wii savegame managerr1.0...

(132 Stimmen)
Der SaveGame Manager GX basiert auf Waninkokos SaveGame Manager mit Grafiken von libWiiGui, Artwork vom USB-Loader GX und Code vom WiiXplorer. Mit diesem Tool kann man Speicherst?nde aus der Wii extrahieren und wieder einspielen. Damit man die Speicherst?nde auch bildlich betrachten kann, werden die offiziellen Icons von den Games direkt aus dem NAND gelesen. Seit der Revision 108 ist ein Forwarder vorhanden, welchen man sich
downloaden kann.
Seit der Revision 112 werden nun auch Savegames im g?ngigen data.bin Format unterstützt.
* Added new HBC (LULZ) support* Changed a bit the update process
* Changed the update fonction
* Added a script to generate and put on the good place update files for new update fonction while compiling (easy release)
* Added Controllers Mapping (from WiiXplorer)
* Added Controllers Settings Menu to allow you to change the mapping
* Added Controllers Settings Menu to Parental control
* Added SdPort Class to auto detect SD card eject/insert
* Fixed& Issue 158 * Fixed CustomPath create problem* Fixed SearchBar for Emulated Saves Browser* Added Fix_EmuDB() fonction to allow you to fix or create the FaceLib fileinside your emulated nand path* Added Emulated Mii Browser to browser your miis inside your emulated nand path* Added Emulated Mii Window to allow you to manage your miis installed insideyour emulated nand path* Added InstallMiiToEmu() fonction to FileMiiWindow, to install a mii fromdevice to your emulated nand path* Added InstallMii() fonction to MiiWindow, to install a mii from your real nandto your emulated nand path* Added DeleteEmuSave() fonction to EmuSaveWindow, to install a save from youremulated nand path* Changed ManageAll Window to add all new saves and miis emulated nand fonctions
* Fixed a widescreen problem with icons in List mode ( Issue 156 )
* Fixed a problem with the Icon mode for emulated nand ( Issue 157 )
* Fixed a problem with Warning message refresh in manage windows
* Fixed bug in aif and wav decoding (thx dimok)
* Added EmuSaveWindow to manage your saves from your emulated nand path
* Added "Block Manage Emulated Nand" to Parental Control Settings Menu
* Added InstallEmu() to install saves from your emulated nand path to the real
nand (of course, the save need to already exist on the real nand)
* Added ExtractEmu() to extract saves from your emulated nand path to your
storage device
* Added fonction to install a data.bin in your emulated nand path
* Added fonction to install a save from your real nand to your emulated nand
* Added fonction to install a save from your storage device to your emulated
* Fixed Linux compile errors
* Changed font character texture to I4 which uses half as much memory (less
cache memory) (thx dimok)
* Updated libpng to 1.5.9
* Updated libjpeg to 8d
* Updated zlib to 1.2.6
* Updated libgd to SVN and make it use interlace on libpng (thx dimok)
* Fixed some navigation problems in manage windows ( Issue 154 )
* Fixed usb multipartition problem ( Issue 155 )
* Added USB Multipartition support in SelectBrowser
* Added ScrollWide effect to GuiText
* Added a warning message in manage window if the save you want to manage is not installed in the
* Fixed a problem with EmuNand list count
* Changed filebrowser to don't detect saves installed on EmuNand as extracted saves
Forwarder:
* Speed up the process
* Added Emulated Nand Browser. Only if the app is running under Real Nand. You can set your emulated
nand path in the "custom path settings menu" and enabled/disabled the browser in the "features
settings menu". At this stage, you can only browse your files, and not manage...
* Fixed problem to extract big files
* Fixed HomebrewBrowser problem if meta.xml had no tag, or if tag is empty
* Changed a bit the StartUp process
* Changed NEEK running detection to v4
* Updated libntfs to
* Updated libuneekfs to 1.0.7
* Changed the Taskbar layout
* Added USB HDD multipartition support
* Fixed Mii::Fix_DB() problem if the 3ds transfert fonction is enabled
* Added a prompt to enable the 3DS transfert while Mii::Fix_DB()
* Fixed bug in aiff sound playback (thx dimok)
* Moved Mem2_Init() after video init
* Changed NEEK running detection
* Added libuneekfs 1.0.6 (thx odbc)
* Added Class Nand and Class Tools
* Reworked lot of fonctions to use those new classes
* Reworked old mii_installer fonction as a new class Mii
* Fixed Random freeze while browsing save
* Fixed browser's freeze if no mii or savegame are installed in the nand
* Lot of sources changes, clean and sort
* Added a Mii::FixDB() fonction on startup (fix Facelib file and miichannel's
1) On Real Nand:
* If Facelib datas are corrupted, the app will fix the file, but all miis will be loses
* If the MiiChannel's datas are set to ask to begin with create a mii, the app will fix datas to avoid this problem. You can now install Miis from my app before use the MiiChannel and never have to create a new Mii
2) On Emulated Nand (uneek):
* If Facelib are not installed, the app will install this one.
