wow的TMW插件如何监测7.0前夕盗贼tmw插件的扰乱技能

[分享] weakauras做的盗贼连击点和能量监视,与大家分享。效果预览图在贴内附件中,添加下载和导入方式(字符串已上传,之前放的是lua)
RT,用wa做的,功能很简单,就是显示星数和能量,没玩过盗贼,不过试了下没什么问题,希望大家喜欢。一开始,只有显示连击点和能量,但朋友要求显眼点,就添加了数字显示和五星发光,不喜欢的朋友可以自行删去,在群组内删除刻度发光和五星即可。[url=/addons/wow/weakauras-2]weakauras下载地址[/url][collapse=字符串]dKLWGaqEkvRhcW(bOgqvkfgreuZOkLIUKuuXuwjrzmrGSPiiJALew1uu1TOOMwvQQDrHyCvPu16wQO5nfuzyq6yGAzs4zazAc5AGSnL03OugNk15aQjxLkzDqGA0lvQ7rLIRlPdkf6bvPIUWuq(qvQWfLcQAJQeFuLe5hlvYrQsv28kj9qvs9LQuQCtPO8MPGYpbWFIa6KsbwQkjQEkXuvXqHq95Quk9vPipxWovyMsrL2lAUcv)LcExes3lcXGbihwrlMk5XaAYs0LfTzk5ZuXOPiNMQwOsvVMcPzRe3wkTBP63QA4kLJRuHLd1LRqnDsNUkvQTdr9DiY4fkNOkLmH5HsGsHrqP0sPKsjpuWPJ)7h7Bjfh8x3OeYfle)(UszpaNdanR52WF5qjJTn7Lzj3tPxBpyVJtIdCatXxsz3UteXD7o2fGb0vc)1nkl)SKhk4Fj5HsBDr98qLkvQuaYdhW8qrXEhNeZdf1(wsjOtTgOKiNDLcIFKsmLThPeR23soarPgsd1Ux5Ek1EIC2vkZQ(uQH0W2JuIv7Bj3tLIRj(6F5X8WbmVScQOWgk6keiqf2adgLwMHaXrbVaDd((gureeiy0O7BiAzgcehG4fOviyiBROOfGTfzlcLwMHGOsP2vS3XjX8qPgsd1Ux5Ek1UxPSTmTNyQuw(zjpuW)sYdL26I65HkvQu8a)oDrP0h2wM2pzmT5MwkLMdqk40X)9J9TKYSINUMykAgtR4KYvA5dbk(sk72DIiUB3XUO0RThS3XjXboGPyhalRqQCyUafLIP07ys5OaLkhf8qX1Jlt8(jqJwI)nkJVNuC94YeF9V8yE4aMxGSbU4EfkcfeAeyyuW0Ymeehf8cKnWf3RqrOGqJadJcMwMHG4aeVazdCX9kueki0iWWOGPLziiQuk9HTLP9tgtBUPLsP5aKYeO6)EGhkw(UpyIhkLVbNLhj6IIZYJKbl8SnP0uonAJv8mGGDBByUD729B42T7erC3UJDrXz5rYWeO6)oLGPhjQuPOyVJtI5HIAFlPe0PwduQH0aWV11V9(Ug4EkjYzxPC9366bmGq877AGsnKgQDVY9uQ9e5SRuMv9PsX1eF9V8yE4aMxGUxbbbJcJcc9ETamiAzgcehf8ce4vWr2SbdbcoQaDfmTmdbIdq8Y6Ae6kk8nkOiWqGkqPLziiQukZWuR4PMCpfxtGg1b)1E51)YJ5HdyEjcCeeCbyu0Iv0IBWGPLzOiok4LiWrqWfGrrlwrlUbdMwMHI4aeVeboccUamkAXkAXnyW0Ymuehr8Y6n06ny41viBrGUTvqlZqruP4AIBq)c(7kDrz5NL8qb)ljpuARlQNhQuPsXoawwHu5Wm8nkftP3XKYbmyJarX1Jltm3tbNo(VFSVLuMv801etzww6v)3NlguS3XjXbEOsP0h2wM2pzm9k37ysP0CasrZyAfNuUslFiqX1JltmawwHu5aLIVKIBBdZTB3UFd3UDNiI72DSlk9A7b7DCsCGdykEGFNUOu6dBlt7na43P0GUMyRjWmEda(9qCQCaIhkXaWYkKkhWGPyhalRqQCyg(