谁帮助我翻译一下DOTa中,dota敌法师说的英语的翻译。

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《DotA系列》DotA6.55隆重发布(翻译)
日 10:31&&&&&阅读(0)&&&&&来源:游戏堡&&&&&编辑:简简单单&&&&&
翻译: | Sadmax/Chester/Robin传奇最网页版,多人团战跨服竞技玩法冰火战场,十年最经典游戏,英雄合击,特效绚丽,赶紧注册试玩一下,
DotA6.54版本隆重推出
*增加新英雄(光明游侠)
*增加新英雄(幽灵船长)
*增加物品(魔棒)
*增加物品(Dust of Appearance,再现之尘)
*增加物品(Phase Boots,相位鞋)
*增加物品(Glyph of Fortification,浮雕)
*新的Loading画面
*重新设计了近卫和天灾的的基地建筑和附近的地形
*加入新游戏模式-队长模式(-captainsmode/-cm)
*重新编写的 小兵/野怪 的升级和刷新系统。现在时间从1分30秒开始
倒数,在0秒出第一波兵,刷兵30秒之后刷野。几种常见的游戏模式都
采用这一系统。并且为游戏重新编写了时钟系统。所有的游戏事件都
基于新的时间系统。
*改进了许多英雄
*重新制作了光法
*对魅惑魔女进行了大幅修改
*重做了赏金猎人的追踪
*平衡了蜘蛛的大招
*减小了蜘蛛网的视野,同时减少了魔法消耗和CD
*微调了敌法的初始能力值
*修改了模糊(幻次)的数据
*修改了野性呼唤的数据
*略微减小了眼睛的视野
*略微提高了暗影萨满的移动速度
*略微增强了冰女的光环
*略微增强了屠戮
*略微增加了灵魂之矛的射程
*提高了Sven的敏捷成长
*略微提高了沙王的初始护甲
*修改了闪烁突袭,现在会跳到目标身后
*将召唤师混沌陨石的CD由70s减少到55s
*平衡了鬼影重重的CD(150/120/90 -& 120)
*增加了伤残恐惧(夜魔)的耗魔
*增加了level 2 和 3死亡契约的耗魔
*增加了灵能陷阱的CD
*增加了弹幕冲击(发条)的持续时间
*提高了发射钩爪(发条)的CD
*刺针扫射(BB猪)的耗魔不随等级提高
*将死灵飞龙的小飞龙在白天的视野降低到400
*移除3级小飞龙的魔免效果,同时增加魔抗
*略微提高释放恶灵(死亡先知)的移动速度
* Undid previous damage return threshold change on Exorcism
*略微提高死亡先知的初始力量
*蛇发女妖的分裂箭增加了视觉效果
*调整了蛇发女妖净化的CD 12/11/10 调整到 12/10/8
*减低了时间结界(虚空)的CD
*降低了毁灭(潮汐)level 和 and 2的范围
*略微降低了守护天使(全能)的范围和时间
*修改的回城卷的工作原理
*重新制作了黑黄杖
*平衡了散华,夜叉,以及对剑
*修改了罗刹之锋的配方
*修改了散失之刀的配方
*修改了漩涡的配方
*复活盾现在会让你在阵亡的地方复活,并且
*跳刀现在只会被英雄的伤害打断
*现在真眼只能叠放两组
*减低了假眼的视野
*乌鸦不再能插眼
*攻击之爪降价(650-&500)
*锁子甲降价(620-&550)
*加速手套降价(550-&500)
*因为配件降价所以提高了臂章配方的价格
*因为配件降价所以提高了动力鞋配方的价格
*先锋盾现在提供300HP
*远行鞋的提供的速度增加5
*现在飞鞋的施法时间和回城一样(4-&3)
*提高魔龙之心的回血(11-&15)
*将地精商店中的标***替换为回城卷
*将地精商店中的加速手套替换为魔棒
*现在近卫和天灾拿下人头的奖金将平分给助攻的英雄而不是整个队伍
*如果小兵拿下第一个人头,将FB给予助攻的英雄而不是天灾或近卫。
*如果小兵拿下塔,塔钱将会平分给英雄
*被反补的塔现在会提供50%的金钱给对方
*现在固定推掉建筑的奖金
*略微调整了天灾和近卫小兵出钱的差异
*推掉塔的奖金会随塔的等级略微提高
*现在Roshan会随着时间慢慢变强,而不是被击杀后变强
*提高了击杀英雄获得的经验奖励(+8点经验每英雄等级)
*现在杀死英雄会给范围内的英雄提供奖金(非击杀者+40)
*你现在能在不会家的情况下买东西,东西会被放到地上
*调整了小地图显示单位的缩略图
*增加了新命令 -quote,播放一个英雄的配音, -quote random会播
放一个随机英雄的配音,quote的英雄目录会慢慢增加。现在有以下英
雄可以使用quote:巫医,夜魔,炼金,沉默,火***,暗影萨满
*修改了地精商店的地形,可以买东西的范围增大
*现在在能量图中进行买活
*商店现在可以被编队
*给一些物品添加了说明(魔瓶,刷新球,冰眼,刃甲,真视宝石,无
用挂件,魔力法杖,回城卷,巨人力量腰带,活力球,精气球,能量
球,镇魂石以及吃树)
*修正了一个Viper攻击时的问题
* Reduced extra damage taken by Rune Illusions
*增加了一个新命令用来交换物品(-itemswap x y :交换物品栏中相
应位置的物品)不能用于在CD中或者无法丢弃的物品
*修正了 -kickafk相关的BUG
*修改了近卫商店的模型
*现在动物信使增加&放下所有物品的能力&
*现在模糊(幻刺)有一个BUFF效果
*给商人增加了语音效果
*修改了模糊(幻刺)在己方/敌方 的视觉效果
