英雄连2 精准炮击如何召唤三号突击炮

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→ 英雄连2常用昵称/简称介绍 新手必看
英雄连2常用昵称/简称介绍 新手必看
英雄连2是一款非常有历史底蕴的战争策略游戏,游戏中出场的人物、作战单位和武器也非常多,为了方便区分和简便称呼,很多玩家就对这些单位武器取了简称/昵称,下面就让我们一起来看下有哪些有意思的简称/昵称吧!
是一款非常有历史底蕴的战争策略游戏,游戏中出场的人物、作战单位和武器也非常多,为了方便区分和简便称呼,很多玩家就对这些单位武器取了简称/昵称,下面就让我们一起来看下有哪些有意思的简称/昵称吧! 2常用昵称/简称介绍 新手必看:【通用】HMG:一般指需要架设的重机***,有时指MG42或MG34。(另外几个机***有它们自己的名字)火农:带着喷火器的工兵。筒子:火箭筒。断腿:指打伤载具的发动机,造成其行动缓慢。VP:Victory Point,胜利点。地图上以五角星标示的点,也可以指胜利点数。盖子:加在普通点上增加资源收入的建筑,分油盖子和弹药盖子。
类别: 即时战略 &&&大小:6.1 GB
&&&语言: 中文
【东德】GD:Grenadier 掷弹兵,东德基础步兵,也有叫大G或软蛋的。PG:Panzer Grenadier 装甲掷弹兵(装甲蛋),东德二本能升级筒子的步兵。AG:Assault Grenadier 突击掷弹兵(突击蛋/土鸡蛋),机械化突击指挥官召唤的步兵。Pak:特指东德二本造的Pak40反坦克炮221:东德二本的机***小车,也有叫SC(Scout car)的。222:机***小车升级机炮后叫222,也有叫AC (assault Car)的。251:东德二本的补人半履带车,可升级喷火器。250:部分指挥官可以召唤的载人小车,比251短,空车无武装。骡子:东德四本造的火箭车。三突:东德三本造的三号突击炮。东风:东德三本造的防空车。***:东德三本造的中型坦克。豹子:豹式坦克。虎:一般指由指挥官召唤的虎式坦克(区别于虎王)。象式/南哥:斐迪南坦克歼击车,部分指挥官可召唤。亲儿子:东德Luftwaffe Supply Doctrine指挥官,能空投资源。干儿子:东德近空支援指挥官,五个技能里有四个空军技能。【西德】SP:Sturm Pioniere,突击工兵,西德大本营造的Stg44四人组。VG:Volks Grenadier,国民掷弹兵,西德大本营造的5人步兵,可升级筒子。PF:Panzer Fusilier,装甲燧发***兵,猎虎指挥官召唤的步兵。*OB/欧巴:Obersoldaten,防空炮本造的步兵,其中一人手持MG34。吸血鬼:装有ZG-1229“吸血鬼”夜视仪的Stg44突击步***。洋娃娃:Raketenwerfer 43反坦克火箭发射器,西德大本营造的能射♂火箭的小推车。餐车:西德基地卡车桶车:西德大本营造的机***小车。山炮:一般指西德医疗本造的LeIG18 75mm步兵炮,西德基础曲线火力。四姐/四歼:***坦克歼击车,西德医疗本造的坦歼。山猫:西德防空炮本造的小坦克。【苏联】M3:毛子一本造的能载人的小车,再带武装。惩戒:惩戒营步兵,会扔书包。书包:惩戒扔的炸药包,拆碉堡神器。老汉/Max:马克西姆重机***,毛子二本造的机***班,因为移动的时候是推着走的,所以……ZIS:特指苏军的反坦克炮,能放炮击炸步兵。M5:苏军三本出的半履带车,能补人。绞肉机:M5升级四联机***后称绞肉机。Dshk:Dshk重机***,部分指挥官可召唤,威力比老汉大,勉强能揍轻甲。近卫:近卫步兵,部分指挥官可召唤,出场自带反坦克***,可升级机***。也有叫披风男的。ST:Shock Troop,苏军突击队(不是突击蛋),戴铁盔挂铁板的波波沙六人队,贴脸输出屌炸天。120::120mm迫击炮,部分指挥官可召唤。毛妹:苏军的一位女性指挥官(至少看脸像女的),特点是油料收入提高人力收入减少,车辆制造速度加快,能召KV2。慈父:斯大林(不yao要wen问jiu我qu为wen什yuan么shou)。慈父2:斯大林2,即IS2重型坦克。慈父锤:斯大林之锤,即B-4榴弹炮,203mm的威力卧槽卧槽的。【美军】RM:Riflemen,美军步***兵,俗称软妹。黑木耳:Veteran Riflemen,步***连指挥官召唤的自带老练的软妹(老软妹)。AE:突击工兵,由指挥官召唤。神针:美军57mm反坦克炮。菊花车:美军防空半履带车,不能朝前开炮,战斗时常常以菊花示人。馒头:美军坦克谢尔曼。E8:步***连召唤的M4A3E8谢尔曼,也称“简八”(Easy-eight)。奶瓶:即P47“雷电”,美军召唤的战斗机。茶壶:M8“斯图亚特”自行榴弹炮
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版权所有 浙ICP备号英雄连勇气传说四阵营作战全指导(1)英文翻译版
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英雄连勇气传说四阵营作战全指导(1)
walkthrough for 4 faction of company of heroes:tales of
&&&&&&&&&&&&&&&&&&&&&&&&&&&
作者:Notung
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Writer:Notung
写在前面的话:
再无俗世缠身,最近发现问题可以很复杂的解决,也可以很简单的解决,甚至比问题本身还要简单,无执则不惑。英雄连充满了这种复杂多样的战术和打法,但是万变不离其宗,它们都是基于指挥官路线和
no more worry
annoy me anymore ,recently I fund some problem you can solve it use
a complicate way ,also you can use a simply method, even more
simply than the problem itself, you can understanding anything if
you want to learn it. company of heroes full of this complicate
tactic and strategy, but apple never fall far to the tree,all of
them is research base on the feature of the doctrine and the
faction’s different units.
阵营兵种的特殊而研发,所以假如抛开某种单一战术,从更为宽广的视野来看,以某种技能和某个兵种为核心的战术理论是有很大的局限性的,那就是无法考虑地图和后续的局势变化,固然你可以说看地
So, if give up
one doctrine, the tactic theory of use one skill and use one unit
as a core have limit, cause like that you can’t consider the map
and the next battle situation’s change, although you
图选战术,但是如果敌人恰好又针对你的战术反制出兵了,你的战术使用到一半,敌人又专门的针对你的战术断你的资源导致你的战术无法充分发挥威力了。归根到底,这又不是COHOL,一开始每个人的
choice the
doctrine after saw the map, but if the enemy counterattack you
after your doctrine be set,your tactic just execute half, enemy
will point your doctrine to cut your recourse supply to let your
doctrine be failure. all of that ,this not company of heroes
指挥路线是固定的,你可以在开战后自由选择。而且在开战后自由选择还可以根据目前的战略态势和资源进行灵活的作战变幻,但是目前来说并没有一套详细的结合指挥路线、兵种特性、阵营特性、战场
Each player ‘s
doctrine be pre-set after beginning, you can free choice doctrine
after beginning .also you can change your tactic base on the
strategy and recourse. but there is no a complete walkthrough
combine doctrine, the feature of different army, the feature of the
faction, battlefield trend
态势和资源情况的作战攻略,只有各种各样的单一指挥路线打法战术,于是就有了我写此文的动机。你现在看到的是本文的上篇,后发制人的作战指导,但是从某种意义上来说我这篇攻略的上篇是完全
&and the recourse
situation .only have different& point on one
doctrine’s tactics. so I write this article. Now you reading is the
first part,how to suppress the enemy after be attack by enemy
first, but this walkthrough is complete wrong base on some
错误的。因为它并不考虑紧抓某个特殊战机的赌博性压制制胜,而是围绕着如何在战场上最为有效的发挥自方可以选择和掌握的路线和资源,将己方战斗力最大限度发挥制胜。简单的说只是谋求如何积
Cause it did not consider to take one
special opportunity to take the risk to win, instead of ,how to
maximum effective use own power base on your choice doctrine and
recourse. simply speaking, how to collect
累优势拖垮对方,而非爆发力量压制对方。所以此文的上篇对德军较为有益,对盟军价值较小,而在上篇之后的中篇则会围绕着如何爆发力量抓住战机压制制胜来写,对盟军较为有益,对德军价值较小,
advantage to
drag enemy fellow your step to finally win the battle not explosive
your power to suppress enemy. so the first part of this article is
worth more to Wehrmacht , less worth to Allied. the second part who
follow the first part all write about how to take opportunity to
suppress enemy to win, worth more to Allied, but less worth to
Wehrmacht.