gLcoD8F)yFlPOzmTItkAgtR4Ksd6AITMaZ4nwwcqpeVPCA0gR4ziEZYs)m(jJPvCgIl7OoXPHMm51KIVKIXimIA8orOika)LhZdhWCGYrbhOCaIduoI4aMkff7DCsmpuu7BjLGo1AGsnKga(TU(T331a3tjro7kLR)wxpGbeIFFxduQH0qT7vUNsTNiNDLYSQpvkw4zBkkEQtoGOGKVunXrHrGO0RThS3XjXboGPyk9oMuokSzeikl)SKhk4Fj5HsBDr98qLkvQCeXdLyayzfsLdZWGPGth)3p23skAgtR4KIMX0koP0GUMyRjWmEJLLa0dXBkNgTXkEgI3SS0pJFYyAfNH4YoQtCAOjtEnPOyVJtI5HIAFlPe0PwduQH0aWV11V9(Ug4EkjYzxPC9366bmGq877AGsnKgQDVY9uQ9e5SRuMv9Psb4V8yE4aMduok4aLdqCGYrehWuP4lPymcJOgVtecefl8Snffp1jhquqYxQM4OWiqu612d274K4ahWumLEhtkhf2mceLLFwYdf8VK8qPTUOEEOsLkf7ayzfsLdZW3Ou5aIhkXaWYkKkhMxHPGth)3p23skAgtR4KIMX0koP0GUMyRjWmEJLLa0dXBkNgTXkEgI3SS0pJFYyAfNH4YoQtCAOjtEnPOyVJtI5HIAFlPe0PwduQH0aWV11V9(Ug4EkjYzxPC9366bmGq877AGsnKgQDVY9uQ9e5SRuMv9Psb4V8yE4aMduok4aLdqCGYrehWuP4lPymcJOgVteQGcs(s1ehfgbIIfE2MIIN6Kdik9A7b7DCsCGdykMsVJjLJcBgbIYYpl5Hc(xsEO0wxuppuPsLIDaSScPYHz4BuQCSYdfG)YJ5Hdyoq5OGduoaXbkhrCatLIDaSScPYHz4Buk40X)9J9TKIMX0koPOzmTItknORj2AcmJ3yzja9q8MYPrBSINH4nll9Z4NmMwXziUSJ6eNgAYKxtk(skgJWiQX7eHGPedalRqQCygmykk274KyEOO23skbDQ1aLAina8BD9BVVRbUNsIC2vkx)TUEadie)(UgOudPHA3RCpLApro7kLzvFQuSWZ2uu8uNCerbjFPAIJcJarPxBpyVJtIdCatXu6DmP8InBrOqqfWGHUxxxlIOL5OBkl)SKhk4Fj5HsBDr98qLkvQCyJhka)LhZdhWCGYrbhOCaIduoI4aLkf7ayzfsLxmVccei47B0iW2abdDdIwMJGOGth)3p23skAgtR4KsmaSScPYHzWGPmbQ(Vh4HsqNyLhkLVbNLhjUNIZYJKbl8SnP0uonAJv8mGGngHruJ3jcbB8UCpJBi3IIZYJKHjq1)DkbtpsuPsrZyAfNuAqxtS1eygVXYsa6H4nLtJ2yfpdXBww6NXpzmTIZqCzh1jon0KjVMuuS3XjX8qrTVLuc6uRbk1qAa43663EFxdCpLe5SRuU(BD9agqi(9Dnqb43663EFxduGOudPHA3RCpfGFRRF79Dny43s8uFmf34gk1EIC2vkZQ(uP4lPymcJOgVtec24D5Eg3qUffl8Snffp1jhquqYxQM4OWiqu612d274K4ahWumLEhtkVyZwekeubmyO7111IiAzo6MYYpl5Hc(xsEO0wxuppuPsLkh38qb4V8yE4aMduok4aLdqCGYrehWuPyhalRqQCyggmkfC64)(X(wsrZyAfNu0mMwXjLg01eBnbMXBSSeGEiEt50OnwXZq8MLL(z8tgtR4mex2rDItdnzYRjff7DCsmpuu7BjLGo1AGsnKga(TU(T331a3tjro7kLR)wxpGbeIFFxduQH0qT7vUNsTNiNDLYSQpvk(skx9kA(DJiUpmfl8Snffp1jhruqYxQM4O4gIsV2EWEhNeh4aMIP07ys5OWiquw(zjpuW)sYdL26I65HkvQu5ampuWPJ)7h7BjfnJPvCsXoawwHu5WmmyuktGQ)7bEOe0jw5Hs5BWz5rI7P4S8izWcpBtknLtJ2yfpdi4REfn)Ure3h24D5Eg3qUffNLhjdtGQ)7ucMEKOsLIMX0koP0GUMyRjWmEJLLa0dXBkNgTXkEgI3SS0pJFYyAfNH4YoQtCAOjtEnP4lPC1RO53nI4(WgVl3Z4gYTOa8xEmpCaZbkhfCGYbioq5iIduQuuS3XjX8qrTVLuc6uRbk1qAa43663EFxdCpLe5SRuU(BD9agqi(9Dnqb43663EFxduGOu7jYzxPmR6tPgsd1Ux5Eka)wx)277AWWVL4P(ykUXnuPyHNTPO4Po5aIsV2EWEhNeh4aMcs(s1ehf3qumLEhtkVaTwaoc1gm4Ii41ciB0YmemLLFwYdf8VK8qPTUOEEOsLkLyayzfsLJvJaJcccgATaknJIcrLdyuEOGth)3p23skAgtR4KIDaSScPYHzyBOu0mMwXjLg01eBnbMXBSSeGEiEt50OnwXZq8MLL(z8tgtR4mex2rDItdnzYRjfFjLREfn)Ure3VGcWF5X8WbmhOCuWbkhG4aLJioGPsrXEhNeZdf1(wsjOtTgOudPbGFRRF79DnW9usKZUs56V11dyaH4331aLAinu7EL7Pu7jYzxPmR6tLIfE2MIIN6KJik9A7b7DCsCGdyki5lvtCuCdrXu6DmPCuyeikl)SKhk4Fj5HsBDr98qLkvQCadZdfC64)(X(wsrZyAfNua(lpMhoG5aLJcoq5aehOCeXbkvktGQ)7bEOe0jw5Hs5BWz5rI7P4S8izWcpBtknLtJ2yfpdi4REfn)Ure3VaWaY4D5Eg3qUffNLhjdtGQ)7ucMEKOsLIMX0koP0GUMyRjWmEJLLa0dXBkNgTXkEgI3SS0pJFYyAfNH4YoQtCAOjtEnPOyVJtI5HIAFlPe0PwduQH0aWV11V9(Ug4EkjYzxPC9366bmGq877AGcWV11V9(UgOarPgsd1Ux5Eka)wx)277AWWVL4P(ykUXnuQ9e5SRuMv9PsjgawwHu5y1iWOGGGHwlGsZOOqu8LuU6v087grC)cadiJ3L7zCd5wuqYxQM4O4gIIfE2MIIN6Kdik9A7b7DCsCGdykMsVJjLJcJarz5NL8qb)ljpuARlQNhQuPsXoawwHu5fZqGVHbfbfHwaDdHcgLwMJGOYbCbpua(lpMhoG5aLJcoq5aehOCeXbmvk2bWYkKkhMHVrPGth)3p23skAgtR4KsmaSScPYbyWu0mMwXjLg01eBnbMXBSSeGEiEt50OnwXZq8MLL(z8tgtR4mex2rDItdnzYRjff7DCsmp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右边点击最后一个”导入“。把字符串粘贴进去,点击”完成“[img]http://img6.ngacn.cc/attachments/mon_/187_525c836cef069.jpg[/img]出现一个小窗口,点击&Import&[img]http://img6.ngacn.cc/attachments/mon_/187_525cf.jpg[/img]接着就能看到在主菜单“已载入“里出现了[img]http://img6.ngacn.cc/attachments/mon_/187_525c836a4ffdb.jpg[/img]图片引用了[url=http://bbs.ngacn.cc/read.php?tid=6603115]猎人区 男子汉_的贴内图片[/url]
我还是喜欢powa的血轮眼,6.0还更新powa吗
不错很喜欢,请问是先要下载这个插件,然后把你的代码导入进入就好了吧?