*现在-sd模式和ap有相同的时间
*修改了诅咒的效果,避免诅咒效果卡在英雄身上不掉
*修正了一个可能由吞噬或者衰老触发的BUG
*修正了冲击波在悬崖边的效果
*修正了野怪的一些行为
*修该了世界之树和冰封王座的模型
*给骷髅王增加了一个王冠
*修改了智力之刃的效果
*提高了幻影长矛手的移动速度
*给暗影冲刺增加了一个只有友方可见的效果
*修改了黑洞的视觉效果
*为晚上的夜魔制作了一个新的效果
*重新命名了&新卷轴商人&
*增加了一个命令来查看钩子准确性(-ha)
* 为replay增加了小兵和野怪的数据,方便分析
*许多地形修改
*修正了-ms的一个小误差
*修正了黑洞的效果,确保完全陷进去
*略微提高了泉水的治疗效果
*现在消息会提示出推掉塔的英雄
*修正了一个天灾黑店的问题
*添加新模式-fastrespawn(-fr),野怪刷新加快
* 加点不再打断命令
*现在乌鸦不能升级获得魔法
* 修正了世界之树的一些bug
*增加骷髅王的英雄介绍
*修正了一些有关施放极寒领域的问题
*给replay增加了英雄ID数据
*-sc现在在同一条线上刷出相同的怪物
* Revenants can no longer attack items
*给测试模式增加命令 -trees 刷新所有树林
*修正了一个关于劝化和感染的BUG
原来的幻影斧:
散失(3000)
活力之球(1100)
卷轴(1400)
36点法力燃烧(每次)
新的幻影斧:
活力之球 1100
40点法力燃烧(每次攻击)
总共: 5800
老版散华:
半兽人之斧(1000)
巨人力量腰带(450)
卷轴(800)
新版散华:
15% 残废(20% 几率减速4秒)
半兽人之斧(1000)
巨人力量腰带(450)
卷轴(800)
旧版夜叉:
提升10%攻击速度
提升10%移动速度
欢欣之刃(1000)
精灵皮靴(450)
卷轴(800)
新版夜叉:
提升15%攻击速度
提升10%移动速度
欢欣之刃(1000)
精灵皮靴(450)
卷轴(800)
旧版散夜对剑:
15% 残废(30%几率减速6秒)
提升15%攻击速度
提升15%移动速度
散华(2250)
夜叉(2250)
卷轴(800)
总共: 5300
新版散夜对剑:
15% 残废(30%的几率产生减速,15%的几率减速4秒)
提升15%攻击速度
提升12%移动速度
散华(2250)
夜叉(2250)
卷轴(500)
总共: 5000
夜叉的速度提升将不再叠加
旧版哨岗守卫:
持续 6分钟
新版哨岗守卫:
持续 3分钟
老版侦查守卫
持续 6分钟
最多购买3次
购买冷却时间:6分钟
老版侦查守卫
持续 6分钟
最多购买2次
购买冷却时间:6分钟
可使用两次。一次只能买一个。
释放一个魔法效果(在1250的范围内)在临近的敌军单位上。只对英雄有效(对眼无效)。当你有了尘土之影的魔法效果时,隐形单位将不能隐形。你用尘土之影不能看到迷雾里面的东西。它只是用来使隐形单位显性。
持续12秒,60秒的冷却时间
能量积蓄(不能叠加)
当敌军或者友军(不包括自己)在你周围1400范围内释放魔法,魔法棒将积累1次能量。最多可积累12次。当你使用魔法棒时,你每次将得到12点生命和12点魔法的回复。
相位移动鞋
+70移动速度
相位移动(激活后持续五秒,10秒冷却)
能够穿越单位
10%的移动速度提升
速度之靴(500)
攻击之爪(500)
锁子甲(610)
Glyph of Fortification
消耗物品。立即消费,不占用物品栏
冷却:6分钟
一次最多可以买1个
给所有友方建筑如同旧版回城卷轴给建筑的护甲加成,持续4秒
物品更改细节:
这并不是完整的更改细节,详情查看上面的更改。这是一些物品更改的详细版。
攻击之爪:
650元降价为500元
达贡之神力配方不变,因此总价降低150元。
水晶剑配方不变,因此总价降低150元。
食尸鬼王的臂章图纸上升150元,因此总价不变。
加速手套:
550元降价为500元
迈达斯之手配方不变,因此总价降低50元。
动力鞋图纸上升50元,因此总价不变。
食尸鬼王的臂章图纸上升50元,因此总价不变。
620元降价为550元
玄冥盾牌/梅肯斯姆配方不变,因此总价降低70元。
刃甲配方不变,因此总价降低70元。
强袭装甲配方不变,因此总价降低70元。
额外增加50点生命,即现在为300。
只在受到玩家普通攻击时才不能使用。
冷却时间从30秒降低到15秒。
食人魔之斧 (1000)
阔剑 (1200)
图纸 (1600)
85 秒冷却时间
9 秒持续时间
总价: 3800
食人魔之斧(1000)
秘银锤 (1610)
图纸 (1300)
80/75/70/65/60/55 秒冷却时间
10/9/8/7/6/5 秒持续时间
总价: 3910
旧版回城卷轴
在同一时间只有一位玩家能回城到一个建筑旁边
提供额外建筑护甲加成
12 秒在商店刷新一次。
新版回城卷轴
在同一时间,不论多少玩家可以回城到同一个建筑旁。
你可以在一个建筑附近的区域选择你的落点。
只有你的盟友可以看见你的特殊回城地点的光环,敌人看到的是在建筑上。
不再增加建筑护甲。
如果在你回城期间建筑被打掉,回城卷轴不会被强***消。
2 秒商店更新时间
在哥布林处有售。
+85 移动速度。
4 秒施放时间。
60 秒冷却时间
75 点魔法消耗。
+90 移动速度。
3 秒施放时间。