You can now manage Miis without a MiiChannel installed. Nice for games like Mario Kart...
* If the MiiChannel is installed and datas are not installed or
with bad set, the app will create and fix datas.
3) The app need a mii_db.bin file to fix FaceLib, there are 2 ways:
* If your wii is not connected to internet, download on google
site and copy the file in your config folder (http://savegame-manager-gx.googlecode.co/file/mii_db.bin)
* If your wii is connected to internet, the mii_db.bin file is not found on storage device and the app is set to auto_connect, the app will download the file.
* Removed buggy focus system completely (it was never working correct)
* Added support to control screen pointer with gc pad, nunchuk or classic controller. you are always
able to control as long as the corresponding wii control does not point to the screen (e.g. wiimote
1 not pointing to screen -& gcpad/nunchuk/classic controller 1 can control pointer 1). A speed
factor is added to the gui option (thx dimok)
* Added Numpad text theme and is applied with keyboard theme entries
* Added flush of homebrew memory before launching app_booter
* Added Data.bin extraction (official nintendo format) from nand to storage device only if the app
is running under real nand.
* Added custom path to selected where must be extracted your data.bin by default
(sd:/private/wii/title)
* Added Keys class to find some Wii keys
* Changed the animation behavior of icons (thanks antidote)
* Some little changes in fileops, DirList and IosLoader::GetIosInfo()
* Fixed false loading of custom dip module on d2x cIOS (thx dimok)
* Converted all ogg sounds from 44.1 khz to 48 khz (thx dimok)
* Fixed bad memory deallocation in data.bin fonctions to avoid corrupted datas
* Added libseeprom (a library that provides filesystem access to the Wii's SEEPROM)
* Added libotp (a library that provides filesystem access to the Wii's OTP)
* Updated libext2fs to 1.0.4 r19
* Removed all functions related to the "index.sgmgx" file (perhaps a future emulated nand saves support...)
* Fixed ExtractAllMiis() code dump.
* Fixed GameTDB url.
* Fixed problem to find some saves
* Added a progress bar while the startup process
* Fixed a navigation problem in manage prompts
* Changed some grafics (code aligned to this changes)
* minor optimization - make LIMIT not evaluate stuff like "atoi(balbla+strlen(stuff))" 3 times (thx giantpune)* Some minor clean ups
* Changed illegal fat charaters fix and added a fonction to change old extracted filename while
installing the save
* Added new illegal fat charaters fix to extract a data.bin to storage device fonction
* Fixed a problem who corrupt file datas while extracting a data.bin to a custom path
* Fixed freeze for Wii with no internet connection
* Added ES AHBPROT patch to keep AHBPROT flag enabled while an IOS reload
* Changed everything from WiiTDB to GameTDB (using new host and name)
* Added quick switch between system font and old font (fixed memory leak in font change) (thx dimok)
* Added Download Save fonctions to download saves from
* Added DownloadSave button in Files/Saves/Miis management windows
* Added DownloadSave entry to Parental Control Restrictions
to credits and meta.xml
* Changed zip files management in WiiTDB update fonctions
* Fixed some memory leak in data.bin fonctions (thx giantpune)&&
* Added data.bin support. Now, you can only decrypt a data.bin, and install in Nand or write on
* Added fonctions to move or delete data.bin on SD/HDD
* Fixed Linux compile
* lot of sources clean&&
* Fixed a crash if browsing a folder with file with no extension
* Fixed Theme Downloader to download themes
* Removed AppBooter sources, you can find those on WiiXplorer repository
* Added ListMode to NandMiiBrowser and NandSaveBrowser ( Issue 127 )
* Updated to newest ehcmodule by rodries (thx!)
* Added necessary source code to support both USB ports at once and copying files from one to
another (WORKS ONLY WITH HERMES). It is disabled right now because of weird crash caused by the
ehcimodule when copying from one usb port to another which can corrupt partitions. Will be enabled
when the issue is resolved. Right now only usb port 0 is active.