当然从某种意义上来说中篇也完全是错的,而一切都是为了综合两种理论的下篇做铺垫,但是下篇的完成到底是很久以后的事,至少先把上篇写给大家,至于为什么不一次性把三篇全部写完,因为COH2
快出了,我不能肯定COH的人气还能持续多久,为了避免白费力气还是先写一部分好了。
&But the second part of
this article is complete wrong base on some sense, all of them is
summarize the two theory to write the third part of this article.
but I didn’t& know when the third part can be
finished ,at least show this article first, why did not write all
the three article once for all? cause I know that COH2 will release
soon, I didn’t know how many fans still crazy by this game ,for
fear waste my energy ,let me show your gays this article
前言:决定性的胜利只有一个,那就是最后一个!----克劳塞维茨
Foreword: the
decisive victory only one, the last
one!----Clausewitz
一、各个阵营指挥路线的克制关系与使用情况总论
&The faction’s doctrine ‘s suppress
relevance and the use situation summarize
我方选择&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&克制敌方1&&&&&&&&&&&&&&&&&&&&
&克制敌方2&&&&&&&&&&&&&&&&&&&&&&&&&&&&使用条件
&Me&&&&&&&&&&&&&&&&&&&&&&&&&&&&
&&&&&&&&&&suppress
1&&&&&&&&&&
suppress enemy
2&&&&&&&&&&&&&&&&&&&use
国防防御&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&克制美军装甲连&&&&&&&&&&&
克制英军工兵&&&&&&&&&&&&&&&&&&&&&&劣势使用
Doctrine&&&&&&&&&&&&&&&&Armor
Company&&&&&&&&&&&&&&Royal
Support&&&&&&&disadvantage
国防恐怖&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&克制美军伞兵连&&&&&&&&&&&&
克制英军突击队&&&&&&&&&&&&&&&&&&僵持使用
Doctrine&&&&&&&&&&&&&&&&&&&&&&&Airborne
Company&&&&&&&&&Royal
Support&&&&stalemate
国防闪击战&&&&&&&&&&&&&&&&&&&&&&&&&
克制美军步兵连&&&&&&&&&&&&&克制英军炮兵&&&&&&&&&&&&&&&&&&&&&&&优势使用
Blitzkrieg
Doctrine&&&&&&&&&&&&&&&&&Infantry
Company&&&&&&&&&&
Royal Artillery
Support&&&&&&&&&&advantage
PE坦歼&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制美军装甲连&&&&&&&&&&&&&&克制英军工兵&&&&&&&&&&&&&&&&&&&&&&&劣势使用
Tank Destroyer
&&&&&&&Armor
Company&&&&&&&&&&&&&&&Royal
Support&&&&&&disadvantage
PE空军&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制美军伞兵连&&&&&&&&&&&&&克制英军突击队&&&&&&&&&&&&&&&&&&&&僵持使用
Tactics&&&&&&&&&&&&&&&&&&&&Airborne
Company&&&&&&&&
Royal Commandos
Support&&&stalemate
PE焦土&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制美军步兵连&&&&&&&&&&&&&克制英军炮兵&&&&&
&&&&&&&&&&&&&&&&优势使用
Scorched Earth
Tactics&&&&&&&&&&&Infantry
Company&&&&&&&&&&&&Royal
Support&&&&&&&&advantage
美军伞兵&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制国防闪电&&&&&&&&&&&&&&&&克制PE坦歼&&&&&&&&
&&&&&&&劣势使用
Company&&&&&&&&&&&&&&&&&&Blitzkrieg
Doctrine&&&&&&&
Tank Destroyer Tactics&
&&disadvantage
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&克制国防防御&&&&&&&&&&&&&&&&克制PE空军&&&&&&&&&&&&&&&&&&&&&&
Company&&&&&&&&&&&&&&&&&&
Doctrine&&&&&&&&&Luftwaffe
Tactics&&&&&&&&&&&&&
stalemate use&
美军装甲&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制国防恐怖&&&&&&&&&&&&&&&克制PE焦土&&&&&&&&&
&&&&&&&优势使用
Company&&&&&&&&&&&&&&&&&&&&&&Terror
Doctrine&&&&&&&&&&&&&Scorched
Tactics&&&&
&advantage use&
英军突击队&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制国防闪电&&&&&&&&&&&&&&克制PE坦歼&&&&&&&&&&&
&&&&&&&&&&劣势使用
Support&&&&&&Blitzkrieg
Doctrine&&&&&&
Tank Destroyer
Tactics&&&&
&disadvantage use
英军炮兵&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
克制国防防御&&&&&&&&&&&&&&&克制PE空军&&&&&&&&&&&&&&&&&&&&&&
Support&&&&&&
Doctrine&&&&&&&Luftwaffe
Tactics&&&&&&&&&&&
&&&&stalemate
英军工兵&&&&&&&&&&&&&&&&&&&&&
&&&&&&&&&克制国防恐怖&&&&&&&&&&&&&克制PE焦土&&&&&&&&&&&&&&&&&&&&&&&&&&&&优势使用
&Royal Engineers
Support&&&&&&&&Terror
Doctrine&&&&&&&&&&&Scorched
Tactics&&&&&
&&advantage use
劣势你可以理解为你只占了全图四分之一的资源点,兵很少,敌人要攻你家了,僵持可认为资源对半分,双方兵力相当,优势你可以看成是占了地图四分之三资源点,兵很多,敌人损失惨重。
Disadvantage
you can understand like this: you only occupy one quarter of the
recourse point of the map, units was very small, enemy forward
army’s attack reach your base, stalemate you can understand like
this: you and enemy each one have half of the recourse, units was
even, advantage you can understand like this: you occupy 3 quarter
of the recourse point, you units were plenty, enemy take heavy
至于为什么会这样,具体怎么使用,指挥路线每个技能的升级有限顺序我将在下文中详细论述,假如你喜欢一开局直接选择路线,那么后文你可以不必看下去了,直接关网页吧,这篇攻略只对延迟选择路
And why like
this, how to use, how to upgrade the skill in order of the
different doctrine, I will told you in below word. If you like
pre-set doctrine after battle beginning, the below article you
didn’t have necessary to read it, just close this website, this
walkthrough just work to the player who will delay to choice the
线的玩家有效。我推荐在你的指挥点数3-4点,并且升级了二本的情况下根据战场态势选择路线。但就我个人的经验来说除非你能确定对方所选择的路线,否则越晚选择越好,直到对方明确的显示出所选
I recommend
you upgrade to skirmish phase, let you have 3-4 skill unlock, and
then consider the battle trend to choice the doctrine. but on my
experience unless you know opponent ‘s doctrine choice, otherwise
more lately to choice doctrine will more good for you
的路线为止。我已经打到中场甚至快结束才选择路线,此时敌人试图利用某个路线的特殊优势翻盘的企图就被我破坏了。
Better things
choice doctrine after you very clear know what the doctrine
opponent had choice. I only choice the doctrine when I already pass
the middle stage almost end the later stage, Until now, I will
break& the motive if the enemy try use one special
advantage skill of the doctrine to turn the tide of the
这个表有点复杂,具体的记忆方法就是,先记住四个阵营的路线顺位。从优势到劣势,国防是闪击战、恐怖,防御。PE是焦土、空军,坦歼。美军是装甲、步兵,伞兵。英军是工兵、炮兵,突击队。几记
This form a
little complicate, you can remember like this: first remember the 4
faction ‘s doctrine’s list ,form advantage to disadvantage,
Wehrmacht is Blitzkrieg Doctrine, Terror Doctrine, Defensive
Doctrine.US army is Armor Company, Airborne Company, Infantry
Company. British army is Royal Engineers support, Royal Artillery
Support, royal commandos support.
好这个以后之后就简单了,你只要记住优势克僵持,僵持克劣势,劣势克优势就行了。但是也有例外,就是英军和美军对于PE的克制,都是同态克制,也就是优势克优势,僵持克僵持,劣势克劣势。这
That is simple
after your can remember it, you only need
remember& advantage suppress stalemate ,stalemate
suppress disadvantage .but there have some exception, British army
and US army to PE,they are suppress to each other,
advantage suppress advantage, stalemate suppress stalemate,
disadvantage suppress disadvantage.