60 秒冷却时间
75 点魔法消耗。
旧版洛萨之锋
欢欣之刃 (1000)
欢欣之刃& (1000)
大剑 (1400)
图纸 (650)
疾风步 (主动, 9 秒持续时间, 17秒cd, 75 魔法消耗, 20% 移动速度提升)
总价: 4050
新版洛萨之锋
秘银锤 (1610)
短棍 (900)
图纸 (1100)
+10% 攻击速度提升
疾风步 (主动, 9 秒持续时间,20秒cd, 75 魔法消耗, 20% 移动速度提升)
总价: 3610
秘银锤 (1610)
精灵皮靴 (450)
图纸 (1300)
总价: 3360
大剑 (1400)
精灵皮靴(450)
图纸 (1400)
总价: 3250
旧版散失之刃
欢欣之刃 (1000)
法师长袍 (450)
图纸 (1550)
每次攻击燃烧18点法力
总价: 3000
新版散失之刃
欢欣之刃 (1000)
欢欣之刃 (1000)
法师长袍 (450)
图纸 (850)
每次攻击燃烧20点法力
总价: 3300
旧版分身斧
散失之刃 (3000)
活力之球 (1100)
图纸(1400)
每次攻击燃烧36点法力
总价:5500
新版分身斧
散失之刃(3300)
活力之球 (1100)
图纸(1400)
每次攻击燃烧40点法力
总价: 5800
10% 残废 (10% 移动速度降低 6秒)
食人魔之斧 (1000)
巨人力量腰带 (450)
图纸 (800)
总价: 2250
15% 残废 (20% 移动速度降低 4秒)
食人魔之斧 (1000)
巨人力量腰带 (450)
图纸 (800)
总价: 2250
10% 攻击速度提升
10% 移动速度提升
欢欣之刃 (1000)
精灵皮靴(450)
总价: 2250
15% 攻击速度提升
10% 移动速度提升
欢欣之刃 (1000)
精灵皮靴(450)
总价: 2250
旧版散夜对剑
15% 残废 (30% 移动速度降低,6秒)
15% 攻击速度提升
15% 移动速度提升
散华 (2250)
夜叉(2250)
总价: 5300
新版散夜对剑
15% 残废 (30% 移动速度降低,15% 攻击速度降低,4秒)
15% 攻击速度提升
12% 移动速度提升
散华 (2250)
夜叉(2250)
总价: 5000
移动速度加成不再和夜叉叠加。
视野范围: 200
真视范围:1100
真视范围: 700
视野: 1600
最大商店储存量:3组
商店冷却时间:6分钟
视野: 1600
最大商店储存量:2组
商店冷却时间:6分钟
显影之尘:
2 个为一组. 不在商店里显示数量(如吃树)。
用于1250范围内的敌方单位。只对英雄起作用(对眼无效). 在该范围内,隐身技能不起作用。这不是说你就现形了,而是说,在该范围内,隐身技能不能施放。
持续12 秒. 60 冷却时间
魔棒,Magic Stick:
花费: 210 元
Energy Charge
当敌人或盟友(自己不行)在1400范围内施放技能时,你获得一个充能。最多12次。当你施放充能时,每一个充能为你立即提供12点生命值和12点魔法值的回复。
不会由非魔法技能触发。
相位鞋,Phase Boots:
70 移动速度
Phase (主动, 持续5秒,10 cd):
不再受其他单位阻挡。
10%移动速度提升
使用技能或物品退出效果。
速度之靴(500)
攻击之爪 (500)
锁子甲(610) 原文如是,但是前文提过,锁子甲已降价为550元。
总价: 1610
浮雕,Glyph of Fortification:
消费物品 & 立即使用,无存储。
冷却时间: 6 分钟
商店最大量: 1
在4秒内提升本方建筑护甲,如旧版回城。
英雄更改细节:
这并不是完整的更改细节,详情查看上面的更改。这是一些英雄更改的详细版。
在过程中,渐渐获得视野。
Mana Leak:
简单说来,撕裂(血魔大招)的法力版。每移动一码流失总法力的 0.035/0.04/0.045/0.050%。
例如,目标移动了700码,那么在1级Mana Leak下会损失总法力的24.5%,4级会损失35%。
持续时间5/6/7/8秒,如果目标没有法力了,改状态会消失,且造成1.25/1.5/1.75/2 秒的晕眩。
施法距离: 1200
冷却时间: 20 seconds
魔法消耗: 75
提升施放距离(500-&900), 降低冷却时间(19-&19/18/17/16秒)
降低魔法消耗(40/80/100/120-&40/55/70/85), 取消攻击加成和生命回复速度加成。
大招Spirit Form:
变为一个新模型, 属性点/物品不变,拥有全新的技能。
魔法消耗:100
冷却时间: 80/70/60 秒
持续时间: 40秒
技能如下:
致盲之光Blinding Light:
-650范围内,对敌方单位致盲,造成80%攻击丢失。0.4秒后将敌方单位推后250距离。
-施法距离: 600
-魔法消耗:50
-冷却时间:20秒
-持续时间:3/4/5 秒
召回,Recall:
-在5/4/3秒后,将一个友方单位传送到你的身边。如果在这段时间内这个单位遭受普通攻击,效果取消。
-魔法消耗:100
-冷却时间:40
- 需要点击主动施放。
++魅惑魔女
现在是个普通技能,重新定义,由 50/70/90%变为 30/50/70/90% 。
中立生物的控制时间由120秒降低为80秒。.