* Added use of the internal Wii System Menu font (thx to giantpune and r-win)
* Changed default Font Scale to 0.95 to fit with the new font. If you disabled the system font, you
should set scale factor to 1.000
* Properly sync video after flush to avoid possible green flash
* Using new app_booter (see below)
* Moved argument command line also to mem2 to avoid overwrite of it
* Reload back to entry ios when starting homebrew instead of starting it in cIOS
* Converted every 4 spaces to a tab to make the source consistent on those
AppBooter changes:
* Reduced size of app_booter from 100KB to 1KB by striping libogc and using parts of savezelda code
by TT (thx!)
* Improved performance with the change above
* Added argument passing for elf files as well
* Clear bss located in mem1 when launching dols (thx oggzee)
Forwarder changes:
* Using new app_booter method
* Properly sync video after flush to avoid possible green flash&&
* Improved FileBrowser speed up when open a folder containing lot of save files
* Added new DeviceBrowser Layout (Choose List or Icon display in taskbar)
* Added savetypes icons in the listbrowser
* Fixed code dump on reload font ( Issue 124 )
* Updated libfat to 1.0.10
* Added ScreenShot (hold Nunchuk button Z and press C)
* Added some strings replacement for clean chanlog text
* Added Language files update settings (you can now update meta, icon, wiitdb, lang without a new
rev available)
* Added SDReload Button on MainWindow
* Fixed Titlte Launcher startup code dump ( Issue 114 )(thx pplucky for tests)
* Fixed infinite loop when updating icon ( Issue 118 )
* Fixed MoveSave and CopySave fonctions
* Changed WiiTDB settings menu by Features menu
* Changed some images position in ProgressWindow
Forwarder:
* Added comments line detection in meta.xml
* Sources Clean
* Fixed usb probrem* Reworked the filebrowser.h/.cpp* Some fixes in settings screens navigation* Completly recoded the TitleBrowser* Completly recoded the gui_optionbrowser* Added Parental Control Restrictions* Removed Libmxml use. Changed everything to use TinyXML (modified by dimok)* Fixed Theme Downloader to list the themes* Removed compile warnings for devkitPPC R23
* Added an automatic resource list generation script which is executed when files are added/removed(Thanks Dimok)* Added an own class for the HomebrewPrompt* Added booting with arguments from meta.xml for homebrews* Added an argument receiver from meta.xml to the app: "-ios=xxx". The ios is the boot IOS onstartup.* Fixed Homebrew Browser duplicate buttons for apps with more than one dol in the app folder* Fixed lot of problems with USB HDD (need feedback)* Fixed the "GoogleCode" AutoUpdate problem (one more time...)
NOTE: You will need to update to this revision manually. Due to a few changes from Google on the
GoogleCode site, the autoupdater doesn't work anymore. This is fixed in the new revision for future
NOTE2: Here, lines needed to add argument in your meta:-ios=xxx
r105* Improved HomebrewList creation speed up.* Improved CheckSave function speed up.* Fixed ThemeReload code dump.* Completely reworked fileops file. (now using DirList)r104
* forgot to commit some files
* Fixed a problem with pageIndicators in FlyingButtonMenu
* Fixed "Racket Sports" savegame extract
* Fixed bug where you can't leave an empty directory by clicking ".." (thx dimok)
* Changes in nandtitle search
* Added detection of cIOS d2x and show infos about it on CreditsWindow
* Added squareroot sign to CheckBox Branches:
* Updated libext2fs to v1.0.2 (rev15)
* Updated libntfs to
* Sources Clean (missing files will be committed with next rev)
* Fixed CodeDump problems (report please)
* Prepared sources for devkitPPC rev23
* Linux case sensitive compile error fixed (perhaps...)