个表经过我上千场的实战认定是正确的,玩英雄连已经四年多了,刚进官网三个星期,目前在官网的最高纪录是20连胜,所以大家可以信赖我的理论,下面进入正文。
through my thousand battle experience to confirm was complete
right. I had play company of heroes already 4 years more, just
enter the official website 3 weeks, my best record is
continue& win 20 bottles ,so your gays can believe
my theory ,let enter the main article:
二、国防作战理论全面解析
2.& Wehrmacht fight
theory complete analysis
(一).国防的作战指南--一本阶段
&(1),Wehrmacht fight guide ---first
1.beginning
开局三工兵和两工兵随意,但是我不推荐工兵流,也不推荐工兵升级喷火器,因为工兵又叠加惩罚且三级支援才有精英甲,推荐小图两工兵,大图三工兵,群战两工兵,开局的第一个工兵就去制造兵营,
produce 2 or 3 pioneer team, but I don’t recommend use pioneer as
your main force,also no need to upgrade a flamethrower, ammunition
have limit, we need use it on important place. Recommend small map
use 2 pioneer teams, big map use 3 teams, the initial pioneer go to
building Wehrmacht quarters.
然后就近去抢弹药,国防军对于油料并不是十分的需求,虽然你全力抢的是弹药,但是你一定要尽力去骚扰敌人的油料,因为你的对手,无论美军还是英军,都极度的依靠油料攀升科技升级技能。
Then go to
take the ammo point near to them, Wehrmacht’s upgrade not really
depend on fuel, although you work hardly take the ammunition, also
you must to harassment enemy’s fuel point, cause your opponents
,whatever US army or British army desperately depend on fuel to
upgrade tech.
2.wehrmacht quarters
国防的兵营应该开局就建造,国防的兵营里兵种齐全,是巨大的优势,我推荐先出一个国民掷弹兵,接着出一个MG42,此时你肯定已经接触对方主力了,假如发现敌人美军武器开局立刻出一名狙击手,
quarters should build when beginning, Wehrmacht quarters have
versatile combat units, is a huge advantage, I recommend you
produce a volksgrenadier squad first, a mg 42 squad follow them, if
you fund the enemy US army use weapon support team start this game,
immediately produce one sniper.
再出一辆摩托压制敌人,如果敌人步兵开局,无论英美,继续出国民,MG,直到每种两个,此时第五个兵如果你优势你可以选择不造直接冲三本或者造一个狙击手,但是狙击手非高手不能用,推荐菜鸟
a motorcycle
be a next to produce ,if the enemy use infantry start this game
,whatever US army or British army ,you can continue to produce
volksgrenadier squad, mg, until each unit have 2,meanwhile ,this
time you can produce your fifth unit, if you have the advantage,
you can choose no produce anymore ,instead of upgrade to ’assault
phase’, or produce a sniper, but only the smart player can use the
sniper, recommend newbie
继续出一个国民。五个兵造完即使你劣势你也油升级二本了。对于替换的摩托我不推荐替换,太贵了。也就是对于普通的新人而言,以先国民后MG的顺序间隔着连续出三个国民,两个MG是最好的了,
produce volksgrenadier ,five unit produce finish ,you have enough
fuel to upgrade to skirmish phase even your situation was disadvantageous. i don’t recommend
produce motorcycle ,too expensive to upgrade and no more useful
after the time prolong. As if the player is a new gay, you can
produce 3 volksgrenadier and 2 mg squad is the
在你处于劣势的情况下出了四个兵以后,别造第五个了,抢油立刻升级二本出掷弹兵和PAK,因为敌人的灰狗马上就来了,一旦你出二本出的晚了,被敌人的灰狗海彻底压制就输得太冤了。
But did not
produce the fifth unit when your situation was disadvantageous,
take more fuel and immediately upgrade your tech to tier 2 ,then
produce grenadier and Pak 38 50mm anti-tank gun ,once you upgrade
to tier 2 too late ,you will be complete suppress by m8 greyhound
,that is too bitter for you lost the war for
3.fight highlight
MG(机***)一定要前后交错配属防绕,国民掷弹兵保护两翼,不要升级前线兵营,对方人流不要硬拼用MG压制再步兵歼灭,对方重机加狙击手就好好的利用摩托开视野反狙击,狙击手猎杀,优势抢弹药,MG
team must be deploy with infantry , volksgrenadier
&protect the 2 flanks, didn’t upgrade forward
barrack, use MG to suppression the enemy infantry and your
volksgrenadier charge to annihilate them. did not use your force to
fight with enemy into a attrition war, if the enemy is a infantry
company, use your mg team suppress them,then use infantry to
annihilated, if your opponent use mg team and sniper, you can use
your motorcycle to scout for anti sniper, then use sniper to kill
it, take the ammunition point was your first priority things to
二本你会用得到,除非绝大优势,改为全力抢油料,速三本突击。我这里特别强调一下对方美军武器开局如何反狙击的问题,对方美军武器开局不是高手就是菜鸟,最好还是当高手看,高手一般会先出一
You can use
ammunition at tier 2, unless you had huge advantage ,you can try
your best to rubber the fuel point fist then upgrade to ‘assault
phase’ to assault. I particularly
highlight if opponent US army use weapon team to start, how to anti
sniper? if the opponent did so, the player either a smart player or
a newbie, better thing thought is a smart player normally will
个MG,然后立刻补一个狙击,狙击不是用来攻击的,是专门用来反狙击的,你的狙击只要一开***,就死了,有些美军甚至会选择伞兵路线用空中侦察来反你的狙击,所以一定要制造一个摩托,利用美军
1 mg team, a
sniper behind, sniper not use for attack, just for anti sniper,
your sniper will die once he shooting, some US army even choice
Airborne company doctrine use Air Recon to scout your sniper, so
must be produce a motorcycle,
武器不能出基普的劣势开地图发现和追杀敌人的狙击手,你的狙击手要攻击前你定要先用摩托查明附件没有敌人的狙击手,等成功灭掉敌人狙击之后才能随便开***,但是一段时间后就应该选择禁止开口,
disadvantage of the US army barrack can’t produce jeep to scout the
map find and chase to kill the opponent’s sniper, you must use
motorcycle to check no enemy’s sniper around before your sniper
open fire. your sniper can choose free shoot model after
annihilated the enemy’s sniper, but after few second you need let
your sniper forbidden open fire.
等敌人的后续狙击出来暴露接着反它狙击,假如你乱开火被敌人的狙击手打掉了,你就中了敌人的计策,你的人力会浪费在和他对狙击上,不能充分的发挥国防在油料上和武器上获得的巨大的战力提升,
Use sniper
anti sniper after the next enemy’s sniper uncloaked, you were into
a trap by the enemy if your sniper shoot in mess then uncloaked
himself let the enemy sniper kill he. You waste your manpower use
sniper to anti enemy sniper, can’t effective to use Wehrmacht who
had a huge advantage on fuel and ammunition.
所以不是高手别用狙击手,但是敌人一旦武器开局你一定要制造一个狙击手治治他,记得先制造狙击手,后制造摩托,这样狙击手和摩托大约可以同时到达前线(去前线也隐身过去,不然路上悲剧了我不
So did not use
snipers if you not good enough, but if the enemy use weapon support
team start the battle, you must produce a sniper to sniping them,
remember produce sniper first produce motorcycle later, so sniper
and motorcycle will reach the front line in same time. Set your
sniper as camouflage before went,otherwise I don’t take the
responsibility if the tragedy happen on road!
负责)协同作战,这是国防对付美军武器的巨大优势,也是美军武器开局虽然在速灰狗方面优势巨大,但是使用者非常少的原因。
different units to fight, this a huge advantage for Wehrmacht
against US army, also US army use weapon support team start battle,
although can quickly produce m8 greyhounds had huge advantage
too,but few player to did so.
二本和三本的选择
4.tier 2 and tier3
在造了四个兵之后有了足够的油料了该怎么办了?你可以选择造二本稳打和出三本强推,假如你并非绝对优势,而且占了全局大大部分油料,我并不推荐你直接速三本,但是假如你确实绝对优势,那么你
What would you
do if you have enough fuel after produce 4 units? You can choose
continue stay at tier 2 or upgrade to tier 3 to assault, I don’t
recommend you upgrade to tier 3 unless you have certain advantage
and take most of the fuel point, but if you have the certainly
advantage, you can immediately
刻选择闪电战路线,然后学习只要一点指挥点数的手雷弹突袭来继续压制敌人的步兵冲击,之后尽最大可能的围绕着油料作战。
Blitzkrieg Doctrine, then study how to unlock the skill use
grenadier ‘s ’throw grenade’ skill to continuance to suppress enemy
infantry is attack, after that try your best fight around to how to
take fuel.