现在是大招。额外伤害为15%/20%/25%, 魔法消耗为 55/60/65 所有等级均无CD。作为大招,无视魔法免疫。
++ 赏金猎人
现在会给被追踪目标周围的队友提供速度加成,只要对方在被上了追踪的情况下死亡,赏金猎人就会获得额外奖励。 始终消耗50的MANA
++ 育母蜘蛛
CD 由90/75/60/45 改为 90/70/50/30
魔法消耗 140 to 50
===================
原来为60/75/90 附加伤害以及40/60/80%吸血,持续20秒
现在为60/80/100 附加伤害以及 40/55/70% 吸血 持续12秒
野性呼唤:
==================
不在永久隐形,现在为一个主动技能持续5秒1秒渐隐
25 -& 200 hp
100 -& 40 击杀金钱
280 -& 400 速度
豪猪 700 -& 500 hp
CD: 45/50/55/60 -& 40 秒
持续时间: 60/70/80/90 -& 60 seconds
* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)
* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes
* Reworked Keeper of the Light
* Various changes to Enchantress's abilities
* Reworked Bounty Hunter's Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage's base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher's vision a little bit
* Increased Rhasta's movement speed a bit
* Improved Crystal Maiden's Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven's Agility gain
* Increased Sand King's armor a bit
* Changed SA's Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -& 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap's cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage's Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet's base strength a bit
* Added an extra arrow to Medusa's Split Shot
* Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit
* Changed how Scroll of Town Portal works
* Reworked Black King Bar
* Rebalanced Sange, Yasha, and Sange and Yasha
* Changed Lothar's Edge Recipe
* Changed Diffusal Blade Recipe
* Changed Maelstrom Recipe
* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
* The game now announces who acquires Aegis
* Increased Guinsoo's Scythe of Vyse cooldown
* Tweaked Manta Style
* Reduced Kelen's Dagger cooldown from 30 to 15 seconds
* Kelen's Dagger now only triggers on player controlled damage
* Changed Max Stock on Observer Wards to 2
* Decreased Sentry Ward's truesight range
* Couriers can no longer place wards
* Blades of Attack price reduction (650-&500)
* Chainmail price reduction (620-&550)
* Gloves of Haste price reduction (550-&500)
* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced
* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced
* Increased Vanguard hitpoints by 50
* Increased Boots of Travel movement speed by 5
* Boots of Travel now takes the same time as scrolls teleport (4-&3 seconds)
* Increased Heart's regeneration rate from 11 to 15
* Added Scroll of Town Portal to Goblin Shop replacing Javelin
* Added Ring of Regeneration to Goblin Shop replacing Hyperstone
* Added Magic Stick to Goblin Shop replacing Gloves of Haste
* Rebalanced tangos to come in batches of 3 (same overall regen per pack)
* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire team
* Changed First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splitting
* Tower gold is split if Sentinel or Scourge gets the last hit
* Denied towers give 50% team gold rather than 0%.
* Changed and standardized the bounty values on all structures
* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
* Global team tower bounty increases a little per tower level
* Roshan now gradually becomes stronger over time instead of after death
* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
* Hero Kills now give a flat gold bounty in an area (+40, not to killer)
* You can now purchase items in your base without a courier (they drop to the floor)
* Improved image compression used in the map (243150)
* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
* Changed the Goblin Shops terrain a bit and increase the shop aoe
* Buyback is now done at your Circle of Power
* Shops can be added to control groups
* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
* Fixed an old Viper Strike glitch
* Reduced extra damage taken by Rune Illusions
* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
* Fixed some bugs with -kickafk
* Changed Sentinel consumable shop model
* Couriers now have a &Drop All Items& ability
* Added a buff indicator for Blur
* Added soundsets to the shops for when you select them
* Adjusted Blur's visuals for self/allies
* Changed -SD time to be the same as AP
* Fixed Maledict effect sometimes getting stuck on a hero
* Fixed a potential bug with Devour and Decrepify
* Fixed Illuminate's interaction with Cliffs and units very close to it
* Fixed some performance issues with Nature's Attendants
* Changed the World Tree/Frozen Throne tower models (236560)
* Added an undead crown model to King Leoric (205388)
* Improved Glaives of Wisdom projectile (219546)
* Lots of various terrain fixes and improvements
* Fixed minor bug with Alchemist's starting strength
* Improved Magnus movement animation (189265)
* Added an allied only visual effect to Charge of Darkness (219684)
* Improved Black Hole visual effect
* Added new animation for Night Stalker during the night (213624)
* Renamed the &new& recipe shop
* Added a new command for viewing your Hook Accuracy (-ha)
* Added post creepspawn gametime to replay data for parsers
* Fixed a very minor rounding issue for -ms
* Fixed Blackhole to properly pull Infernal
* Fountain heal range increased by a small amount
* Added a message to show who killed a tower
* Fixed a terrain glitch near the Scourge Secret Shop
* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
* Clicking Power Treads no longer interrupts commands
* Removed Crow's mana upgrade capability
* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)
* Updated King Leoric's story (235450)
* Fixed some performance issues with Freezing Field
* Added Hero ID data to the replay
* Fixed a bug when entering -di before the game mode is entered
* -sc mode now spawns same creeps in the same lane
* Revenants can no longer attack items
* Added a test mode command -trees to respawn all dead trees instantly
* Fixed a bug with Holy Persuation and Infest
原来的幻影斧:
散失(3000)
活力之球(1100)
卷轴(1400)
36点法力燃烧(每次)
新的幻影斧:
活力之球 1100
40点法力燃烧(每次攻击)
总共: 5800
老版散华:
半兽人之斧(1000)
巨人力量腰带(450)
卷轴(800)
新版散华:
15% 残废(20% 几率减速4秒)
半兽人之斧(1000)
巨人力量腰带(450)
卷轴(800)
旧版夜叉:
提升10%攻击速度
提升10%移动速度
欢欣之刃(1000)
精灵皮靴(450)
卷轴(800)
新版夜叉:
提升15%攻击速度
提升10%移动速度
欢欣之刃(1000)
精灵皮靴(450)
卷轴(800)
旧版散夜对剑:
15% 残废(30%几率减速6秒)
提升15%攻击速度
提升15%移动速度
散华(2250)
夜叉(2250)
卷轴(800)
总共: 5300
新版散夜对剑:
15% 残废(30%的几率产生减速,15%的几率减速4秒)
提升15%攻击速度
提升12%移动速度
散华(2250)
夜叉(2250)
卷轴(500)
总共: 5000
夜叉的速度提升将不再叠加
旧版哨岗守卫:
持续 6分钟
新版哨岗守卫:
持续 3分钟
老版侦查守卫
持续 6分钟
最多购买3次
购买冷却时间:6分钟
老版侦查守卫
持续 6分钟
最多购买2次
购买冷却时间:6分钟
可使用两次。一次只能买一个。
释放一个魔法效果(在1250的范围内)在临近的敌军单位上。只对英雄有效(对眼无效)。当你有了尘土之影的魔法效果时,隐形单位将不能隐形。你用尘土之影不能看到战争迷雾里面的东西。它只是用来使隐形单位显性。
持续12秒,60秒的冷却时间
能量积蓄(不能叠加)
当敌军或者友军(不包括自己)在你周围1400范围内释放魔法,魔法棒将积累1次能量。最多可积累12次。当你使用魔法棒时,你每次将得到12点生命和12点魔法的回复。
相位移动鞋
+70移动速度
相位移动(激活后持续五秒,10秒冷却)
能够穿越单位
10%的移动速度提升
速度之靴(500)
攻击之爪(500)
锁子甲(610)
Glyph of Fortification
消耗物品。立即消费,不占用物品栏
冷却:6分钟
一次最多可以买1个
给所有友方建筑如同旧版回城卷轴给建筑的护甲加成,持续4秒
物品更改细节:
这并不是完整的更改细节,详情查看上面的更改。这是一些物品更改的详细版。
攻击之爪:
650元降价为500元
达贡之神力配方不变,因此总价降低150元。
水晶剑配方不变,因此总价降低150元。
食尸鬼王的臂章图纸上升150元,因此总价不变。
加速手套:
550元降价为500元
迈达斯之手配方不变,因此总价降低50元。
动力鞋图纸上升50元,因此总价不变。
食尸鬼王的臂章图纸上升50元,因此总价不变。
620元降价为550元
玄冥盾牌/梅肯斯姆配方不变,因此总价降低70元。
刃甲配方不变,因此总价降低70元。
强袭装甲配方不变,因此总价降低70元。
额外增加50点生命,即现在为300。
只在受到玩家普通攻击时才不能使用。
冷却时间从30秒降低到15秒。
食人魔之斧 (1000)
阔剑 (1200)
图纸 (1600)
85 秒冷却时间
9 秒持续时间
总价: 3800
食人魔之斧(1000)
秘银锤 (1610)
图纸 (1300)
80/75/70/65/60/55 秒冷却时间
10/9/8/7/6/5 秒持续时间
总价: 3910
旧版回城卷轴
在同一时间只有一位玩家能回城到一个建筑旁边
提供额外建筑护甲加成
12 秒在商店刷新一次。
新版回城卷轴
在同一时间,不论多少玩家可以回城到同一个建筑旁。
你可以在一个建筑附近的区域选择你的落点。
只有你的盟友可以看见你的特殊回城地点的光环,敌人看到的是在建筑上。
不再增加建筑护甲。
如果在你回城期间建筑被打掉,回城卷轴不会被强***消。
2 秒商店更新时间
在哥布林处有售。
+85 移动速度。
4 秒施放时间。
60 秒冷却时间
75 点魔法消耗。
+90 移动速度。
3 秒施放时间。
60 秒冷却时间
75 点魔法消耗。
旧版洛萨之锋
欢欣之刃 (1000)
欢欣之刃& (1000)
大剑 (1400)
图纸 (650)
疾风步 (主动, 9 秒持续时间, 17秒cd, 75 魔法消耗, 20% 移动速度提升)
总价: 4050
新版洛萨之锋
秘银锤 (1610)
短棍 (900)
图纸 (1100)
+10% 攻击速度提升
疾风步 (主动, 9 秒持续时间,20秒cd, 75 魔法消耗, 20% 移动速度提升)
总价: 3610
秘银锤 (1610)
精灵皮靴 (450)
图纸 (1300)
总价: 3360
大剑 (1400)
精灵皮靴(450)
图纸 (1400)
总价: 3250
旧版散失之刃
欢欣之刃 (1000)
法师长袍 (450)
图纸 (1550)
每次攻击燃烧18点法力
总价: 3000
新版散失之刃
欢欣之刃 (1000)
欢欣之刃 (1000)
法师长袍 (450)
图纸 (850)
每次攻击燃烧20点法力
总价: 3300
旧版分身斧
散失之刃 (3000)
活力之球 (1100)
图纸(1400)
每次攻击燃烧36点法力
总价:5500
新版分身斧
散失之刃(3300)
活力之球 (1100)
图纸(1400)
每次攻击燃烧40点法力
总价: 5800
10% 残废 (10% 移动速度降低 6秒)
食人魔之斧 (1000)
巨人力量腰带 (450)
图纸 (800)
总价: 2250
15% 残废 (20% 移动速度降低 4秒)
食人魔之斧 (1000)
巨人力量腰带 (450)
图纸 (800)
总价: 2250
10% 攻击速度提升
10% 移动速度提升
欢欣之刃 (1000)
精灵皮靴(450)
总价: 2250
15% 攻击速度提升
10% 移动速度提升
欢欣之刃 (1000)
精灵皮靴(450)
总价: 2250
旧版散夜对剑
15% 残废 (30% 移动速度降低,6秒)
15% 攻击速度提升
15% 移动速度提升
散华 (2250)
夜叉(2250)
总价: 5300
新版散夜对剑
15% 残废 (30% 移动速度降低,15% 攻击速度降低,4秒)
15% 攻击速度提升
12% 移动速度提升
散华 (2250)
夜叉(2250)