* Themes Changes:
- Settings title Color added as "flyingbutton menu title text color"
- Settings button text color added as "flyingbutton menu mainbutton text color"
- Page indicator text color added as "flyingbutton menu title text color"
- Theme Downloader title Color added as "flyingbutton menu title text color"
- Theme Downloader button text color added as "flyingbutton menu mainbutton text
- Theme Menu title Color added as "flyingbutton menu title text color"
- Theme Menubutton text color added as "flyingbutton menu mainbutton text color"
- Tooltip text color added as "tooltip text color"
- Settings option browser entry test color added as "optionbrowser entry text
- Text Reader filename text color added as "text reader filename text color"
- Text Reader file text color added as "text reader file text color"
- Home Menu main buttons text color added as "homemenu main button text color"
- SelectBrowser adress text color added as "select browser adress text color"
- SelectBrowser entry text color added as "select browser entry text color"
- Keyboard text color added as "keyboard text color"
- Keyboard buttons text color added as "keyboard buttons text color"
- Keyboard special buttons text color added as "keyboard spec buttons text
- CheckBox cross color added as "checkbox cross color"
- CheckBox extern border color added as "checkbox extern border color"
- CheckBox intern background color added as "checkbox intern background color"
- Disabled mask color added as "disabled mask color"
*Images reworked:
- button_close.png
- button_close_over.png
- button_valid.png
- button_valid_over.png
- button_wifi.png
- button_wifi_over.png
r100* Application completely recoded!!!* Forwarder Recoded* look here: /p/savegamegx/source/list until rev32 forchange logr099* icon.png files commit (sorry...)r098* Added libfat 1.0.9 to libs branches* Added a make.sh file in libs branches to compile all those libraries in oneclick* A new icon.png (icon2.png), you can now choose in update settings which iconyou want to download. (thanks Black.Pearl for this png)* Sources Sortr097* Reworked the whole sound system. Supported formats AIF/MP3/OGG/BNS/W*** nowwith no file size limit (streaming)* Changed button click/over sounds to wav from raw pcm* Added BgMusic Class, you can now set your own Background music in the SoundSettings Window - Click on BgMusic Path button to set your background music - Click on BgMusic Loop button to set the music play type: 1 - PlayOnce: play the selected sound one time, 2 - Loop: play the selected sound in an infinite loop, 3 - RandomPlay: play randomly sounds contained in the selected file'sfolder, 4 - DirectoryLoop: play sounds contained in the selected file's folder inan infinite loop. - Click on Reset BgMusic button to reload default musicr096* Changed gui_imageData to the one from WiiXplorer* Now the app can load more image type using libgd (hope that will help forfuture MiiRender...)* Added Resources Class* Added SimpleGuiTrigger shortcut* Added MainWindow Class* Adjusted all sources to this new class* Added some libraries sources to branchesr095* Removed old filebrowser sources* Adjusted WiiTDB path selection on new filebrowser* Changed PromptWindow and ProgressWindow in class* Rewrote ShortCut class in the same way of PromptWindow* Sources sort and cleanr094* Increased compile warning output with -Wextra and fixed all remaining compilewarnings* libzip, libfat & libpngu are now included in the precompiled required libogcinstead of sources* Removed libisfs from sources* Added some libraries sources to branches* Sources sort and cleanr093* Completely changed the SettingMenu in Class* Rewrote Language & File Select prompts in the same way of Custom Path Selectprompt* Rewrote HomeMenu in Class* Added app_booter sources to branchesr092* Fixed WiiTDB load bug (reworked new usbloaderGx WiiTDB class, thx Dimok)* Changed WiiTDB update fonction to save a unzipped wiitdb.xmlr091* Fixed the corrupted saves problem if game is loaded with cIOS222r090* Added a fonction to get saves blocksize on devices* Fixed the "can't acces nand path" error in manage all saves process* Fixed reboot code dump after a custom font selection* Fixed compile error for libogc rev4455r089* WARNING:Old Saves extracted with SaveGame Manager GX are not supported anymore (anothertime...sorry).