[b]Reply to [pid=19741,1]Reply[/pid] Post by [uid=]睿智的未来[/uid] ( 20:38)[/b]主楼已经添加weakauras下载和导入方式。
请问代码在哪里复制
楼主代码给错了啦。好插件终归有发光的一天~我这里也有墨大大POWA的连击点效果开袋即食要的PM我
能不能监视灯?还差几个技能进入下一灯之类的
楼主能发个字符吗??
把lua放进来了,等下班后上传字符串
[b]Reply to [pid=19741,1]Reply[/pid] Post by [uid=532361]doggyghost[/uid] ( 11:05)[/b]没玩过盗贼,不明白这灯是什么机制,能否说明下,看看可行不。
已经没办法从大脚那种简易而且不明显的插件中解脱出来了。。。POWA和TMW明明都十分喜欢但是却实在是没办法换了- -
[quote][pid=19741,1]Reply[/pid] [b]Post by [uid=8138243]ytkof2005[/uid] ( 18:05):[/b][b]Reply to [pid=19741,1]Reply[/pid] Post by [uid=532361]doggyghost[/uid] ( 11:05)[/b]没玩过盗贼,不明白这灯是什么机制,能否说明下,看看可行不。[/quote]已经私密。QQ,谢谢楼主帮忙
感觉class monitor 比你这个简单啊,也不用设置代码,直接能用,样子都一样,就是没数字
字符串少了点什么? 应该少了个材质。。能单独发我个么 qq感激不尽
预感呢......求预感
不错,一直想自己做个,但是怎么做都不满意,这个比较合我的初衷。再就是能不能完善下,把红黄绿灯也加进去啊,摆在一起看起来也方便
这几天一直在摆弄tellmewhen和weakauras,但我使用的过程中,发现WA有个问题--延迟很厉害。我是敏锐天赋,做了一些技能监视,诸如出血,刺骨可用的时候,就显示图标。可以发现我的动作条上技能已经可用了,但要等一两秒,WA的图标才显示出来。无奈之下,又换回TMW了。很遗憾啊。WA的动态群组功能真的是炫。& 竞技场队友和敌对方技能TMW监控代码分享
竞技场队友和敌对方技能TMW监控代码分享
来源:NGA 作者:ytrainman 时间: 12:57:30
魔兽6.0PVP,队友和敌对方技能CD监控TMW代码,置队友于死地的TMW监控代码,小伙伴们表示再也不能愉快玩耍了。
  本文来源于NGACN,作者 ytrainman &原文地址: 转载请注明出处!
