nba2k12汉化补丁打大补丁后停在lineup

NBA2K12游戏各种跳出假死报错等问题汇总
时间:11-12-13 11:19 来源:未知 作者: 编辑:52PK
  nba2k12虽然本身优化的不错,但是因为各个电脑配置以及环境***的情况不同,所以也就导致了有些电脑会顿卡,或者跳出,或者假死的状态,这里小编就为大家整理了目前网络上出现的NBA2k12的问题,希望能对大家有一点帮助。
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  1:打开游戏后,黑下屏跳出到桌面
  将2K12的游戏目录(游戏所在文件夹)的名称改为英文
  2:进入游戏后,游戏正常却没声音
  ***DX相关插件(DX9 DX10 DX jun2010)
  下载地址:/down/0461.shtml
  3:打开游戏后,黑屏窗口模式一直卡住无响应
  拔掉网线或连上网(原因见 4 )
  4:游戏中,拔掉网线,或断网时,游戏顿卡或直接卡住,假死机
  拔掉网线卡的等一会就好了,或者重进游戏
  断网后卡,请直接拔掉网线
  (原因是2K12游戏自动会搜索网络状态,因此游戏正常运行要保证在 未插网线状态 或 插入网线 并连接上网 两种状态 如果插入网线不连网2K12就会不停的搜索网络连接状态导致卡B)
  5:游戏中,各种顿卡的
  键盘党首先注意,是否过于激动将输入法按出来打字了,会导致顿卡
  配置较好的机子,开起垂直同步以稳定帧数解决顿卡
  配置中等及低配机子,请关掉杀毒软件等后台不用的软件或者调试显卡设置
  也可以尝试R组的破解补丁(不过感觉区别不大)
  6:游戏版本(美版 奥版 ...),球场没小LOGO
  目前(10.7前)出现的K12只有美版,由于免DVD补丁不完美,开始没有ESRB,球场是奥版球场没有小LOGO,所以大家认为是奥版
  7、进入MP模式后将设置中的自动保存选择OFF,就可以解决,顺利进入新赛季了
  8、运行2K12,然后打开任务管理器,在进程里把2K12的优先级设置为高。可以解决王朝MP,第一节预告结束之后的跳出问题。
  9、上NVIDIA官网更新显卡驱动.打了几场王朝.都没有再发生跳出的情况.
  10、首先, 在游戏主页面(不是MP模式)去Settings关掉Autosave
  然后进入MP模式,去Option中关掉Autosave
  然后返回MP主菜单,再次进入Option选择Save,然后建立一个新的存档
  当你确定存完之后, 退出MP模式,在游戏主菜单中选择Game Modes- My Player- 你新建的存档
  现在去打冠军赛吧,看看还跳不跳了
  11、清Cache垃圾C:Documents and SettingsxxxxxApplication Data2K SportsNBA 2K12Cache 里面的垃圾全清掉,打一场清一次&&mp会有跳出的可以尽情玩了@.@
  12、犯规可避免跳出
  举个例子,如果你在第1场犯规2次,教练会把你换下来,直到第2场开始,所以我们就可以利用这个规则,直接省略掉第1节结束时那些花絮。
  第3节也同样,只要犯规4次就会被换下去,直道第4节开始。所以说,只要你在第1/3节快结束时故??意犯规,然后快进, 跳出应该不会出现
  13、扬声器属性 增强 有打勾的全去掉 控制面板 硬件和 声音 音频管理器 有设置环境和效果也全去掉 还有更新显卡驱动
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NBA2K12&&大补V1.0.1详细介绍
o Several matchmaking optimizations have been made in order to help users get into games quicker. This will reduce the amount of time the “Searching For Opponent…” screen is displayed for.
修正了寻找对手的功能, 这个将会减少寻找对手所需的时间.
o Addressed a number of network errors that would cause games to end prematurely.
修正了一些导致对站游戏跳出网络问题.
o Addressed an issue in Team-Up where certain conditions would lead to a player standing idle for prolonged periods of time.