* Completely changed the way of savegames extract/install process (just 1 indexfile instead of 1 by file)r088* Compile warnings fixed for devkitPPC R22r087- Completely changed the way of savegames extract/install process (Tales ofSymphonia fix)- Removed old waninkoko savegame_copydata() fonction- Changed the WiiTDB link (smaller file)- Some source clean and little fixesr086- Libmii is now integrated in my c++ sources- Rewrited CreateMiiList() to get directly mii info- Some fonctions modified to match with this change- Fixed the refresh problem of the miiBrowserr085- Fixed the "GoogleCode" AutoUpdate problem (one more time...)r084- Removed PowerMenu- Added PowerMenu in HomeMenu- Changed the Power Button on MainMenu by a Home Button- Added a ShortCuts Window, that allow you to display saves browsers or miibrowsers (Nand save/mii browser and Device default save/mii path)- Wii button is now linked to the ShortCuts Windowr083- Fixed invalid characters for filenames while extract/install miis or saves(Harry Potter fix)- Fixed the Mii name and creator utf-16 problem if name length is 10 characters- Fixed a problem with B button's navigation at startup if BootMethod is on"Mii" or "Wii"- Added a progress window while meta.xml, icon.png and wiitdb.zip are updating- Changed "WiiTdb" texts to "WiiTDB" to match with real name of the database- Some other littles fixesr082- Added a message to inform you when an error happend while the extract/installAll Saves/Miis process- Added ErrorLog Class to create manageAll process error log file (you areprompted to display this file after the process if an error is encountered)- Fixed RemoveFolder() fonction if the folder path is not derminated by "/"- Added ManageThrobber as Class- Now you can change between displayed browsers by pressing B button- Added WiiTDB to Credits- Added Credits music volume to the sound settings- Added AllNandMii delete() and AllDeviceMiiDelete() fonctions to delete allmiis in wii or from a folder on your storage device.- Some little fix & sources cleanForwader:- Using IOS58 for the USB2 now- Proper shutdown of the USB device at the endr081- Added WiiTDB Support for SaveGame Titles: - Support .xml/.zip formats - Added WiiTDB Settings in SettingsPrompt - Update the WiiTDB directly from WiiTDB Settings - Added Update WiiTDB option in UpdateSettings to update WiiTdb.zip with the.dol - Required WiiTDB download link: "/wiitdb.zip?LANG=NONE" (ifyour Wii is not connected)Forwarder:- USB2.0 support added if cIOS202 is installedr080- fix compiling under linux ( case-sensitivity in path names )r079- Added Mii in ManageAll window (you can now extract install your miis in onego)- Added a choice in ManageAll window to select the path where/fromextract/install your Saves/Miis- Added MiiProgress Window to show you mii's informations duringInstallingAll/ExtractingAllr078- Added mii's birtday, mii's gender and mii's favorite color in ManageMiiPrompt- Fixed some bugs in ManageMiiPrompt's navigation- Fixed the "GoogleCode" AutoUpdate problemr077- Added a MiiManagePrompt, for now, that display mii's name, creator name andbuttons with available actionsr076- Fixed problem with freeze in Setting Screen- Added Mii bootmethod in Settings- Added ability to change Browsed Storage Device in CustomPathBrowser if morethan 1 storage device are connectedr069- Added Mii support- perhaps fixed the prob about wii save list display if less than 6 saves installed in your wii (thx to report)- added Miis saves default custom path in setting- Lot of sources sort and cleanr068- Added a TitleWindow under the WiiSave List to display the name of the selectedsave- Added a setting to enable or disable the TitleWindow- Fixed the google AutoUpdate problem (thanks Dimok)r067- Completely fixed the Wii UTF-16 Name and Subname display.r066- Redone the fonction to get the SaveList in c++.now the savelist info are available more easily everywere in the app.r065- Added AllManageWindow (click on old switsh button to acces this fonction)- little changes in UpdateSettingPrompt (check for update if you activate theautoUpdate option)- fixed gui_banner compile warnings- some other little fixes and sources clean- some clean in translate stringsr064- Added Reboot fonction (used after update or font change)r063- Added AutoConnect option in update settings (if autoconnect is enabled, the app will look automatically for new update on startup)r062- lot of fix in ManageWindow navigation- added ManageProgress- some sources cleanr061- lot of changes in ManageWindow- added left/right navigationr060- BIG BIG changes in SaveManagePrompt, Renamed in ManageWindow. Now construct onclass, i can manage buttons and window separately- fixed the problem with gui_textNotes:More changes in mind (like left/right navigation in manageWindow) but not timefor now so i release t)r059- Added a ShowLog fonction (from WiiXplorer) to download and display the 6 lastChangeLog of SaveGame Manager GX (file is save in your UpdatPath)- Modified DeviceBrowser and Menu to display .log file (new icon added)- Some fix on WindowsProgress, TextReader and gui_textr058- Added a TextReader for future user057- Added new button in settings prompt about updates- Added new custom path option: Update Path- Added update fonction with settings about meta and icon in update settingsWarning: Delete your old config file !!!r056- Added a Warning Message in SaveManage Prompt to explain why u can't install ifthe save is not already installed in Wii- Added a new ScrollText effect (SCROLLFULL) to manage this message- Now you can change the ScreenSize without reboot the app- Added LastBrowsedPath to N***INFO to store the lastest browsed path inDeviceBrowser (not used for now)- Added LastDeviceFirstItem and LastDeviceItemSelected to N***INFO to return inDeviceBrowser where you leave it (not used for now)- Changed the N***INFO update way- Added Refresh to nav info to allow refresh browser after an extraction- Created some fonction in menu_loop to clean up menu.cpp (SaveInstall(),SaveExtract(), ...)