帝国全面战争牧师作用,能不能用ESFeditor...

& 罗马2 esf editor用不了
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报错不支持的文件格式,错误信息如下:
有关调用实时(JIT)调试而不是此对话框的详细信息,
请参见此消息的结尾。
************** 异常文本 **************
System.Exception: Unsupported ESF type
& &在 EsfEditor.Parser.EsfParser..ctor(String filename)
& &在 EsfEditor.Core.EsfObjects.EsfFile..ctor(String filePath)
& &在 EsfEditor.Forms.EsfEditorForm.OpenFile()
& &在 EsfEditor.Forms.EsfEditorForm.openSavegameToolStripMenuItem_Click(Object sender, EventArgs e)
& &在 System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
& &在 System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
& &在 System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
& &在 System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
& &在 System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
& &在 System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
& &在 System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
& &在 System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
& &在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
& &在 System.Windows.Forms.Control.WndProc(Message& m)
& &在 System.Windows.Forms.ScrollableControl.WndProc(Message& m)
& &在 System.Windows.Forms.ToolStrip.WndProc(Message& m)
& &在 System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
& &在 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
& &在 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
& &在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** 已加载的程序集 **************
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
EsfEditor 1.4.6
& & 程序集版本: 1.4.6.0
& & Win32 版本: 1.4.6.0
& & 基本代码: file:///N:/EsfEditor1.4.3/EsfEditor%201.4.6.exe
----------------------------------------
System.Windows.Forms
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c/System.Windows.Forms.dll
----------------------------------------
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c/System.dll
----------------------------------------
System.Drawing
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Windows.Forms.resources
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_zh-CHS_b77a5c/System.Windows.Forms.resources.dll
----------------------------------------
System.resources
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_zh-CHS_b77a5c/System.resources.dll
----------------------------------------
System.Configuration
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c/System.Xml.dll
----------------------------------------
mscorlib.resources
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
& & 程序集版本: 2.0.0.0
& & Win32 版本: 2.0. (Win8RTMGDR.0)
& & 基本代码: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c/System.dll
----------------------------------------
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我遇到同样的问题了,ESF1.4.8及以下任何版本无法进入startpos.esf修改游戏,谁知道是怎么了???
Powered by& 【MOD工具】《幕府将军2:全面战争》 ESF文件编辑器 (ES ...
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This version is based on 1.4.5 by Erasmus777 and has the same features,but no node descriptions xml has been included because I don't know howaccurate it would be, you guys can always make a new one, right?&&Or just use the one from the 1.4.5 version.
增加对将军2新EFS格式文件的支持
修复当保存将军2 ESF文件时出错的BUG
增加新文件格式的支持
修复当无节点描述出现时的崩溃问题
当 Shogun 2/Napoleon 文件夹存在的时候直接读取该目录 (原来是 Empire 文件夹)
当打开游戏存档的时候在列表中显示 Shogun 2/Napoleon 的游戏存档
《幕府将军2:全面战争》试玩版全部新脚本代码:
AnyFactionDestroyedLastTurn
CampaignNumberOfUnitsInEnemyAlliance
CampaignNumberOfUnitsInEnemyArmy
CampaignNumberOfUnitsInPlayerAlliance
CampaignNumberOfUnitsInPlayerArmy
CharacterFactionReligion
CharacterIsFemale
CharacterOlderThan
CharacterRank