(二).国防的作战指南--二本阶段
&2&.Wehrmacht fight guide--tier
1.Krieg Barracks
作战兵营可以说是每个国防必出的单位,三本突击毕竟是少数情况,二本中兵种齐全,半履带能补兵,能进个工兵使用车顶机***压制敌人,但是半履带车最大的作用还是运兵,而且是运送装载升级了火箭
Krieg barracks
is necessary structure for Wehrmacht, only few unit produce belong
to tier 3,tier 2 have versatile combat units. Sdkfz 251 half-track
can reinforce, let pioneer enter can operate the mg42 light machine
gun at both the front and rear to suppress enemy
筒的掷弹兵对敌方被我方PAK杀残血的坦克进行追击,先超车到对方坦克后面,然后下车齐射,世界清净了。掷弹兵是后期德军的作战主力,当然你可以不造,如果你的医疗堡建造的及时,能够
but it’s main
job is ferry infantry, ferry grenadier who upgrade panzerschreck
chase the enemy heavy damage tank who hit heavily by our side
before, over take the heavily damage tank, then grenadier get out
shooting, the world is so quit right now! The grenadier is backbone
of Wehrmacht, also you no need produce them, if you can build a
medic banker in time.
刷出掷弹兵的话,推荐及时造一个升级火箭筒配合PAK反轻装甲。迫击炮相对于美军迫击炮有射程远精度高的优势,而且要注意那个烟雾弹幕技能,可以有效的减少你部队的损失(这里为新手解释一下烟
You can get 1
free grenadier squad after the medic banker gather wounded infantry
no matter which unit it is , recommend immediately upgrade a
panzerschreck assistant Pak 38 50mm anti-tank gun against light
vehicle armor.GR.34 81mm mortar team was outrange and high accuracy
than US mortar team. and you need attention the
&smoke skill, make all the unit in the smoke can
less damage.
雾弹幕的原理,烟雾弹幕只要出现在两个单位的射击路线之间,就会减少双方的命中率,同时也能减少压制率,所以在冲击敌方阵地和保护己方单位逃跑时烟雾弹幕是有效的掩护手段,推荐造一门)。PAK36
How can it
work? smoke ability was work between 2 units who fight each other,
it will reduce the accuracy for each unit try to shoot each other,
also can remove suppression ,so smoke skill was effective for your
unit approach enemy’s position or provide cover for retreat. I
recommend produce 1 team.
原来可以隐身射击三发,现在只能一发,但是他依然是有效的反装甲手段,切记不要单独部署,理想的情况是二本的所有单位各造一个,当然这很费操作,看你水平了。
Pak 38 50mm
anti-tank gun it can have 3 shoot then expose itself when its be
camouflage ,but now only 1 shoot, but it’s still was a valuable
weapon to anti armor, remember didn’t deploy alone ,the best
situation was each unit produce 1 belong to the tier 2, but this
really difficult to operate, it is up to you.
作战指挥中心与碉堡
2.Kampfkraft center and
造了作战兵营你绝对要考虑造作战指挥中心然后升级(注1),同时你应该在后方建立一个碉堡,假如劣势你应该建立一个机***碉堡在重要的资源点(资源点别选的太前,你很难守住)保护它不被夺取,假
You must to
consider build Kampfkraft center then upgrade after you finish
krieg barracks, meanwhile ,you should build a bunker after the
front line, you should build a ma42 bunker at important recourse
point, the recourse point which one your choice didn’t so close to
front line, otherwise you will difficult to hold it. Protect it not
be take by enemy,
如僵持你应该制造一个医疗站刷掷弹兵,刷出的掷弹兵统一升级一个武器,先升级两个火箭筒,之后的全部升级MG34轻机***,别升级两个武器,第二个武器捡敌人的武器来用,如果你缺弹药也可以不升
situation between enemy and you was stalemate, you should build a
medic bunker to collect wounded infantry, Upgrade the grenadier
after they are be produce by the medic bunker,2 grenadier ungrade
panzerschreck, after that upgrade mg34 ,didn’t upgrade 2 weapon for
one grenadier ,the second weapon them can pick on the battle field
.you no need upgrade them if your sort of ammunition
级,但是不推荐升级MG34和升级两个火箭筒,假如你是绝对优势掷弹兵全部升级MG34利用***突击炮反装甲,假如你是绝对劣势掷弹兵全部升级火箭筒和PAK构成纵深反坦克体系。假如优势不用造作
But i didn’t
recommend upgrade 2 mg34 or panzerschreck, if you have absolutely
advantage .all the grenadier can upgrade to mg 34 .use STUG IV anti
armor, you can upgrade panzerschreck for all grenadier ,let them
assistant Pak 38 50mm anti-tank gun combine a defence in depth
system for against tank. you have no need to build krieg barracks
instead of upgrade you HQ to tier 3 if you have advantage.but
recommend build a
战兵营直接速三本的话也推荐建造一个维修站,很省心实用,但是注意维修站的维修范围是有限的,不是全图。
Repair station
, it’s worth to do so, but notice that the repair station’s repair
range have limit, not the whole map.
3.fight point
二本兵种出现以后你的防御基本上是稳如泰山了,此时要耐心且谨慎的攻防,防御要有纵深,不必此时强行决胜,等二本兵种基本出全,打退敌人几次进攻以后你就能出三本了,好戏还在后头,但是你升
Your defense
was perfect now after the unit reveal who belong to tier 2,but you
need patiently to attack and defense now, building a defence in
depth, no need assault right now. you can upgrade to tier 3 after
each unit belong tier 2 you have one and you defeat the enemy’s
several times attack. The good thing always reveal later, at least
produce 2 unit belong krieg barracks ,one was a anti tank unit,
then you can upgrade to tier 3
级三本之前一定要出至少两个二本兵种(其中至少有一个反坦克兵种)推荐出三个,具体出什么自己双方兵力兵种和局势,也一定要将步兵和支援科技都升一级。我建议的出兵循序是掷弹兵(立刻升级一
I recommend
each unit belong to krieg barracks you need produce one before you
upgrade to assault phase ,you
must upgrade your infantry and tech to second level .I recommend
the produce list is :grenadier, immediately upgrade
个火箭筒)、PAK36、半履带、迫击炮。此时你也可以在本土使用医疗包了(注2),没有血的满血单位可以使用这个,绝对值得,之后就升级三本了,别狂出二本兵种一直打,除非你是恐怖,企图拖着直接出
panzerschreck,Pak 38 50mm anti-tank
gun,sdkfz251,mortar team. you can use local medical kit now, the
unit who wealth no complete can use this, it worth to do so, after
that you can upgrade to tier 3, didn’t produce huge number of unit
who belong to tier 2 to fight to the end unless your choice Terror
tactic try to collect recourse to call
虎王强攻。当你劣势的时候对方海装甲出两个PAK,对方海步兵出两个迫击炮,此时经常会遇到敌人灰狗冲家,而灰狗一般会先去你的作战兵营正面出兵口埋个地雷防PAK,所以我们可以先在正面出兵口埋
in a mighty
Tiger heavy tank to a decisive attack. You can produce 2 Pak 38
50mm anti-tank gun against the opponent’s huge number armor,
produce 2 mortar team against opponent’s outnumber infantry when
you are on disadvantageous situation. You often fund the opponent
‘s M8 greyhounds enter your base ,and normally it will drive to the
gate of krieg barracks laying a set of mines there for against Pak
38 50mm anti-tank gun,so we can laying mines on the gate of our
个地雷。之后速度建造一个掷弹兵升级火箭筒,再建造一个PAK反坦克炮防卫。
that,quickly produce a grenadier upgrade panzerschrecks, and
produce a Pak 38 50mm anti-tank gun to assistant them to defense
指挥路线选择
4.Doctrine choice
这里只讨论恐怖和防御两种情况,因为闪击战在之前已经选了。此时你已经有两到四点指挥点数了,可以选择指挥官路线了。假如双方僵持选择恐怖路线,之后一定要出一个半履带伴随你的步兵海进攻,
discuss terror doctrine and defense doctrine, cause blitzkrieg
doctrine we have choose before. You have 2 to 4 skill unlock now,
you can choice doctrine now. you can choice terror doctrine when
the situation was stalemate, after that you must produce a sdkfz251
follow your huge number infantry to attack,
补兵压制都十分方便,先学习元首万岁和狂热(注3),之后继续作战,假如你在之后的交战中获得了优势那么选择攻击性的烈焰风暴,如果是处于劣势,则选择防御型的宣传战,不推荐两条线全学习二级
reinforce and suppress enemy’s infantry very easy ,first you can
use ‘inspired assault’ and ‘zeal’ skill, you can use ‘firestorm’
when you were upper hand on against enemy, you can use ‘propaganda
war’ when you were in disadvantageous situation, I did’t recommend
you learn how to use both of them.