- Added SaveDelete() fonction to delete save on devicer055- Added SaveGameManagePrompt- added LastWiiSaveSelected in N***INFO to return to the last selected save inwiisave list- added LastWiiSaveFirstItem in N***INFO to display save list were you leave it- many changes in gui_savebrowser.cpp and menu.cpp to use those new parametres- some navigation fixes- titleid added to SaveList and DeviceBrowser- Throbber img and speed fixed- Language Files Updatedr054- perhaps fixed the start up code dump encountered by some people with sdhc(please report)- added title ID to SaveList and BrowserInfo (for later use...)- some sources clean upr053- changed gui_savebrowser to display save banner instead of title- main menu now display the 2 browsers (switch by press B or Switch button)- some navigation fixr052- added classes and functions needed to generate and display TPLs from savebanners (thx pune)- added a typedef N***INFO to store info about navigation between devices andmenus- many change in browse way, now the last browsed path still in memory and whenyou back from anywhere, you get your browser where you leave itr051- added NandBlockSize() fonction to get the blocksize of save in the wii nand- added blocksize to savegame struct & devicebrowserinfo for later use (for now,if the save is not installed on the nand, the returned blocksize is 0)r049- added getNandName() fonction to get the real wii utf-16 encoding (will seelater for utf-16 fix)- added subname to savegame struct for later use- added getTitleSubName() fonction to get subname for save on device- added subname to browserdevice struct for later use- The device browser display now only directories and saves (other files are notneeded)- the language files are now downloaded on google instead of my serverr048- Added a new icon if the save on device is not installed on Wiir047- Changed the way of device class (now use a struct instead of temporary file)- Changed the way of Settings class (now use a struct instead of always save and reload cfg file)- SaveList is now created in mainmenu() at start up for faster menu refresh- fixed the savebrowser length- Makefile tweaks for faster compile on Windows (image convert printout removed)(thx Dimok)r046- just some source sortr045- Reverted to rev34 (please, all people having trouble with code dump, report if the app boot or if acces correctly to settings now)- Moved r44+ last work in branches for later use- NOTE: So the work will restart on the first working version(now will try to get more stable app)r044- Added SaveIcon to SaveManage prompt (displayed only if save already installed on wii)- Many changes in SaveManage prompt- Now you can choice where extract saves (defaultpath, browsedPath)- Added Delete Save in device (not in wii)- the browser is now refresh after extract or deleter043- Changed the way to get name and subname (more stable, but for now, utf-8 support is break)- Added a sort save files in device browser (now sorted by alphabetical displayname)r042
- Now, the blocksize is always get from the nand (so the blocksize is now working for device but if youhave already a save install on the wii). - added a GetSubName function - added the Subname in SaveManagePromptr041- Added a SaveGamePrompt to display information about the save (still to add the icon) - added the wiiblock size to the savegame struct - added the getfoldersize fonction to get the savesize on device - languages files updated
note: the getfoldersize fonction is not completely working for nowr040- Changed some things in DeviceBrowser to restore is functionality following the WiiSavebrowser changes- Giantpune added to meta.)r039- New Browser Layout working for wii browser- Switch browsing between the 2 browser by press B or click Switch button.r038
- Started to implement the new browser layout (not completely working for now) - Giantpune added to Credits, Thx manr037- add functions to get the size of save data from the nand (not used for anything yet, but at least its there)r036- add subfolder create before trying to extract a save- fix building on linux machines (case sensitivity)- fix bug in the list length- added classes and functions needed to generate and display TPLs from save banners- changed the savebrowser to display those banners for nand saves only right nowr035- added left and right scroll on wiisavebrowser (page/page)- fixed some issue with scrollbar on wiisavebrowser- started to implement a detection of wich save type is selected in WiiBrowser(don't work for now)r034- Added Extract and Install fonction (So, the app is fonctional)- icon_save.png changed (more wii-ish)
| Markennamen sind Eigentum der jeweiligen Firmen. Wii ist ein eingetragenes Warenzeichen der Firma Nintendo.
Powered by ! Designed by
web hosting and modified by Quali|
ist ein inoffizielles & unabh?ngiges Download/Informationsportal.TOP Partner:

参考资料

 

随机推荐