CharacterWifeHasTrait
FactionBuildingUnderConstruction
FactionKeyIsLocal
ForcesComposedOf
GarrisonIsLocal
GarrisonUnitCount
GovernorshipsTaxLevel
IsFamilyMember
IsNightBattle
MapPositionNear
RegionIsLocal
RegionIsRebelling
RegionMajorityReligion
RegionName
AreaCameraEntered
AreaEntered
ArmyBribeAttemptCriticalSuccess
ArmyBribeAttemptFailure
ArmySabotageAttemptCriticalSuccess
ArmySabotageAttemptFailure
AssassinationAttemptCriticalSuccess
AssassinationAttemptFailure
CampaignCoastalAssaultOnCharacter
CampaignCoastalAssaultOnGarrison
CampaignEffectsBundleAwarded
CharacterBecomesDaimyo
CharacterComesOfAge
CharacterLeavesGarrison
CharacterMarriage
CharacterPerformsActionAgainstFriendlyTarget
CharacterRankUp
CharacterRankUpNeedsAncillary
CharacterRelativeKilled
CharacterSuccessfulArmyBribe
CharacterSuccessfulConvert
CharacterSuccessfulDemoralise
CharacterSuccessfulHuntDown
CharacterSuccessfulInciteRevolt
CharacterSuccessfullyBribesGarrison
CharacterSurvivesAssassinationAttempt
CharacterWoundedInAssassinationAttempt
ClanBecomesVassal
ComponentCreated
ComponentMouseOn
ComponentMoved
ConversionAttemptCriticalSuccess
ConvertAttemptFailure
DaimyoDeclaresWar
DaimyoSignsPeaceTreaty
DemoraliseAttemptCriticalSuccess
DemoraliseAttemptFailure
EncylopediaEntryRequested
FactionAboutToEndTurn
FactionBecomesLiberationProtectorate
FactionBecomesShogun
FactionBeginTurnPhaseNormal
FactionCapturesKyoto
HuntDownAttemptCriticalSuccess
HuntDownAttemptFailure
InciteRevoltAttemptCriticalSuccess
InciteRevoltAttemptFailure
MapIconMoved
PendingBattle
RegionSelected
SabotageAttemptCriticalSuccess
SabotageAttemptFailure
ScriptedAgentCreated
ScriptedAgentCreationFailed
ScriptedCharacterUnhidden
ScriptedCharacterUnhiddenFailed
ScriptedForceCreated
ShortcutTriggered
SpyingAttemptCriticalSuccess
SpyingAttemptFailure
StartRegionPopupVisible
StartRegionSelected
TradeNodeConnected
add_character_experience
OpenBrowser
add_circle_area_trigger
add_outline_area_trigger
allow_player_to_embark_navies
apply_effect_bundle
autosave_at_next_opportunity
create_agent
create_force
disable_end_turn
disable_shortcut
dismiss_advice
dismiss_advice_at_end_turn
force_agent_action_success_for_human
force_change_cai_faction_personality
hide_character
instant_set_building_health_percent
instantly_dismantle_building
instantly_repair_building
kill_character
load_named_value
lock_technology
make_neighbouring_regions_visible_in_shroud
make_son_come_of_age
modify_next_autoresolve_battle
override_ui
pending_auto_show_messages
remove_area_trigger
replenish_action_points
restore_shroud_from_snapshot
scroll_camera
scroll_camera_with_direction
set_character_experience_disabled
set_character_skill_tier_limit
set_event_generation_enabled
set_general_offered_dilemma_permitted
set_ignore_end_of_turn_public_order
set_tax_disabled
trigger_custom_dilemma
unhide_character
win_next_autoresolve_battle
zero_action_points
AddOrRefreshButtonTimer
add_ping_icon
AgentOptionsClosed
ButtonTimeRemaining
CurrentTabTypename
DemoraliseArmy
InciteRevolt
HasNextItem
HighlightComponent
highlight_character
highlight_position
highlight_settlement
IsHighlightComponent
IsPreBattleTypeSiege
MoveIntoArmy
MoveIntoSettlement
NumberOfAllies
OpenBuildingEncyclopaediaEntry
OpenInfoPanel
OpenUnitEncyclopaediaEntry
QuickDeclareWar
RegionInfoDisabled
remove_ping_icon
ResetInfoPanelCountdown
TheatreMapDimensionsBL
StartInfoPanelCountdown
unhighlight_character
unhighlight_position
unhighlight_settlement
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好东西呀 这个
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?教下,??能改射程不?
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