战争之人突击小队2:突击小队2内容增加

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3.205.0版本更新内容
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超级玩家, 积分 868, 距离下一级还需 132 积分
超级玩家, 积分 868, 距离下一级还需 132 积分
o Added Steamworks SDK Updated to v1.35
o Added download workshop item function and callback
o Added new font rendering with textured trianglestrips
o Added Windows API
o Added block session rejoin after kick in steam lobby
o Added session join block if user in blocklist
o Added clipping of the geometry outside the boundary haze
o Added added SSAO options to preset and video menu
o Added check to prevent old clients cause crash on updated clients
o Added extender &edifice&, just add block {extender &edifice&} to single entity or structure root entity
o Added selecting assigned groups now require a double-button press to position the camera on them
o Added the option showEnvironmentMap under sky in the Environment settings, to preview the selected environment map.
o Added new skirmish menu
o Added sprite mesh growth on next render frame, up to 16000 sprites
o Added aimed shot ability (only snipers can do aimed shots)
o Changed the LOD display in the editor
o Changed lobby full now considers reserved slots
o Changed preset switching while ingame
o Changed default camera speed in third person control from 0.5 to 0.2
o Changed unit lock levels completely (max level is 25)
o Changed automatic cannons and aa gun HE damage
o Improved performance of case folding
o Improved multiple devicecontext calls
o Increasd CP of heavy AA tanks from 5 CP to 15 CP
o Increased/Reduced reload times of automatic cannons and aa guns
o Increased Panzerfaust squad from 2 to 4 bazookers
o Increased price of T-34-57 from 500 MP to 525 MP
o Increased penetration power of AT-riflegrenade from 40mm to 90mm
o Reduced reload time of 2pdr from 3.5 sec to 3 sec
o Reduced grenades from tier 4 infantry
o Reduced CP of Chi-To from 30 CP to 15 CP
o Reduced CP of Chi-Ri from 40 CP to 30 CP
o Reduced automatic rifles from elite marksmen
o Reduced range of KV-2 from 180m to 160m
o Fixed bugged accuracy reduction on burst fire of automatic cannons and aa guns
o Fixed wrong gun used by Crusader AA II
o Fixed chatwheel now deactivates if it loses focus
o Fixed camera control gets stuck when opening chat
o Fixed reduce amount of devicecontext api calls
o Fixed issue with volumes destruction during collision check
o Fixed downloading state for legacy workshop items
o Fixed sprite timer corruption in multithreaded environment
o Fixed disable manual control on game end
o Fixed webimage dialog not always downloading image
o Fixed bullet detonation check for those without explicitly set projectile damage
o Fixed short characters sometimes not visible in chat
o Fixed particle generation for flamethrower