总价: 5000
移动速度加成不再和夜叉叠加。
视野范围: 200
真视范围:1100
真视范围: 700
视野: 1600
最大商店储存量:3组
商店冷却时间:6分钟
视野: 1600
最大商店储存量:2组
商店冷却时间:6分钟
显影之尘:
2 个为一组. 不在商店里显示数量(如吃树)。
用于1250范围内的敌方单位。只对英雄起作用(对眼无效). 在该范围内,隐身技能不起作用。这不是说你就现形了,而是说,在该范围内,隐身技能不能施放。
持续12 秒. 60 冷却时间
魔棒,Magic Stick:
花费: 210 元
Energy Charge
当敌人或盟友(自己不行)在1400范围内施放技能时,你获得一个充能。最多12次。当你施放充能时,每一个充能为你立即提供12点生命值和12点魔法值的回复。
不会由非魔法技能触发。
相位鞋,Phase Boots:
70 移动速度
Phase (主动, 持续5秒,10 cd):
不再受其他单位阻挡。
10%移动速度提升
使用技能或物品退出效果。
速度之靴(500)
攻击之爪 (500)
锁子甲(610) 原文如是,但是前文提过,锁子甲已降价为550元。
总价: 1610
浮雕,Glyph of Fortification:
消费物品 & 立即使用,无存储。
冷却时间: 6 分钟
商店最大量: 1
在4秒内提升本方建筑护甲,如旧版回城。
英雄更改细节:
这并不是完整的更改细节,详情查看上面的更改。这是一些英雄更改的详细版。
在过程中,渐渐获得视野。
Mana Leak:
简单说来,撕裂(血魔大招)的法力版。每移动一码流失总法力的 0.035/0.04/0.045/0.050%。
例如,目标移动了700码,那么在1级Mana Leak下会损失总法力的24.5%,4级会损失35%。
持续时间5/6/7/8秒,如果目标没有法力了,改状态会消失,且造成1.25/1.5/1.75/2 秒的晕眩。
施法距离: 1200
冷却时间: 20 seconds
魔法消耗: 75
提升施放距离(500-&900), 降低冷却时间(19-&19/18/17/16秒)
降低魔法消耗(40/80/100/120-&40/55/70/85), 取消攻击加成和生命回复速度加成。
大招Spirit Form:
变为一个新模型, 属性点/物品不变,拥有全新的技能。
魔法消耗:100
冷却时间: 80/70/60 秒
持续时间: 40秒
技能如下:
致盲之光Blinding Light:
-650范围内,对敌方单位致盲,造成80%攻击丢失。0.4秒后将敌方单位推后250距离。
-施法距离: 600
-魔法消耗:50
-冷却时间:20秒
-持续时间:3/4/5 秒
召回,Recall:
-在5/4/3秒后,将一个友方单位传送到你的身边。如果在这段时间内这个单位遭受普通攻击,效果取消。
-魔法消耗:100
-冷却时间:40
- 需要点击主动施放。
++魅惑魔女
现在是个普通技能,重新定义,由 50/70/90%变为 30/50/70/90% 。
中立生物的控制时间由120秒降低为80秒。.
现在是大招。额外伤害为15%/20%/25%, 魔法消耗为 55/60/65 所有等级均无CD。作为大招,无视魔法免疫。
++ 赏金猎人
现在会给被追踪目标周围的队友提供速度加成,只要对方在被上了追踪的情况下死亡,赏金猎人就会获得额外奖励。 始终消耗50的MANA
++ 育母蜘蛛
CD 由90/75/60/45 改为 90/70/50/30
魔法消耗 140 to 50
===================
原来为60/75/90 附加伤害以及40/60/80%吸血,持续20秒
现在为60/80/100 附加伤害以及 40/55/70% 吸血 持续12秒
野性呼唤:
==================
不在永久隐形,现在为一个主动技能持续5秒1秒渐隐
25 -& 200 hp
100 -& 40 击杀金钱
280 -& 400 速度
豪猪 700 -& 500 hp
CD: 45/50/55/60 -& 40 秒
持续时间: 60/70/80/90 -& 60 seconds
* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)
* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes
* Reworked Keeper of the Light
* Various changes to Enchantress's abilities
* Reworked Bounty Hunter's Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage's base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher's vision a little bit
* Increased Rhasta's movement speed a bit
* Improved Crystal Maiden's Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven's Agility gain
* Increased Sand King's armor a bit
* Changed SA's Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -& 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap's cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage's Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet's base strength a bit
* Added an extra arrow to Medusa's Split Shot
* Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit
* Changed how Scroll of Town Portal works
* Reworked Black King Bar
* Rebalanced Sange, Yasha, and Sange and Yasha
* Changed Lothar's Edge Recipe
* Changed Diffusal Blade Recipe
* Changed Maelstrom Recipe
* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
* The game now announces who acquires Aegis
* Increased Guinsoo's Scythe of Vyse cooldown
* Tweaked Manta Style
* Reduced Kelen's Dagger cooldown from 30 to 15 seconds
* Kelen's Dagger now only triggers on player controlled damage
* Changed Max Stock on Observer Wards to 2
* Decreased Sentry Ward's truesight range
* Couriers can no longer place wards
* Blades of Attack price reduction (650-&500)
* Chainmail price reduction (620-&550)
* Gloves of Haste price reduction (550-&500)
* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced
* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced
* Increased Vanguard hitpoints by 50
* Increased Boots of Travel movement speed by 5
* Boots of Travel now takes the same time as scrolls teleport (4-&3 seconds)
* Increased Heart's regeneration rate from 11 to 15
* Added Scroll of Town Portal to Goblin Shop replacing Javelin
* Added Ring of Regeneration to Goblin Shop replacing Hyperstone
* Added Magic Stick to Goblin Shop replacing Gloves of Haste
* Rebalanced tangos to come in batches of 3 (same overall regen per pack)
* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire team
* Changed First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splitting
* Tower gold is split if Sentinel or Scourge gets the last hit
* Denied towers give 50% team gold rather than 0%.