技能,两个技能中有一个就够,至于后续技能的学习那是三本的事情了。假如你处于劣势那么立刻选择防御主义,然后学习为了祖国(注4)和预警,之后学习周围阵地强化和指定炮击,优先学习周围阵
one of them is
enough. how to use the next skill I will told you when your tech to
tier 3.You can choice defense doctrine when your situation was
disadvantageous, and then learn how to use ‘for the fatherland’ and
‘advanced warning’, after that you can learn how to use ’fortify
the perimeter’ and ’registered artillery ‘ ,Priority use ‘fortify
the perimeter’,
地强化,它可以让你所有的碉堡具有补兵能力,而指定炮击可以在你的任何资源点和建筑物上使用,很给力和恶心人的范围炮击,敌人骚不留神可能团灭,一定要善加应用,此时你应该建立两个碉堡,一
it can let all
of your bunker can reinforce, and ‘registered artillery’ can use on
any recourse point and build, very effectively bombard, the enemy
will annihilate once they were inadvertently, you must be use it
carefully .Meanwhile you need build 2 bunkers,
个机***碉堡在前方守卫关键点或区域,一个医疗碉堡在另外一个侧后方向拉伤员刷兵(如果是多人对战医疗站尽量靠近你的盟友,你盟友的尸体你也能刷,尤其是PE本身不能刷兵,伤兵全浪费了),围绕
bunker at front defense key point or area, one medic bunker at
behind to gather wounded infantry, if had more players on one map,
try to build a medic bunker close to your ally as you can ,your
ally’s corpse you can collect too, especial PE can’t collect
corpse, all the corpse be wasted.
着碉堡进行攻防,一定要造一个PAK和一个迫击炮,他们在防御中将发挥巨大的作用。别忘记了的国民掷弹兵能够发射铁拳反坦克,不用怕PAK被绕,死死的对准敌人离开的方向防止敌人车辆逃跑即可。
proceed attack and defense around the bunker, must be produce a Pak
38 50mm anti-tank gun and a mortar team, they can use effectively
on defense. Didn’t forget volksgrenadier can use Panzerfaust
30,donot worry about pak 38 be flanked. just turn the Pak 38 50mm
anti-tank gun ‘s direction toward the way enemy’s armor try to run
away is ok.
(三).国防的作战指南--三本阶段
& 3.Wehrmacht’s fight
guide &tier 3
1.突击军械库
看名字就知道,这个兵工厂具有极强的进攻性和侵略性,具体来分析一下里面的兵种。234装甲车,反步兵和反坦克都不错,在继续反坦克支援的时候也能升级50炮化身美洲狮,假如你是直接从1本速升
You can know
that this weapon factory have strong aggression through its name.
let’s detail analysis the unit belong this factory.sdkfz234,was
good to anti infantry and tank, it can upgrade available for use
50mm gun, you at least produce one if you just from tier 1 skip to
过来的那么还是出至少一辆支援前线为好。后期不推荐用它参与正面攻防,但是在二线反渗透确实是把好手。军官是全国防里出场最少的一个兵种,一般情况下他确实等于废物,虽然作用很多,但是有一
recommend use it to straightforward attack defence in the later
stage of the game, but it is good for against enemy penetrated
.Officer wasn’t use often of wehrmacht, most of time he was
useless, although he have versatile useful,&
种情况他可以说是最好生产的,那就是你闪电战速推敌人失败时,军官的作用多种多样,可以加快生产,让敌人撤退,召唤火力支援(注意要升级四本才能使用,虽然弹药消耗150.但是召唤的迫击炮群射
He was good to
speed up the build time when your blitzkrieg doctrine was failed,
the officer can reduce production time, force enemy’s infantry
retreat , call mortar rounds, remember can’t use it before you
upgrade to battle phase,although
costs 150 ammunition, but the mortar rounds
威力也还过的去),这对于缺乏火力支援技能的闪击战在强攻时作用是极大的。六管火箭炮,神器,与斯图卡半履带相比虽然机动性较差,但是射程和杀伤一点也不差,压制效果和燃烧效果都强于行走斯
effective. This really effective when you use ’Blitzkrieg assault’
counter fortify garrison. Nebelwerfer , an legendary weapon,
although less maneuverability than sdkfz 251, but range and damage
as same, and suppress capability and burning capability good than
图卡,推荐在对方人流或者阵地的时候出个两三门不断的压制敌人。升级科技对于六管火箭炮,和行走斯图卡都能减少冷却时间,如果没错是每级10秒。***突击炮是相当优秀的作战单位,其特点不在
I recommend
produce 2 or 3 when the enemy use infantry as his main force or
enemy fortify garrison. Upgrade level for Nebelwerfer and Sdkfz 251
half-track can reduce its recharge time, properly is 10 second.
Stug Ⅳ assault gun was
a excellent unit .
杀伤而在防御,正面装甲很给力,可以充当肉盾引导步兵进攻,假如敌人出轻装甲你只要出一辆就能应付,假如敌人出重装甲你只要出两辆配合其它反坦克兵种也能予以歼灭,不推荐出两辆以上,在升级
It is good at
defense than attack, frontal armor is really thickness, can use it
as a meat shield to lead infantry to attack, you only use one can
against it if enemy only have light armor vehicle, you only deploy
two and assistant other anti tank infantry to annihilate it if the
enemy deploy heavy armor vehicle, I didn’t recommend produce more
两级坦克科技后出现车顶机***,对步兵也有不错的杀伤和压制。***的替换单位玛德1防御太弱,而且进行了削弱,虽然杀伤和射程都不错,但是我经过实战验证后认为并没有***突击炮优秀,不予推荐
mounted on turret was available after you upgrade the tank to 3
level, it ‘s good to kill and suppress infantry .jagdpanther was
replace for stug IV, it’s power was reduce now, although good at
killed and range,but I didn’t thought it was excellent than stug
iv, I didn’t recommend to replace it.
2.作战要点
假如你二本时生产的半履带还存在升级喷火是个不错的主意,三本兵种针对敌人的兵力配置可以有效的进行压制,三本兵种有两个以上就能开始转为攻势了,但是别以为你出了装甲单位就能轻易制胜,它
sdkfz251 upgrade a flamethrower is good idea, the units of sturm
armory can effective to suppress enemy force. you can turn defense
to attack after you have 2 unit of the sturm armory, but did not
expect that you& can win the battle after you
deploy armor vehicle,
们的虽然成为战场核心但是要制胜却依然要依靠你的一二本兵种,尤其是刷的掷弹兵。不过也有特殊情况,就是你是从一本直接速三本突击而来,建议出一个234,之后看情况出一个***突击炮,以召唤
Although they
were was a core of the battle, but you still rely on your unit who
produce by the krieg barracks and wehrmacht quarters, especially
the grenadier. but sometimes it have a exception ,for example you
skip from tier 1 to tier 2,recommend to produce a sdkfz234 armored
car, than a stug iv be build if essential
单位暴风突击队和只要500人力的42式突击榴弹炮为主力队敌人展开强攻,42式突击榴弹炮的攻击地面可以让你更加精准的杀伤敌人,假如你是二本稳扎稳打升级而来的三本且选择了闪击战,那么这两
and combine it
with the stromtrooper squad and stuh 42 howitzer gun who call from
off map as a main force group to attack enemy, stuh 42 howitzer gun
have high accuracy to kill enemy when attack the ground, you can
use ‘blitzkrieg assault’ if you fight step by step lead your tier 2
个召唤单位除了特殊的战术就并不值得出现了。此时应该及时升级作战指挥部里的二级科技甚至三级科技以强化你主力作战部队的战斗力。即使你处于绝对劣势此时也要利用三本的车辆配合半履带运兵不
No need call
these two units. You should immediately upgrade your tech level to
3 or 4 grade of the kampfkraft centre for consolidate your
units.You should use the armor who belong to strum armory assistant
sdkfz251 as start a small scale attack even your situation was
disadvantageous.
时的对敌方进行小规模的反攻,看见不利就立刻撤退,进攻的目的不是为了夺取领土,而是打扰敌人的预定计划和部署,调动敌人的兵力,为你的正面阵地赢得喘息的时机。反突击是重要的,一定要记住
Just retreat
if the situation was disadvantageous for you, the goal of attack
not for take territory just disturb the enemy’s set plan and
deploy, get enemy’s attention win the time for your front line.