修正了组队模式中某些动作会导致球员卡住的问题.
o Corrected a Win/Loss streak tracking issue such that the “Back to Back to Back” achievement/trophy will now unlock at the proper time.
修正了连胜/连败的问题, 现在&背靠背靠背& 成就可以正常解锁.
o Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
修正了多人组队模式中, 所有用户都无法跳过半场秀的问题.
o Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
修正了当用户编辑战术是导致连接中断的问题.
o A number of Association: Online optimizations were made to greatly minimize disconnects.
网络王朝更加稳定, 减少断线现象.
o Additionally, general optimization improvements were made in order to improve the overall online experience.
o Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
之前解锁过的最伟大球队和国王/勇士队将会保持解锁.
o Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
修正了当未保存名单时进入传奇展示赛导致名单损坏的问题.
o Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
修正了当跳过赛前活动时导致游戏卡住的问题.
o Corrected an issue where players could become duplicated after editing a Created Team.
修正了当编辑新建队伍后出现相同球员的现象.
o “PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
修正了“皮蓬&的扣篮包, 现在编辑皮蓬是可以让他使用他自己的扣篮包.
o Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
修正了当创建球员是该球员无热区的问题.
o The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.
修正了阿迪达斯的球鞋图片.
o On-dribbler steal success rates have been tuned down.
持球抢断的成功率下降.
o Tuned accuracy of directional passing in order to more reliably pass to the intended target.
方向传球的准确度增加, 使用方向传球时的传球会更加稳定.
o Improved help defense, specifically for rotations on pick-and-roll situations.
增加了协助防守力度, 尤其在轮换和挡拆的时候.
o Defensive tuning on 3PT shots to reduce the success of contested threes.
修正了被防守时投三分球的准确性.
o Addressed an issue on drives to the basket where the help defender wouldn’t fully engage in the double team.
修正了当冲击篮筐的时候协防球员不给力的问题.
o Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
增加了传给低位球员的传球高度.
o Reduced steal success when the defender attempts a steal from behind the ballhandler.
减少了从背后断球的成功率.
o Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
修正了球员尝试抢断时前冲的幅度.
o Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
修正了AI从传给低位球员的传球幅度, 现在AI变得更加聪明.
o Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
修正了网络对战时投篮被封盖, 会再次投篮的问题.
o Tuned AI playcalling during late-game situations so that they initiate plays faster.
修正AI呼叫战术, 在比赛后期执行快一些的战术.
o Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
修正了MP模式中CPU花很长时间传球(或根本不传)的问题.
o Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
修正了用户无意中故意犯规对手的问题.
o Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
修正了当球员尝试大力封盖时前冲效果消失问题.
o Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
修正了有时假传变真传的问题.
o 8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
修正了当球被防守球员拨回后场时会叫8秒过半场的犯规.
o Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
训练营: 三威胁训练的分数要求降低.
o Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
o Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.
o Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
修正了当完成NBA总决赛游戏会卡住的问题.
o Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
修正了交易逻辑, MP所在球队的GM不会对名单做太大的修改.
o Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
你球队的GM会更努力的完成你想要交易来的球员.
o Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
修正了球队会使用错误的战术册.
o A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
修正了一些里程碑无法解锁的问题. (比如在罚球命中率超过85%)
o The camera should now properly follow the action in your Signature Shoe Commercial.
现在MP鞋广告的摄像头会正确的根上MP.
THE ASSOCIATION
o A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
修正了交易逻辑.
o Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
修正了球员不会无故的生气.
o New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.& &&&
当进入王朝模式多年时, 新的教练/职工会不断出现.& && && &
【***方法】
1. 解压缩.
2. 复制所有文件到游戏***目录覆盖
3. 开始游戏
大补V1.0.1以出 下载地址
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下次!希望这个版本能满意
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??~~~~~~~~~~~~~~~
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[ew02][ew02][ew02][ew02]
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NBA2K12 大补专题V1.0.1
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??~趁Linsanity?? ?玩玩
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楼主好人,感谢楼主,扒走~~~
以仁为道 以武为强&&
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