untiy 3d3D什么是PC版

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UnityVS(Unity3D的VS调试插件)v1.2.2
UnityVS(Unity3D的VS调试插件)v1.2.2破解版
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软件大小:6.35MB
软件类型:国产软件
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软件语言:简体
软件授权:免费软件
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UnityVS这个插件就不用说了吧~相信做Unity3D开发的都应该知道,Unity3D的VS调试插件,支持VS2012,不习惯用Unity自带的编辑器调试的可以试试这个。
破解教程:
1. 备份Rhino.Licensing.dll and SyntaxTree.VisualStudio.Unity.dll from 在VisualStudio 的扩展目录(c:Program Files (x86)Microsoft Visual Studio 11.0Common7IDEExtensionsSyntaxTreeUnityVS)
2. Copy the existing ones in the same directory and overwrite. (may need administrator permissions)
3. Start VisualStudio 2012
4. Open Unity project
UnityVS使用教程:
Visual Studio and Unity连接
UnityVS显示它是连接到一个Unity实例,UnityVS通过UDP连接,如果你的防火墙会询问他们,授权他们。
如果UnityVS未能连接到一个Unity实例,其状态图标将显示为灰色。点击它,选择一个Unity的实例并连接。
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Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
  通过Unity简单的用户界面,你可以完成任何工作。这些为你节省了大量的时间。
  Unity对DirectX和OpenGL拥有高度优化的图形渲染管道。
  Unity支持所有主要文件格式,并能和大部分相关应用程序协同工作。
  Unity可以让你的作品在多平台呈现。
  Unity让业界最流行的游戏平台软件更容易开发。
iPhone发布
  Unity让革命性的游戏开发降临革命性的设备。
  Unity的着色器系统整合了易用性、灵活性和高性能。
  低端硬件亦可流畅运行广阔茂盛的植被景观。
  从单人游戏到全实时多人游戏。
  Unity内置的NVIDIA&PhysX&物理引擎带给你生活的互动。
音频和视频
  实时三维图形混合音频流、视频流。
Unity支持3种脚本语言:JavaScript,C#,Boo。
Unity资源服务器
Unity资源服务器是一个附加的包括版本控制的产品。
Unity提供了具有柔和阴影与烘焙lightmaps的高度完善的光影渲染系统。
  Unity为你提供逐步的指导、文档和实例方案。
此版本为 Full Version and 30 day Unity Pro trial.暂时没有pro cracked
第一个文件为pc版***文件
第二个文件为unity网页程序播放插件
第三个文件为mac版***文件
第四个文件为pc版破解文件
第五个文件为mac版破解文件
破解使用方法:
pc:内存破解只对 'INDIE&免费版起作用,所以在注册试用的时候不要选择pro专业版的试用
mac:***Unity 3.1.0. 解压破解文件到 Unity.app/Contents/MacOS 替换以前的文件
破解程序由Unity3D专业论坛提供,原贴地址:/read.php?tid=158
如果你希望进入一片属于我们这群独立游戏开发人自己的天地,那就加入我们吧。欢迎加入独立星球&&独立游戏、动画爱好者的大家庭独立星球: http://www.indepla.net
With Unity 3, we've put tremendous effort on world building tools & so you can assemble and tweak your levels at the speed of thought.
Edit. Test. Play. With Unity, testing your latest idea is never more than a click away. This lets you drill down to find the fun, then polish it until it's perfect.
Target platform can be switched instantly, so you can develop from a single source for mobiles, web, PC/Mac, and consoles.
We rewrote Unity's rendering pipeline so your games can look the best they can & and get a 50% performance boost on top.
Unity 3 brings Beast lightmapping and Umbra occlusion culling to the table & a key part of making games look great and run fast across all devices.
Design the perfect aural ambience with our new integrated audio filters and in-scene editing tools. Captivating your audience has never been easier.
Unity 3 represents a quantum leap & built-in lightmapping and occlusion culling, a debugger, you name it. A full editor overhaul and stunning performance gains. An irresistible product has seen the light of day.
Note: a newer version of Unity has been released since Unity 3.0. Check out the current release notes to find out what's really new.
Unified Editor
Sweet multiplatform development has come of age! As of Unity 3 one editor targets all platforms. Want to make a game for iPhone, web and Xbox 360? No problem. Have everything you need in one project and simply choose which platform you're currently previewing inside the editor to see exactly how your game works.
Deferred Rendering
Brand new in Unity 3 is a cutting-edge deferred lighting system. Now you can have hundreds of point lights in your scene with a marginal cost to performance. Since deferred lighting makes use of G-Buffers, we've opened them up so you can reuse them for plenty of other high-end image effects without additional performance loss.
Beast Lightmapping
View Video Unity 3 features industry's best lightmapping technology: Beast. Used in lots of AAA hits, Beast is typically licensed at up to $90,000 per title, but it's included with your Unity license for free. Beast lightmaps interact beautifully with real-time dynamic lights. As objects come closer, Unity fades to real-time lighting, giving you full shading details.
Lens Effects
View Video For Unity 3 we've upped the post-effects game. Unity Pro ships with a bunch of effects as seen in KillZone and others. We got light plumes, high-quality depth-of-field, internal lens reflections, outlining, depth-aware color correction and much much more.
Audio Magic
View Video Unity 3 brings Reverb Zones, filters, tracker file support and a bunch of other goodies to the table. We're also introducing editable falloff curves for all major audio parameters, so you get complete control over your sound ambience.
Asset Management
View Video When you're working with large projects you want to find your assets fast. In Unity 3, we are adding a content browser that shows everything with nice previews & including tagging and searching & so you always have the assets you need at your fingertips.
Source-level Debugging
Programmers rejoice! Unity 3 introduces script debugging with MonoDevelop on both Windows and Mac. You can pause your game, do line-by-line single stepping, set breakpoints, and inspect variables. The days of print-based debugging are gone for good.
Occlusion Culling
Performance is your number one concern on mobile devices, but even on powerful hardware you want to pull off as much as possible. That's why we've licensed the #1 occlusion culling system into Unity. It works on both mobile, web and consoles. Best of all: instead of a 5-digit figure per title, it's included in your license at no extra charge.
Get Started today!
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