Counterattack was important, must to be remember.
克劳塞维茨所说:防御是由巧妙的打击所组成的盾牌。
Clausewitz
said: defense was a shield combined by wise
counterattack.
3.指挥技能选择
3.doctrine
假如你之前选择的是防御路线,在学习完前述技能后取得了优势则应该学习88防空炮并在战场的中后建造它,别太靠前并以此为战术核心进行作战逐步推进。如果你取得了优势压制了敌人则应先选择火
If you choice
defense doctrine before, you can building flak 88 after you learn
how to use the above skill and get advantage, did not deploy it so
close to front line, use it as a tactic core advance step by step.
You should use
箭炮击,虽然弹药要消耗200之多,但是不得不说很给力,尤其是攻击阵地时。假如你选择的是闪击战路线,在学习完步兵突击队和城市突击支援后,别憋着出装甲突击支援,而应该学习只要两点的资源
'280mm rocket
artillery’ skill, although spend ammunition more than 200 point,
but no need to say that the power was useful, especial attack a
fortify battle field. Didn’t waiting for collect recourse for
produce armor after your call ‘stormtroop ‘and’stuh 42 howitzer
gun’ if your doctrine was Blitzkrieg, instead of you should to
learn how to use ’resource blitz’ to assault.
突袭,利用瞬间获得的人力持续召唤42式突击榴弹炮给敌人巨大压力。之后看情况选择先学闪电突袭或装甲突击支援,战局如果拖下去记得造一个军官,它的火力支援能力对战局影响很大。假如你选择
Use the rapid
recourse call ‘stuh 42 howitzer gun’ to give the enemy huge
pressure. you can free choice ‘blitzkrieg assault’ or ’urban
assault support’ base on the situation ,remember produce a officer
if the battle drag too long, his bombard ability really impact the
battle. if you choice
恐怖路线,一直处于劣势的话,那么就学习完宣传战后学习虎王,憋出来扭转战局,如果处于优势了也不需要慢慢憋虎王了,太迟了,接着烈焰风暴学习V1火箭对着敌人家里仍吧,应用巧妙可以取得巨
doctrine, your situation always be disadvantageous, you can call a
tiger heavy tank to turn the tide of the battle after you use
‘propaganda war’, did not call tiger heavy tank after your
situation was disadvantageous, it is too late, you can continue use
‘fire storm’ and ‘v1 rocket artillery’, try your best throw v1
rocket to enemy’s base as you can. you can give the enemy a huge
casualties.
在建造两个兵工厂后第三个兵工厂的选择
The building choice after you have
wehrmacht quarters and krieg barracks already.
假如你是选择防御或恐怖路线,造1.2厂,那么第三个兵工厂如果优势选择四厂,如果劣势选择三厂。假如你是选择闪电战,13强攻失败,如果转为劣势建议造2厂,如果优势可以造4厂,因为4厂需要
If you choice
defense doctrine or terror doctrine, building wehrmacht quarters or
krieg barracks already ,then the third factory you can choice build
panzer command if your situation was advantageous ,if your
situation was disadvantageous ,you can choice build strum armory
.If you choice blitzkrieg doctrine, you have wehrmacht quarters and
strum armory already ,the unit who belong to above structure were
failure to attack enemy, I recommend you build krieg barracks if
your situation was disadvantageous ,you can build panzer command if
your situation was advantageous, cause panzer
大量的油料进行坦克的生产,如果在劣势的情况下不选2厂而选4厂那么你只能生产铁十字和偶尔造一个东风,敌人一出坦克你就会战斗的非常艰难,但是二厂的兵种基本不需要油料,可以把宝贵的油料
need plenty
fuel for produce tank, if you choice build panzer command not krieg
barracks when your situation wad disadvantageous, you only can
produce knight’s cross holders or barely enough fuel to produce 1
ostwind flakpanzers, you will fight so hard once the enemy deploy
tanks, but the unit in kriey barracks were versatile without fuel,
you also can use your precious fuel to upgrade your infantry, then
let your have complete fight capability.
拿出去升级兵种科技,并且让你拥有全面的作战能力。
(四).国防的作战指南--四本阶段
4. wehrmacht’s
fight guide &tier 4
1.装甲指挥部
能和你僵持到四本,看来你的对手很强大,但是德军四本的优势太大了,也该结束一切了,德军二战中高超的素质和装备将帮助你赢得胜利。铁十字精锐部队,我最喜欢的四本兵种,虽然经常坐冷板凳,
The opponent
was so powerful as he can against you to the battle phase,but wehrmacht have huge advantage on tier
4,they were good equipment and highly fight experience can help you
win the battle. i like the unit produce by panzer command, they
were reveal on the later stage of the battle.
但是当对面坚持人流并有强大反坦克力量的时候(比如两三队伞兵,官网很流行),可以称作是不死小强圣斗士的铁十字(狙击手都无法一***打死一个,三星除外)凭借凶猛的近身火力和不怕压制不怕近
But when the
enemy have huge number infantry as main force and have strong anti
tank force, for example 2 or 3 paratroop squad, that is so popular
on office website, the knight cross holders were real strong,
sniper can ‘t let he die only one shoot except the sniper had 3
level, they are good at close combat no fear
战狙击的钢铁之躯(生产的时候工厂里火花四溅,谁能告诉我到底发生了什么,机械改造?)可以帮你扫平一切步兵,在此情况下出个两三队是非常的实用的,注意铁十字拥有突袭技能(注5),压制敌人
panzer factory produce them, spark around it, who can told me what
exactly happen there? mechanical reconstruction ?they can sweep all
the infantry for you, at the circumstances produce 2 or 3 team was
really useful,
步兵非常有用,注意突袭是可以解决自己的压制和钉死的,要善加利用。铁十字在与敌人贴身近身时有用恐怖的杀伤能力,铁十字在与敌人近身作战时最好使用一个医疗包,它会让你的铁十字战斗持续时be
catious knight cross holders possess ‘assault grenadiers’ skill, it
useful to suppress enemy infantry, in mind that ‘assault
grenadiers’ skill can remove the suppress pin down by enemy, you
need use it wisely. Knight cross hold have terrible fight
capability when them close to enemy, better things use a medical
kit when they were close combat to enemy, it will prolong knight
cross holders’s fight capability.
间大增。东风行防空坦克,三星的东风是步兵屠戮者,但是不建议多出,一两辆即可。这里重点说下***坦克,虽然***坦克被虐弱了,但是他升级后有群甲,有车顶机***,无论是对步兵还是对装甲,对
flakpanzers, which one effective to tear infantry apart, but i did
not recommend produce more,1 or 2 is ok. i need to emphasize stug
iv,& although stug iv was be reduce it’s power
now, but after upgrade its turret mg34 was available ,whatever
against to infantry or armor,
美军还是对英军都非常有效,在敌人没有出坦克之前完全可以用几辆***解决一切问题,除非敌人海坦克你才需要黑豹。黑豹坦克是作为全游戏可以生产的坦克中顶点的存在,它在坦克战的表现是毋庸置
Us army or
british army,was very effectively ,you can use several stug iv to
solve all the problems, you only need panther unless enemy use
outnumber tanks. Panther was the most powerful tank which one can
produce in the game,it ‘s really useful no any
疑的,正是因为它的存在盟军装甲部队才一直在德军面前抬不起头,但是除非面对装甲连,不推荐造两辆以上黑豹,敌人不是装甲连的情况下一辆黑豹就能解决一切问题,剩余的资源造东风造***比造黑
Because it is
exist so the Germany army always upper hand when against the ally’s
armor troop, didn’t recommend produce more than 2 panthers unless
you face the armor company, one panther can solve all the problem,
keep the remind recourse to produce ostwind
flakpanzers
豹更加实用。
useful than panther.