  按照楼主的惯例,情景模拟先登场:
  甲:我有锤 我有锤 准备干FS。
  乙:好的,你锤我就开爆发。
  甲:我锤了我锤了,开爆发带走FS。
  乙:我爆发了,草泥马。FS有闪现。
  甲:不能啊,我算的时间FS没闪现啊。
  乙:滚犊子。
  那么代码来了,JJC监控当前敌对目标大技能CD,图片和解释我就不?嗦了,可以参照下一页的详细内容。
  有了这个,你再也不用掰着手指头算计对面大技能CD了,请叫我雷锋。
  这个代码只在JJC Z战场和野外开启,raid时候不生效,放心使用。
  备注:其实楼主想说,你只需改动监控目标,你还可以写成监控对面全小队的监控。
  最后实现监控队友,监控焦点,监控当前目标,监控敌对全小队!偷窥的感觉就是这么爽歪歪!
  ^1^T^SPoint^T ^Sy^F-8362 ^f-46^Sx ^F0591^f-47 ^t^SRows^N2 ^SIcons^T ^N1^T ^SShowTimer^B ^SSort^N1 ^SType^Sunitcooldown ^SName^S震荡波:~`40;~`风暴之锤:~`30;~`主人的召唤:~`45;~`新生:~`2:00;~`窒息:~`30;~`圣盾术:~`2:30;~`暗影斗篷:~`1:00 ^SShowWhen^N1 ^SUnit^S~`target~`pet ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sunitcooldown ^SName^S拳击:~`15;~`法术反制:~`24;~`法术封锁:~`24;~`风剪:~`12;~`责难:~`15;~`脚踢:~`15;~`瓦解怒吼:~`40;~`沉默射击:~`24;~`反制射击:~`24;~`沉默:~`45;~`切喉手:~`15;~`心灵冰冻:~`15;~`迎头痛击:~`15;~`日光术:~`1:00;~`眼棱爆炸:~`24 ^SShowWhen^N1 ^SUnit^S~`target~`pet ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sunitcooldown ^SName^S破胆怒吼:~`1.5:00;~`心灵尖啸:~`45;~`恐惧嚎叫:~`40;~`惊魂咆哮:~`30;~`致盲:~`2:00;~`死亡之握:~`25;~`盲目之光:~`2:00 ^SShowWhen^N1 ^SUnit^S~`target~`pet ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sunitcooldown ^SName^S英勇飞跃:~`45;~`闪现术:~`15;~`逃脱:~`20;~`暗影步:~`20;~`信仰飞跃:~`1.5:00;~`剑在人在:~`2:00;~`反魔法护罩:~`45;~`自由之手:~`25;~`野性位移:~`30;~`作茧缚命:~`2:00 ^SShowWhen^N1 ^SUnit^S~`target~`pet ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sunitcooldown ^SName^S剑刃风暴:~`1:00;~`深度冻结:~`30;~`肾击:~`20;~`制裁之拳:~`30;~`制裁之锤:~`1:00;~`暗影之怒:~`30;~`束缚射击:~`45;~`蛮力猛击:~`50 ^SShowWhen^N1 ^SUnit^S~`target~`pet ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SUnit^S~`target~`pet ^SType^Sunitcooldown ^SName^SPvP饰品:~`2:00;~`自利:~`2:00 ^SShowWhen^N1 ^SCustomTex^SInterface/Icons/inv_jewelry_trinketpvp_02 ^SEnabled^B ^t^t^SColumns^N3 ^SGUID^STMW:group:1Kpn67YGj5qF ^SName^Sjjc敌对大技能监控 ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N7 ^t^Sn^N1 ^t^t^N72332^S~`~| ^Sgroup^N5 ^^
&&&下一页为监视自己队友团队成员的TMW代码&&
魔兽6.0前瞻盗贼TMW技能cd监控+dot/BF计时,战斗/刺杀通用
参照以前nga里大神设置的稍微修改了下.这是适合我自己的.现在觉得比较完整不敢私藏.放出来共大家参考.我用的eui整合包.里面有饰品监控.所以tmw我并没有监控饰品.如果有疑问可留言.如果我看到会一一回答的.谢谢安东尼达斯
風無心^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N2 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-8249 ^f-47^Sx ^F-8324^f-45 ^t^SScale^F3844 ^f-52^SRows ^N3^SLevel ^N8^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon4 ^N2^STellMeWhen_Group2_Icon3 ^t^SName^S杀戮盛筵 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N2^T ^SType^Scooldown ^SName^S暗影之刃 