QTqt马甲等级表图标

&&&&有些时候会将多张有相同功能的图片绘制成一张,不管是使用或者绘制上都会方便很多。对美工与开发者来说也都是一件省事、省力、更省心的方式。二全其美,又何乐而不为呢。。。
例如:QQ等级
&&&&0-9可以组成很多种不同的数字等级(不多做解释)!绘制多张图片来描述不同的等级吗?那么请问得绘制多少张呢?想都不敢想。如上方式,已经完全解决了这个问题。
&&&&前提条件:
&&&&美工:制作一张有多张图标相连的图片。
&&&&开发者:只需要根据自己的需求,将部分图片拷贝为副本,再进行合并即可!
下面举个小例子:
#include "qqlevel.h"
QQLevel::QQLevel(QWidget *parent)
: QWidget(parent)
setFixedSize(300, 200);
level_button = new QPushButton();
grade_button = new QPushButton();
//分别获取0-9数字图标
QPixmap pixmap_0 = getPixmap(QString(":/level/level_value"), 10, 0);
QPixmap pixmap_1 = getPixmap(QString(":/level/level_value"), 10, 1);
QPixmap pixmap_2 = getPixmap(QString(":/level/level_value"), 10, 2);
QPixmap pixmap_3 = getPixmap(QString(":/level/level_value"), 10, 3);
QPixmap pixmap_4 = getPixmap(QString(":/level/level_value"), 10, 4);
QPixmap pixmap_5 = getPixmap(QString(":/level/level_value"), 10, 5);
QPixmap pixmap_6 = getPixmap(QString(":/level/level_value"), 10, 6);
QPixmap pixmap_7 = getPixmap(QString(":/level/level_value"), 10, 7);
QPixmap pixmap_8 = getPixmap(QString(":/level/level_value"), 10, 8);
QPixmap pixmap_9 = getPixmap(QString(":/level/level_value"), 10, 9);
int count = 3;
int pixmap_width = pixmap_8.width();
int pixmap_height = pixmap_8.height();
//最前面LV图标
QPixmap pixmap_lv(":/level/lv");
int lv_width = pixmap_lv.width();
QPixmap total_pixmap(QSize(pixmap_width*count + lv_width, pixmap_height));
QPainter painter(&total_pixmap);
//绘制LV图标
painter.drawPixmap(QRect(0, 0, lv_width, pixmap_height), pixmap_lv);
//再绘制LV888图标
for(int i=0; i
painter.drawPixmap(QRect(lv_width+pixmap_width*i, 0, pixmap_width, pixmap_height), pixmap_8);
level_button-&setFixedHeight(30);
level_button-&setIcon(total_pixmap);
level_button-&setIconSize(total_pixmap.size());
//分别获取皇冠、太阳、月亮、星星、...等图标
QPixmap pixmap_grade_0 = getPixmap(QString(":/level/grade"), 5, 0);
QPixmap pixmap_grade_1 = getPixmap(QString(":/level/grade"), 5, 1);
QPixmap pixmap_grade_2 = getPixmap(QString(":/level/grade"), 5, 2);
QPixmap pixmap_grade_3 = getPixmap(QString(":/level/grade"), 5, 3);
QPixmap pixmap_grade_4 = getPixmap(QString(":/level/grade"), 5, 4);
//绘制5个皇冠
int grade_count = 5;
int pixmap_grade_width = pixmap_grade_0.width();
int pixmap_grade_height = pixmap_grade_0.height();
QPixmap total_grade_pixmap(QSize(pixmap_grade_width*grade_count, pixmap_grade_height));
QPainter grade_painter(&total_grade_pixmap);
for(int i=0; i
grade_painter.drawPixmap(QRect(pixmap_grade_width*i, 0, pixmap_grade_width, pixmap_grade_height), pixmap_grade_0);
grade_button-&setFixedHeight(30);
grade_button-&setIcon(total_grade_pixmap);
grade_button-&setIconSize(total_grade_pixmap.size());
QVBoxLayout *main_layout = new QVBoxLayout();
main_layout-&addStretch();
main_layout-&addWidget(level_button);
main_layout-&addWidget(grade_button);
main_layout-&addStretch();
main_layout-&setSpacing(20);
main_layout-&setContentsMargins(0, 0, 0, 0);
setLayout(main_layout);
QQLevel::~QQLevel()
QPixmap QQLevel::getPixmap(QString pixmap_name, int count, int index)
QPixmap final_
if(!pixmap_name.isEmpty() && count & 0)
QPixmap pixmap(pixmap_name);
int pixmap_width = pixmap.width()/
int pixmap_height = pixmap.height();
final_pixmap = pixmap.copy(pixmap_width*index, 0, pixmap_width, pixmap_height);
return final_
合并过程中有可能会出现背景变色,稍作处理即可!
QImage pixmap(QSize(this-&width()*WINDOW_PAGE_COUNT, WINDOW_HEIGHT), QImage::Format_ARGB32_Premultiplied);
QPainter painter(&pixmap);&
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.fillRect(pixmap.rect(), Qt::transparent);
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
for(int i = 0; i & WINDOW_PAGE_COUNT; i++)
&&&&painter.drawImage(QRect(WINDOW_WIDTH*i, 0, WINDOW_WIDTH, WINDOW_HEIGHT),
&&&&QImage(QString(":/newCharacter/newFeature_%1").arg(i)));
total_label = new QLabel(this);
total_label-&resize(pixmap.size());
total_label-&setPixmap(QPixmap::fromImage(pixmap));
total_label-&move(WINDOW_START_X, WINDOW_START_Y);
运行效果如下:
好了,多张图片的切分与合并完美实现,It's so easy!
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