2.作战要点
无论你的对手是谁,此时你都应该小心对方的火力杀伤技能,他会对你的步兵造成巨大的伤害,所以千万不要炸队乱冲,不然敌人可能会轻易翻盘。此时你应该转为全面进攻状态与对方决胜,就是用铁十
You should
watch out opponent’s fire power, it will give your infantry a huge
damage, so don’t rush down to enemy’s territory without scout,
otherwise the enemy will easy to turn the tide of the battle. You
should start your total force to attack at along the front line for
decisive fight, only use
字和黑豹拼消耗相信你都能拼赢对方,毕竟单兵优势在这里,只要前期你打的不是太难看,但是面对实力完整的对手你还是应该多利用三本和二本的兵种进行僵持性作战慢慢改变战局的,比如二本的掷弹
Knight cross
holder and panther to attrition enemy force, you will be win if you
didn’t fight too bad before. at least your infantry was superior
,you can use your unit who produce by krieg barracks and storm
armory proceed a stalemate battle then turn the tide of the battle
if you were face a powerful opponent, for
兵海,比如三本的火箭炮轰炸,四本的强大兵种也并不意味你自此无敌,但是完成三级兵种科技和开始以坦克为战术核心,并建造维修站这点还是没有太大问题的,除非你是二本过来不出三四本直接用虎
use outnumber
grenadier to overwhelm enemy, use 280 rocket artillery to bombard,
that is not means you are invincible even your unit who belong to
panther commend was so strong, that is not a problem after you
upgrade your force to 3 level and set tank as a core to fighting,
and building a aid station, unless you were skip upgrade to tier3
or 4, straight to call tiger tank to rush down to enemy territory
or use flak 88 to force destroy enemy base
王冲锋陷阵或者88炮强行拆家,虽然这也是种战法但是毕竟风险过大。
Although it
take more rick like this.
3.指挥路线总论
3.doctrine
战斗到此时相信你也学完了所有的指挥技能,那么就每个指挥路线进行一下总论。防御主义让你顽强的顶住了敌人的攻势,不断的在前线与敌人相僵持,并应用攻守一体的88炮和凶猛的火箭炮击扭转战
I believe you
learn all the skill until fight to now, so let’s summarize each
doctrine. Defense let your persist hold the enemy attack,
continuance stalemate with enemy, and use the flak 88 who good at
defense and attack and rocket bombard turn the tide of the
局,你的碉堡成为了你制胜的关键点,对于防御主义而言到四本时三级步兵的升级是重要的,在群战中你应该帮助队友四处建立防御,使他们可以解放兵力用于进攻。闪击战主义所带来的迅猛攻击力是让
Your bunker as
a key for you to win, it is very important to upgrade your 3 level
infantry after your upgrade to tier 4,you should help your ally to
build defense around the map when have multiple players in the
game, let them can liberation they force use to attack. the
blitzkrieg doctrine bring a swift and strong
所有对手都感到吃力的,你是绝对的攻击手,但是我认为在你强攻失败后你应该制造少量步兵帮助作战,当然在群战中你可以一直使用坦克进行攻势,让你的队友出步兵,但是风暴突击队的隐身渗透水平
will let all
the opponent fight very hard, you are a absolutely attacker, but I
reckon you should produce few infantry to assistant fight after you
were failure to attack the enemy, of course you can always use tank
to fight, let your ally use infantry to help you, but how to use
stormtroop camouflage then penetrated was very high micro level to
是一个闪击战水平的最高体现,高手的闪击战最恶心人的不是他的坦克,而是他的风暴突击队。恐怖学单从指挥路线来说应该认为是国防阵营最强的,毕竟他全面多样,可以最大限度的发挥德军的战斗力,
When a smart
player use blitzkrieg doctrine, The most disgusting things not his
tank, was his stormtroop. Terror doctrine was the strongest one of
the all the doctrine to wehrmacht, at least it’s have multiple
useful, can maximum develop Germany army fight
capability.
可是巨量的弹药消耗也使得你的每一个技能的使用都必须慎重,所以自己动手,给大弹加观测吧,别老依赖你的队友。步兵在恐怖科技的加持下拥有强横的战斗力但是不管怎么说,步坦结合才是王道,虎
ammunition costs let you must be careful when your use each skill,
so, let ‘s build a observation for big ammunition point, did not
always expect your ally. Infantry have strong fight ability when
you choice terror doctrine, but whatever i say ,combine infantry
with tank was the main theme, tiger tank not worth to rely
王并不值得依靠,相反V1在关键的时候可能取得更大的作用。
Instead of v1
rocket can worth more on decisive situation.
(五).国防阵营作战总结
5.wehrmacht
fight summarize
1.国防军的特性是兵种较为全面,科技优势巨大,多兵种协同威力无穷,不怕僵持消耗,并不要求精密微操但是大局观要求很好,所以尽量避免单一兵种,多兵种配合才是王道。
The feature of
wehrmacht was the unit was versatile ,have more advantage on
technology skill, the power was no limit when you combine more unit
together, no fear about stalemate and attrition, so try you best to
avoid use only one unit to fight, multiple unit synergy to fight
was the theme.
2.国防军的作战指挥中心应该尽早制造,我认为最佳的制造时机是二本升级时,与二本升级同步完成,之后升级一星步兵和支援,在三本升级前应该升级两星的步兵或支援,以战场上你的兵种规模自定,哪种是主力升级哪种,在四本时应该升级三星的兵种科技,同样根据情况自定,但是升级是绝对重要的,全游戏只有国防可以不经战斗升级兵种,这个优势一定要好好利用。
build the kampfkraft center early as you can, I think the best time
was when you want to upgrade to tier 2,you can build it in same
time, after that upgrade your infantry to 1 level, you should
upgrade your infantry to 2 level before you upgrade to tier 3,you
can have free set base on the circumstance of your unit who in the
battle , which one was main force upgrade it first, you should
upgrade you unit to 3 level when your reach tier 4,but you can free
set base on the circumstance, but upgrade was important ,only
wehrmacht veteran can upgrade without fight experience ,so you need
optimize this advantage.
3.医疗站和维修站必须要造一种,当你群战与PE队友配合时,如果你们两者有其一是人流,那么就要在后方造一个医疗碉堡刷兵,有其一是车流时就一定要在后方造一个维修碉堡维修,尤其是维修碉堡在后期作用很大,因为的工兵往往很难活到最后,而在建造工兵是个无底洞,太容易死,又浪费了宝贵的后期人力。需要注意防御主义升级了周围阵地强化以后任何碉堡都能补兵,这个巨大的优势一定要好好应用,但是我绝对不建议造机***碉堡,除非特殊地图群战。
Either medic
station or aid station you need build one, when you fight with your
ally who was PE, you need build a medic station at back to collect
corpse if you and your ally who have outnumber infantry. you must
build a aid station to repairing at back if you and your ally who
set armor as his main force, especially the aid station was worth
more at the later stage ,cause pioneer often difficult survive to
the end, also produce pioneer was no limit ,really waste precious
manpower as them easy to die. Need to be aware that any bunker can
be reinforce after you unlock ‘fortify the perimeter ‘when you were
choice defense doctrine, this a huge advantage,you should optimize
this, but I did not recommend build machine gun banker unless
special map who have multiple players.
你是国防,你打的就应该稳,要步步为营慢慢推进,胜利终将属于你,不要急功近利,越往后期国防的优势越大。
You should fight firmly, advance step by
step, victory finally belong to you, didn’t expect win it quickly
without hard work, the time increase close to later stage the
wehrmacht will have more advantage.
在与PE搭配的时候你应该优先出MG和狙击手,因为你的队友有大量的装甲掷弹兵在前线激战却苦于缺乏火力支援而进入消耗战。
You should produce MG and sniper, cause
your ally were panzer elite who have more armor and grenadier fight
hardly on the front line but concern about lock support fire then
enter a attrition war stalemate.
国民掷弹兵是可以拉铁丝网和拉沙包的,高手可以用他的铁丝网和沙包封锁你的攻击路线,以少量的兵力防守广大的区域。工兵也能做这些,还能回收残骸补充弹药,所以看到残骸不要放过,有些地图一开局就有残骸可以回收
Volksgrenadier,grenadier can construct
barbed wire and sand bag, smart player can use barbed wire and sand
bag block your attack road, use less force to defense more area.
pioneer can did this too, also can salvage wreckage. vehicle, so
didn’t let any wreckage wasted, some map have wreckage to salvage
after start the battle.