* Changed and standardized the bounty values on all structures
* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
* Global team tower bounty increases a little per tower level
* Roshan now gradually becomes stronger over time instead of after death
* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
* Hero Kills now give a flat gold bounty in an area (+40, not to killer)
* You can now purchase items in your base without a courier (they drop to the floor)
* Improved image compression used in the map (243150)
* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
* Changed the Goblin Shops terrain a bit and increase the shop aoe
* Buyback is now done at your Circle of Power
* Shops can be added to control groups
* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
* Fixed an old Viper Strike glitch
* Reduced extra damage taken by Rune Illusions
* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
* Fixed some bugs with -kickafk
* Changed Sentinel consumable shop model
* Couriers now have a &Drop All Items& ability
* Added a buff indicator for Blur
* Added soundsets to the shops for when you select them
* Adjusted Blur's visuals for self/allies
* Changed -SD time to be the same as AP
* Fixed Maledict effect sometimes getting stuck on a hero
* Fixed a potential bug with Devour and Decrepify
* Fixed Illuminate's interaction with Cliffs and units very close to it
* Fixed some performance issues with Nature's Attendants
* Changed the World Tree/Frozen Throne tower models (236560)
* Added an undead crown model to King Leoric (205388)
* Improved Glaives of Wisdom projectile (219546)
* Lots of various terrain fixes and improvements
* Fixed minor bug with Alchemist's starting strength
* Improved Magnus movement animation (189265)
* Added an allied only visual effect to Charge of Darkness (219684)
* Improved Black Hole visual effect
* Added new animation for Night Stalker during the night (213624)
* Renamed the &new& recipe shop
* Added a new command for viewing your Hook Accuracy (-ha)
* Added post creepspawn gametime to replay data for parsers
* Fixed a very minor rounding issue for -ms
* Fixed Blackhole to properly pull Infernal
* Fountain heal range increased by a small amount
* Added a message to show who killed a tower
* Fixed a terrain glitch near the Scourge Secret Shop
* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
* Clicking Power Treads no longer interrupts commands
* Removed Crow's mana upgrade capability
* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)
* Updated King Leoric's story (235450)
* Fixed some performance issues with Freezing Field
* Added Hero ID data to the replay
* Fixed a bug when entering -di before the game mode is entered
* -sc mode now spawns same creeps in the same lane
* Revenants can no longer attack items
* Added a test mode command -trees to respawn all dead trees instantly
* Fixed a bug with Holy Persuation and Infest
Some Item Details:
-------------------
This is not a full list of changes, see the above changelog for that. These are just some of the changes in more detail.
Blades of Attack:
==================
Blades of Attack 650 -& 500
Dagon recipe unchanged (so total cost is 150 less)
Crystalys recipe unchanged (so total cost is 150 less)
Armlet recipe is 150 more gold
Gloves of Haste:
=================
Gloves of haste 550-&500
Midas recipe is unchanged (so total cost is 50 less)
Treads recipe is 50 more gold
Armlet recipe is 50 more gold
Chainmail:
============
Chainmail 620-&550
Buckler/Mekansm recipes are unchanged (so total cost is 70 less)
Blademail recipes are unchanged (so total cost is 70 less)
Assault Cuirass recipes are unchanged (so total cost is 70 less)
Gives 50 more hitpoints
Kelen's Dagger:
================
Only gets disabled from player based damage
Reduced cooldown from 30 to 15 seconds
Ogre Axe (1000)
Broadsword (1200)
Recipe (1600)
10 Strength
85 seconds cooldown
Total: 3800
Ogre Axe(1000)
Mithril Hammer (1610)
Recipe (1300)
10 Strength
80/75/70/65/60/55 seconds cooldown
10/9/8/7/6/5 seconds
Total: 3910
Old TP Scroll:
===============
Only 1 person can target a specific building
Gave massive bonus armor
Gave bonus regardless of casting state
12 second shop cooldown
New TP Scroll:
===============
Any number of people can teleport at the same location at the same time.
You can choose the relative area around the structure that you want to TP
Only allies see the exact position, your enemies see it on the building
Does not give any bonus armor
If structure dies while you are tping, the tp does not force cancel
2 second shop cooldown
Available in Goblin Shops
Old Boots of Travel:
====================
+85 Movement Speed
4 Sec Casting Time
60 Cooldown
75 Manacost
New Boots of Travel:
====================
+90 Movement Speed
3 Sec Casting Time
60 Cooldown
75 Manacost
Old Lothar's Edge:
==================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Claymore (1400)
Recipe (650)
+21 Damage
+21 Agility
Wind Walk (Active, 9 duration, 17 cd, 75 manacost, 20% ms bonus)
Total: 4050
New Lothar's Edge:
===================
Mithril Hammer (1610)
Quarterstaff (900)
Scroll (1100)
+38 Damage
+10 Attack Speed
Wind Walk (Active, 9 duration, 20 cd, 75 manacost, 20% ms bonus)
Total: 3610
Old Maelstrom:
==============
Mithri Hammer (1610)
Boots of Elvenskin (450)
Recipe (1300)
Total: 3360
New Maelstrom:
==============
Claymore (1400)
Boots of Elvenskin (450)
Recipe (1400)
Total: 3250
Old Diffusal Blade:
====================
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (1550)
+15 Agility
+6 Intelligence
18 Mana Burn
Total: 3000
New Diffusal Blade:
====================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (850)
+25 Agility
+6 Intelligence
20 Mana Burn
Total: 3300
Old Manta:
===========
Diffusal Blade (3000)
Vitality Booster (1100)
Recipe (1400)
+23 Agility
+6 Intelligence
36 Mana Burn
Total: 5500
New Manta:
===========
Diffusal Blade (3300)
Vitality Booster (1100)
Recipe (1400)
+30 Agility
+6 Intelligence
40 Mana Burn
Total: 5800
Old Sange:
==========
16 Strength
10% Maim (10% ms slow for 6 seconds)
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250
New Sange:
===========
16 Strength
15% Maim (20% ms slow for 4 seconds)
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250
Old Yasha:
==========
16 Agility
10% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250
New Yasha:
==========
16 Agility
15% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250
Old Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow for 6 seconds)
15% Attack Speed
15% Movement Speed
Sange (2250)
Yasha (2250)
Recipe: 800
Total: 5300
New Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow, 15% as slow for 4 seconds)
15% Attack Speed
12% Movement Speed
Sange (2250)
Yasha (2250)
Recipe (500)
Total: 5000
MS bonus does not stack with Yasha
Old Sentry Wards:
=================
Vision: 200
Truesight: 1100
Charges: 2
Lasts 6 minutes
New Sentry Wards:
==================
Vision: 200
Truesight: 700
Charges: 2
Lasts 3 minutes
Old Observer Wards:
===================
Vision: 1600
Charges: 2
Lasts 6 minutes
Max Stock: 3
Stock Cooldown: 6 minutes
New Observer Wards:
====================
Vision: 1600
Charges: 2
Lasts 6 minutes
Max Stock: 2
Stock Cooldown: 6 minutes
Dust of Appearance:
===================
2 charge consumable. Does not stack in inventory.
Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not
wards). While you have the dust of appearance buff, invisibility will have
no effect. This does not mean you are tracked, you aren't visible to enemy
if you are fogged. It just prevents invisibility.
Lasts 12 seconds. 60 CD
Magic Stick:
============
Cost: 210 Gold
Energy Charge (Does not stack)
When enemy or ally (not self) casts a spell around you (1400), you gain 1
charge. Maximum 12 charges. When you cast the item, you instantly regenerate
12 hp and 12 mana for each charge.
This does not trigger off of non-spells or attack orbs
Phase Boots:
============
70 Movement Speed
+16 Damage
Phase (Active, 5 duration 10 cd):
Gives no collision with units
10% movement increase
Casting spells or items dispells phase
Boots of Speed (500)
Blades of Attack (500)
Chainmail (610)
Total: 1610
Glyph of Fortification:
=======================
Consumable Item - Instant cast, does not go to inventory.
Cost: None
Cooldown: 6 Minutes
Stock Max: 1
Gives Old TP Scroll style bonus armor to all allied buildings for 4 seconds.
Some Hero Details:
-------------------
This is not a full list of changes, see the above changelog for that. These
are just some of the changes in more detail.
++ Keeper of the Light
Illuminate:
It now gives vision gradually as it grows in the area it is &illuminating&
rather than at the end.
Fixed Illuminate's interaction with Cliffs and units very close to it
Mana Leak:
In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total
manapool drained per unit moved. So, if the target moves 700 units, at level
1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total
mana pool. Duration of the buff is 5/6/7/8
If the target runs out of mana, the effect stops and the target is stunned
for 1.25/1.5/1.75/2 seconds.
Cast Range: 1200
Cooldown: 20 seconds
Manacost: 75
Increased cast range(500-&900), lowered cooldown a bit(19-&19/18/17/16
seconds), rescaled manacost (40/80/100/120-&40/55/70/85), removed the damage
bonus and minor health regen.
Spirit Form:
=============
Morphs into a new unit, same stats/items as kotl. Gives him extra abilities.
He has ALL his abilities in this new form.
Manacost: 100
Cooldown: 80/70/60 seconds
Duration: 40 seconds
Blinding Light:
-Targets a 650 aoe. Causes units in the targetted area become blinded,
causing them to miss 80% of attacks for some time.& Knocks back units 250
distance over 0.4 seconds.
-Cast Range: 600
-Mancost: 50 Manacost
-Cooldown: 20 seconds
-Duration: 3/4/5 seconds
-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes
player based damage in this period, the effect ends.
-Mancost: 100
-Cooldown: 40
Illuminate:
-Causes illuminate to self charge when cast in spirit form. You can
discharge it by clicking on a temporary replacement icon that appears in
your ability card.
++ Enchantress
Untouchable:
============
It now is a normal skill and scales 30/50/70/90% from 50/70/90%
Creep control duration reduced from 120 to 80 seconds.
This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and
Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic
++ Bounty Hunter
The movement bonus is now given in an area around the tracked unit to all
allied units. The bonus bounty is given to bounty hunter as long as the
target dies while under the buff, the killer is not a factor. See tooltip
for more data. Costs 50 mana all levels.
++ Broodmother
Reduced vision
Cooldown from 90/75/60/45 to 90/70/50/30 seconds
Manacost from 140 to 50
Insatiable Hunger:
===================
Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds
Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds
++ Beast Master
Call Of The Wild:
==================
Greater Hawk:
No permanent invisibility. Has an active invisibility: duration 5 seconds 1
second fadetime, 30 cooldown
25 -& 200 hp
100 -& 40 bounty
280 -& 400 ms
Greater Quillbeast 700 -& 500 hp
Cooldown: 45/50/55/60 -& 40 seconds
Duration: 60/70/80/90 -& 60 seconds
Captains Mode:
--------------
Blue and Pink are the team captains.& A random side starts the process(you
can customize this, see below)
Ban Time: 40
Pick Time: 60
Extra Time: 45
You start by alternating 1/1/1 in the ban phase. Each captain removes up to
4 heroes. Running out of time does not result in a random hero ban.
After that you enter the 1/2/2/ pick phase. Each captain picks the heroes
his team will use.
If at any time you run out of time, you start to use up your extra time. If
you run out and you are in pick phase, you get a random hero.
Creeps spawn 90 seconds after the pick draft phase is over. Right after the
hero pick phase ends, the 5 heroes for your team are presented with a
checkmark on them (RD style) allowing players on your team to pick which one
they want to be.
The captain that starts this process is random. If you want to give the
starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is
The picks, bans, timers, etc are all presented in a board for easy viewing
by team mates and observers.
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