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S神经元弹簧 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SSort^N1 ^SType^Sbuff ^SName^S预感 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S割裂 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^t^N6^T ^SSort^N1 ^SType^Sbuff ^SName^S切割 ^SConditions^T ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SSort^N1 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon5 ^N2^STellMeWhen_Group2_Icon2 ^t^SName^S要害打击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SUnit^Starget ^SShowTimer^B ^SEnabled^B ^t^N8^T ^SSort^N1 ^SType^Sbuff ^SName^S初步洞悉;~`中等洞悉;~`深度洞悉 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N9^T ^SSort^N1 ^SType^Sbuff ^SName^S佯攻 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SShowTimer^B ^t^N10^T ^SType^Scooldown ^SName^S暗影斗篷 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N11^T ^SType^Scooldown ^SName^S火箭弹幕 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N12^T ^SType^Sbuff ^SName^S速度爆发 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^S盗贼技能监视 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^t^t^t^N2^T ^SPoint^T ^Sy^F8318 ^f-47^Sx ^F-4777^f-45 ^t^SScale^F3485 ^f-52^SEnabled ^B^SColumns ^N5^SIcons ^T^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SSort^N1 ^SType^Sbuff ^SName^S要害打击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SSort^N1 ^SType^Scooldown ^SName^S杀戮盛筵 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N4^T ^SType^Scooldown ^SName^S仇杀 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N5^T ^SType^Sbuff ^SName^S毒伤 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^S天赋区分 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3 ^SSpacingY^N2 ^t^t^STree3^b ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^S莉莉安~`-~`安东尼达斯~`2 ^^
感谢!感谢!必须速度揣包里。另外请教速度爆发和服务器角色名称可以改暗步和我的角色名称吧?TMW我是个无耻的伸手小白。[img]http://img.ngacn.cc/attachments/mon_/-bc8638067.png[/img]
[b]Reply to [pid=50473,1]Reply[/pid] Post by [uid=1949155]念迷离[/uid] ( 15:47)[/b]右键点速度爆发进去把技能换成暗步就行了.至于名字.那是我之前的名字.改名之后再导出来名字并没有改变.所以我也不清楚怎么弄~哦对了.速度爆发我设置的是持续时间.直接换成暗步的话.可能不能显示cd.你参照下暗刃之类技能的设置改.
请问一下怎么用的? TMW这个插件都说很牛逼但是不会用 如果楼主方便留个联系方式私聊 真心求教
[b]Reply to [pid=50473,1]Reply[/pid] Post by [uid=1075733]outfox[/uid] ( 16:13)[/b]不会用是不会到什么程度??导入会吗??插件装好.进游戏聊天窗输入
就会出几个框框.然后随便在哪个框框右键.进去在右下角输入框里把字符串复制进去.然后旁边点导入-来自字符串-覆盖并创建新的xx然后确定.左键点那个框框.拖到你想要摆的位置
就行了.这段时间不能上游戏.所以加你也没办法教你.把我这个字符串弄好以后.基本能够适应大部分情况.以后有什么想弄的就自己参照着这个字符串自己琢磨琢磨吧.
楼主应该发个效果图 这样比较好吧
字符串最新更新.加入恶意.机敏.神经元弹簧和兽人血性的监控.