(六)国防阵营的指挥路线克制
6.wehrmacht’s
doctrine and it’s weakness
为什么看到美军选装甲连你应该优先考虑选防御学?因为敌人选装甲连一般是在前期取得较大优势,速灰狗的情况下,防御学可以让你的国民或者筒子在灰狗的攻击下围绕着碉堡坚持抵抗,而不是被灰狗
Why you should
priority consider defense doctrine after know Us army choice armor
company? cause the enemy get huge advantage at the early stage ,so
it choice armor company and quickly produce m8 greyhounds ,defense
can let your grenadier who upgrade panzerschrecks persist to
against it around the bunker,then bunker can reinforce avoid kite
by M8 greyhounds and get high casualty have no choice to retreat to
放风筝不得不T回去,之后碉堡和PAK被几辆灰狗各个击破,之后依靠快速补兵和敌人难以攻占你的资源点的优势慢慢反推,在后期装甲连的潘兴有88炮对付,88可以控制很大一部分区域,让对方装甲
grenadier retrea ,After that ,bunker and Pak 38 50mm anti-tank gun
will be defeat by several m8 greyhounds one by one. if you can
slowly to counterattack as you have the advantage get infantry
reinforce around the bunker ,meanwhile the enemy can’t take your
recourse point in short time. At the later stage, US Army ‘s
pershing tank came you have flak 88 to against it, flak 88 can
control a big part of area,
难以立足。风琴就让它故意炸碉堡和88吧,总要让风琴炸点什么。风琴炸碉堡和88获得的经验很少,很难三星,这对国防反而是有利的.假如你使用恐怖或者闪电,在和装甲的对抗中容易被对方优势的装
Let opponent‘s
can’t stand by. Let the Sherman calliope bombard bunker and flak
88, finally you need let it bombard something. Sherman calliope
bombard bunker and flak 88 can get small experience ,so difficult
to upgrade to 3 level, that will benefit wehrmacht. you will be
easy to defeat by opponent’s armor when your against it if you use
terror doctrine or blitzkrieg doctrine,
甲活活耗死,但是防御不怕。假如对方在没有优势的情况下选装甲那基本可以说没有威胁了,选任何路线都一样。
but defense
doctrine not fear it. That’s no threat if the opponent choice armor
company when it have no advantage, all will be no threat whatever
which doctrine it choice.
为什么看到美军选步兵连你应该优先考虑选闪电战?因为美军步兵连的步兵加游骑兵确实是让人头痛的,假如你和对方拼人海或者武器,又容易被炮击技能和105榴弹炮大规模的杀伤,42式突击榴弹炮可
Why you should
priority consider choice blitzkrieg doctrine when you saw us army
choice infantry company? cause us army’s infantry and rangers
really let people headache, you will easy to take huge casualties
by off map bombard and 105mm howitzer if you try to against its
outnumber infantry, stuh 42 howitzer gun can
以有效的对抗人海,风暴突击兵突袭105榴弹还是很好用的,步兵连突然出现的战斗集群固然可能随时扭转战局,但是同样闪电也可以利用资源突袭和突击力量召唤针对性的搬平局势,在后期游骑兵对于
effective to
against human wave tactic, stormtroop assault 105 howitzer is
really useful, although maybe infantry company suddenly reveal
units group can turn the tide of the battle in anytime, but
meanwhile blitzkrieg doctrine also can use ‘recourse blitz ’and
‘urban assault unit’ point the enemy turn the tide of the battle
too. Rangers was useless to against to tiger tank in the later
虎是很无力的,闪电战技能可以让德军迅速冲破敌人的预设防御阵地,所以我认为步兵连的种种优势都被闪电战路线给克制。
’blitzkrieg
assault can let Germany army swift broke up enemy’s sets defense
battle field, according I thought infantry company’s versatile
advantage was be suppress by blitzkrieg doctrine.
为什么看到美军选伞兵连你应该优先考虑选恐怖学?因为伞兵具有较长的持续作战能力和阵地花能力,恐怖所强化的步兵让伞兵路线在步兵上难以压制恐怖,但是伞兵路线短瞬间的以伞兵为核心,空降AT
Why you should
priority consider choice terror doctrine after you saw the us army
choice airborne company? cause the paratrooper have long time last
fight capability and good at fortify battle field, Terror doctrine
let the infantry can’t be suppress by paratrooper, but the
paratrooper can shortly drop AT gun
和MG的冲击和阵地化是较为让人头痛的,而此时面对伞兵的强势突击,如果抵挡不住可以用宣传战,如果敌人阵地化了一个烈焰全面解决,所以面对伞兵时,恐怖只要出少量的装甲,以大量的步兵配合
&and MG fortify the
battle field really let people headache, you can use ‘propaganda
war’ skill if you can’t fend off the paratroop’s strong attack. you
can use a ‘fire storm’ solve all the problem if the enemy fortify
the battle field, Terror doctrine only need deploy few armor and
assistant by large infantry’s skill
技能就能压制住空降的突击,当然轰炸对于虎王的威胁较大,但是虎王出来也太后期了,而且一波也炸不死,扫射可以用技能元首万岁解决压制。总体来说伞兵最强力的阵地化能力,反狙击能力,步兵压
can suppress
paratrooper’s assault, of course bombard was big threat to tiger
tank, but bombard can’t destroy tiger through one air bombard, also
only the later stage tiger will be deploy, you can remove the
suppress by use ‘for the fatherland’ skill when the enemy strafing
you. by all of that, paratrooper’s most powerful fortify battle
field capability ,anti sniper capability, anti suppress capability,
anti tank capability, quickly assault capability all be suppress by
terror doctrine.
制能力、反坦克能力,瞬间突击能力都被恐怖克制,所以恐怖使用对付伞兵。
doctrine is good to against paratrooper.
为什么看到英军选工兵路线你应该优先考虑选防御学?因为工兵路线一般在英军占优势,我方没有强大反坦克力量的时候最有威胁,此时我方的反坦克力量对付对方的丘吉尔坦克是非常困难的,步兵反坦
Why you should
priority consider choice defense doctrine after you saw the British
army choice royal engineer support doctrine? cause british army
have more advantage when it choice royal engineer support doctrine,
it’s have big threaten to Germany army when we did not have strong
anti tank ability, our anti tank unit was very difficult to against
churchill tank,
克,铁拳过于薄弱,掷弹兵会被丘吉尔用坦克震慑压制,PAK会被迫丘吉尔勇士坦克的迫击炮轻易消灭,所以只有依靠防御学的为了祖国解除压制才能有效反坦克。而当88炮出现以后德军就此一举扭转战
Panzerfaust
was really sick, grenadier will be suppress by Churchill tank’s
shock,pak 38 will easy to annihilate by Churchill tank’s mortar,
only rely on defense doctrine ‘s ‘for the fatherland’ skill can
remove the suppression then effective to against tank. wehrmacht
can turn the tide of the war once of all after flak 88 be
局,工兵路线的坦克车体下埋,阵地防御强化,丘吉尔坦克海对于88而言并无多大威胁,只是时间问题,所以防御学对于工兵路线是较为合适的。
Royal engineer
support’s’ hull down position’ skill, ’ field improvements’ skill,
even outnumber Churchill was no more threaten to flak 88,so defense
doctrine was good at suppress royal engineer
为什么看到英军选炮兵路线你应该优先考虑选闪电战?因为炮兵路线的的火炮虽然威力无穷,但是只是针对步兵和阵地,而闪击战路线主要是依靠装甲部队进行作战,炮兵对其并无太大威力,而风暴突击
Why you should
priority consider choice blitzkrieg doctrine after you saw British
army choice royal artillery support?cause although the fire power
of the royal artillery was so powerful ,but just good against to
infantry and battle field, but blitzkrieg doctrine was fight by
rely on armor unit, artillery bombard not a big threaten to
队在升级两个火箭筒渗透突袭英军后方的牧师自行火炮和25磅炮兵阵地是有着较大优势的,可以让英军疲于奔命,最大削弱英军炮兵路线的战斗力,固使用闪击战对付炮兵路线非常有利。
stormtroop have huge advantage to penetrated to attack British
army’s m7 priest self-propelled artillery and 25 pounder gun after
upgrade 2 panzerchrecks,let the British handle they terrible
harassment, so maximum to reduce the fight ability of the royal
artillery support, so use blitzkrieg doctrine against royal
artillery support was really benefit.
为什么看到英军选突击队路线你应该优先考虑选恐怖学?因为突击队路线的步兵力量虽然强大,但是却被恐怖学的宣传战和烈焰风暴克制,密码破解对于恐怖影响不大,因为恐怖强于正面攻坚,被敌人知
道了动向也难以对抗,虚实炮击对于任何路线都无解,不考虑。恐怖学让突击队路线最强的步兵支援失去了威力,所以恐怖学对突击队较为克制。
Why you should
priority consider choice terror doctrine after you know British
army choice royal command doctrines? cause although command have
strong infantry fight capability, but it will be suppress by terror
doctrine’s ‘propaganda war’ skill and ‘fire storm’ skill .Detectors
for radio Triangulation have no more impact to terror doctrine,
cause terror doctrine good at fortification battle field, nothing
can’t against it even the &enemy’s know its
motive, ’fire storm’ will destroy everything once it ‘s be target
regardless of which doctrine you were choice, so don’t spend your
energy on how to avoid it .Terror doctrine let commandos ’s the
most powerful infantry support capability less it ‘s power, so
terror doctrine can suppress commandos.
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