o Fixed drop down menu in user statistics
o Fixed performance issue with marks
o Fixed multi-monitor mouse issues in the fullscreen mode
o Fixed force send server messages even if server is not active
o Fixed DoF performance and visual improvements
o Fixed performance issue with actor_to_cover command. added warning to indicate it
o Fixed dialog render broken on too many sprites in scene (the dialog sprite mesh is now dedicated to dialog layer)
o Fixed ping display position
o Fixed enemy direct control symbol showing up
o Fixed bullet damage calculations
o Fixed aiming for artillery
o Fixed minor memory leak
o Fixed rendering issues on dx10
o Fixed crash in offline mode
o Fixed crash on windows size change
o Fixed crash wit hcustom antialiasing enabled
o Fixed crash when Steam disconnects
o Fixed crash with multiselect
o Fixed crash with aimer
o Fixed crash on resupply
o Fixed crash on accepting lobby invite
o Fixed crash with combobox
这游戏这么久了 还在更新&&真是良心& &这次更新加入了环境光遮蔽SSAO&&突击小队2的画面越来越好了
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高级玩家, 积分 287, 距离下一级还需 313 积分
高级玩家, 积分 287, 距离下一级还需 313 积分
顶楼主啦..支持楼主多发精品好帖.....我要去复习E文先
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游戏狂人, 积分 1471, 距离下一级还需 529 积分
游戏狂人, 积分 1471, 距离下一级还需 529 积分
o增加了Steamworks SDK更新到V1.35
o添加下载车间项目的功能和回调
o添加了新的字体渲染与纹理的trianglestrips
o添加了Windows API
踢蒸汽大堂后,o加块会议归队
o添加的会话连接模块,如果用户在阻止列表
o增加了几何剪裁边界阴霾外
o添加添加SSAO选项预设和视频菜单
o添加了检查,以防止老客户的原因坠毁在更新客户端
o添加扩展“大厦”,只需添加块{扩展“大厦”},以单一实体或结构根实体
o增加了选择分配的组现在都要求双按钮按下对它们定位相机
o增加了在天空中的选项showEnvironmentMap在环境设置,预览所选择的环境地图。
o添加了新的遭遇战菜单
o在下次加雪碧目增长渲染帧,高达16000精灵
o增加瞄准射击的能力(仅狙击手可以做瞄准射击)
o改变了LOD显示在编辑器
o更改大厅全现在认为保留插槽
o更改预设切换,而游戏中
o在第三人控制在0.5?0.2更改默认的摄像头速度
o将单元锁定级别完全(最高等级为25)
o将自动炮和防空炮何损坏
o折叠的情况下改进性能
o改进的多devicecontext***
o重型AA坦克Increasd CP 5 CP 15 CP
o自动炮和高射炮的增加/减少重新加载时间
o提高铁拳2至4 bazookers阵容
o的T-34-57提高价格从500 MP 525 MP
oAT-riflegrenade的增加穿透力,从40毫米到90mm
o减少2pdr的装弹时间从3.5秒至3秒
o从第4层步兵减少手榴弹
o减少驰为CP 30 CP 15 CP
o降低志里的CP 40 CP 30 CP
o从精英射手减少自动步***
oKV-2从180米到160米缩小范围
o自动炮和高射炮的突发大火固定窃听精度降低
o使用十字军AA II修正错误的***
o固定chatwheel现在停用,如果它失去焦点
o打开聊天时,固定摄像机控制卡
o修正了减少devicecontext API调用量
o碰撞检查过程中修正了卷破坏
o修正了下载状态,传统的车间项目
o修正了精灵定时器腐败在多线程环境
o在比赛结束修正禁用手动控制
o固定webimage对话框并不总是下载图片
o修正了子弹引爆检查那些没有明确设置弹伤害
o修正了简短的字符有时在聊天中不可见
o修正了粒子产生的***
o修正了下拉用户统计菜单
o与标记固定性能问题
o在全屏模式下固定的多显示器鼠标问题
o即使服务器未激活固定力发送服务器的消息
o固定自由度的性能和视觉上的改进
o与actor_to_cover命令修复性能问题。加入警告,以表明它
o修正了对话框上呈现太多的精灵在现场破碎(对话框精灵网格现在致力于对话层)
o修正了平显示位置
o修正了敌人的直接控制符号显示出来
o修正了子弹的伤害计算
o修正了瞄准火炮
o修正了轻微的内存泄漏
o在DX10固定渲染问题
o在离线模式下固定崩溃
o在窗口尺寸改变固定崩溃
o修正了机智hcustom开启AA
o修正了当蒸汽断开
o修正了使用多选
o修正了使用瞄准器
o在补给固定崩溃
o在接受大堂固定崩溃邀请
o修正了与组合框
主题帖子积分
高级玩家, 积分 301, 距离下一级还需 299 积分
高级玩家, 积分 301, 距离下一级还需 299 积分
有没有新的战役啊?
主题帖子积分
超级玩家, 积分 868, 距离下一级还需 132 积分
超级玩家, 积分 868, 距离下一级还需 132 积分

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