^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N2 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-0684 ^f-48^Sx ^F-4984^f-45 ^t^SScale^F3844 ^f-52^SRows ^N4^SLevel ^N8^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon4 ^N2^STellMeWhen_Group2_Icon3 ^t^SName^S杀戮盛筵 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N2^T ^SType^Scooldown ^SName^S暗影之刃 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S神经元弹簧 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SSort^N1 ^SType^Sbuff ^SName^S预感 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S割裂 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^t^N6^T ^SSort^N1 ^SType^Sbuff ^SName^S切割 ^SConditions^T ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SSort^N1 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon5 ^N2^STellMeWhen_Group2_Icon2 ^t^SName^S要害打击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SUnit^Starget ^SShowTimer^B ^SEnabled^B ^t^N8^T ^SSort^N1 ^SType^Sbuff ^SName^S初步洞悉;~`中等洞悉;~`深度洞悉 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N9^T ^SSort^N1 ^SType^Sbuff ^SName^S佯攻 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SShowTimer^B ^t^N10^T ^SType^Scooldown ^SName^S暗影斗篷 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N11^T ^SType^Scooldown ^SName^S火箭弹幕 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^N12^T ^SType^Sbuff ^SName^S速度爆发 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N13^T ^SSort^N1 ^SType^Sbuff ^SName^S机敏 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^t^N14^T ^SSort^N1 ^SType^Sbuff ^SName^S恶意 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^t^N15^T ^SType^Scooldown ^SName^S血性狂怒 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N16^T ^SType^Sitem ^SName^S99355 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^t^SName^S盗贼技能监视 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,E-C?GjD_;W$ ^t^t^t^N2^T ^SPoint^T ^Sy^F4505 ^f-46^Sx ^F-1564^f-45 ^t^SScale^F3485 ^f-52^SEnabled ^B^SColumns ^N5^SIcons ^T^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SSort^N1 ^SType^Sbuff ^SName^S要害打击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SSort^N1 ^SType^Scooldown ^SName^S杀戮盛筵 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SUnit^Starget ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S仇杀 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N5^T ^SType^Sbuff ^SName^S毒伤 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^S天赋区分 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3 ^SSpacingY^N2 ^t^t^STree3^b ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^S風無心~`-~`安东尼达斯~`2 ^^
我也凑个热闹,5.4被迫用法师开荒,盗贼反到是小号了,这TMW是法师设置修改而来~~
^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N7 ^SLocked^B ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-3403 ^f-48^Sx ^F-9271^f-45 ^t^SScale^F0167 ^f-52^SRows ^N2^SIcons ^T^N1^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S神经元弹簧 ^SEnabled^B ^SShowTimer^B ^t^N2^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S钢铁之舞 ^SEnabled^B ^SShowTimer^B ^t^N3^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S恶意 ^SEnabled^B ^SShowTimer^B ^t^N4^T ^SStackMinEnabled^B ^SType^Sbuff ^SName^S机敏 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SStackMaxEnabled^B ^SStackMax^N10 ^SShowTimer^B ^SEnabled^B ^t^N5^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S初步洞悉;~`中等洞悉;~`深度洞悉 ^SEnabled^B ^SShowTimer^B ^t^N6^T ^SType^Sconditionicon ^SShowTTText^B ^SName^S114585 ^SSourceUnit^Splayer ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[PercentMP:Floor] ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S76547 ^SEnabled^B ^t^N7^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S电荷 ^SEnabled^B ^SShowTimer^B ^t^N8^T ^SType^Sunitcooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S机敏:115 ^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^t^t^N2^T ^SPoint^T ^Sy^F-1421 ^f-48^Sx ^F6684^f-45 ^t^SScale^F0680 ^f-52^SRows ^N2^SEnabled ^B^SIcons ^T^N1^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S切割 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SSound ^SValue^N10 ^SCndtJustPassed^B ^SSound^STMW~`-~`Ding~`5 ^SEvent^SOnDuration ^t^N2^T ^SPassingCndt^B ^SType^SSound ^SValue^N5 ^SCndtJustPassed^B ^SSound^STMW~`-~`Ding~`6 ^SEvent^SOnDuration ^t^N3^T ^SPassingCndt^B ^SType^SSound ^SValue^N4 ^SCndtJustPassed^B ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnDuration ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SEvent^SOnDuration ^t^N5^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N10 ^SValue^N10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^t^Sn^N5 ^t^SOnlyMine^B ^SShowTimer^B 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^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S冲动;~`暗影之舞 ^SConditions^T ^N1^T ^SName^S108978 ^t^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SIcon^STellMeWhen_Group1_Icon3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^Sn^N1 ^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N8^T ^SConditionAlpha^N0.5 ^SType^Scooldown ^SShowTimerText^B ^SClockGCD^B ^SName^S暗影之刃;~`暗影之舞 ^SUnAlpha^F6220 ^f-55^SEvents ^T^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SICONALPHAFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^t^t^t^N3^T ^SPoint^T ^Sy^F-6029 ^f-46^Sx ^F3016^f-51 ^t^SScale^F1501 ^f-52^SEnabled ^B^SColumns ^N5^SIcons ^T^N1^T ^SType^Sconditionicon ^SShowTimerText^B ^SName^S连击点数 ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S壹 ^N2^S ^t^t^t^SEnabled^B ^SShowTimer^B ^t^N2^T ^SType^Sconditionicon ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N2 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^SType^SAnimations ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S壹 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N2 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S预感 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S貳 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N3 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S叁 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N4 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S肆 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S伍 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S陆 ^N2^S[Spell] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N7^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^SLevel^N2 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S柒 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N8^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^SLevel^N3 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S捌 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^SLevel^N4 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S玖 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1725 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S预感 ^SLevel^N5 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S拾 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S&= ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F7597 ^f-53^SType ^SAnimations^SThickness ^N5^Sg_anim ^F4740^f-57 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S零 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N12^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S&= ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F7597 ^f-53^SType ^SAnimations^SThickness ^N5^Sg_anim ^F4740^f-57 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S壹 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N13^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N2 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S&= ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F7597 ^f-53^SType ^SAnimations^SThickness ^N5^Sg_anim ^F4740^f-57 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S貳 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N14^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N3 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S&= ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F7597 ^f-53^SType ^SAnimations^SThickness ^N5^Sg_anim ^F4740^f-57 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S叁 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^N15^T ^SType^Sconditionicon ^SIcons^T ^N1^STellMeWhen_Group4 ^t^SName^S1680 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N4 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S&= ^SName^S预感 ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F7597 ^f-53^SType ^SAnimations^SThickness ^N5^Sg_anim ^F4740^f-57 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S肆 ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S1680 ^SFakeHidden^B ^t^t^SName^S连击点 ^t^N5^T ^SPoint^T ^Sy^F2645 ^f-44^Sx ^F9275^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F1542 ^f-52^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SName^S初步洞悉;~`中等洞悉;~`深度洞悉 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SShowTimer^B ^t^t^t^N6^T ^SPoint^T ^Sy^F-9895 ^f-48^Sx ^F-9846^f-46 ^t^SScale^F1466 ^f-52^SRows ^N2^SEnabled ^B^SSecondarySpec ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S出血 ^SOnlySeen^B ^SUnAlpha^N0.23 ^SShowWhen^N3 ^SOnlyMine^B ^SUnit^Starget ^SEnabled^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S割裂 ^SOnlySeen^B ^SUnAlpha^N0.23 ^SShowWhen^N3 ^SOnlyMine^B ^SUnit^Starget ^SEnabled^B ^SShowTimer^B ^t^t^STree2^b ^t^N7^T ^SPoint^T ^Sy^F-9651 ^f-48^Sx ^F6841^f-51 ^t^SScale^F2108 ^f-52^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S暗影之舞;~`冲动 ^SCustomTex^S51713 ^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^t^t^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^S玉钩斜~`-~`熊猫酒仙 ^^
我用isler原始界面风格插件,为何TMW用不了呢?
[b]Reply to [pid=50473,1]Reply[/pid] Post by [uid=8067767]dxb2001933[/uid] ( 02:12)[/b]

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