魔兽世界射击猎人天赋我猎人射击天赋2600AP暴基...

猎人tellmewhen:射击 生存天赋字符串分享_图文攻略_全通关攻略_高分攻略_百度攻略
前言WOD来了,小猎人一枚,90级曾发过一次LR的字符串,如今100级的输出手法完全发生了变化,所以又做了一组通用的TMW技能提示。不多说了,先看看效果再说,先上分组的效果图:精彩内容,尽在百度攻略:射击天赋效果图:生存天赋效果图:字符串在这里^1^T^SNumGroups^N5 ^SGroups^T ^N1^T ^SGUID^STMW:group:1J42QF60y_NW ^SPoint^T ^Sy^F-0815 ^f-46^Sx ^F3515^f-45 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^F6927 ^f-52^SRows ^N6^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SConditionAlpha^N0.87 ^SType^Sbuff ^SShowTimerText^B ^SName^S毒蛇钉刺 ^SUnit^Starget ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S&= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N4 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S& ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N4 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SInfinite^B ^t^Sn^N3 ^t^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JCTrDXfbj3T ^N2^STMW:icon:1JCTrDXaGxyz ^t^SEnabled^B ^t^N3^T ^SConditionAlpha^N1 ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JCU9HKZwaJ4 ^N2^STMW:icon:1JDaowe6rYiK ^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S野兽顺劈斩 ^SUnit^Spet ^SEnabled^B ^t^N5^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JCVU53BqUZI ^N2^STMW:icon:1JCVU53HcJs0 ^t^SEnabled^B ^t^N6^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JCUrSBg8Ylx ^N2^STMW:icon:1JCUrSBl9tTH ^t^SEnabled^B ^t^N7^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDavo4hIBBe ^N2^STMW:icon:1JDavo4qscPM ^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S群兽奔腾 ^SUnAlpha^N0.85 ^SEnabled^B ^SRangeCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S&= ^SLevel^N22 ^t^Sn^N1 ^t^SName^S杀戮射击 ^SShowTimerText^B ^SUnAlpha^N0.9 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S&= ^SLevel^N20 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S& ^SLevel^N20 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S53351 ^SEnabled^B ^SRangeCheck^B ^t^N10^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S兔妖之啮 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N5 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^Sn^N1 ^t^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S杀戮命令 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N2 ^SAnimation^SICONBORDER ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S&= ^SLevel^N2 ^SName^S杀戮命令 ^t^Sn^N1 ^t^SThickness^N2.9 ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N3^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SManaCheck^B ^SEnabled^B ^SRangeCheck^B ^t^N12^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JCVLkf6oV0i ^N2^STMW:icon:1JCU9HKKLdq9 ^t^SEnabled^B ^t^N13^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N75 ^t^Sn^N1 ^t^SName^S奥术射击 ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N85 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N45 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S3044 ^SGUID^STMW:icon:1JCU9HKKLdq9 ^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N14^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N75 ^t^Sn^N1 ^t^SName^S眼镜蛇射击 ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N40 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N70 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S77767 ^SGUID^STMW:icon:1JCVLkf6oV0i ^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N15^T ^SShowTimer^B ^SType^Sbuff ^SName^S狂乱 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S== ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N4 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S&= ^t^Sn^N2 ^t^SGUID^STMW:icon:1JDaowe6rYiK ^SFakeHidden^B ^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SName^S集中火力 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N3.5 ^Sa_anim^N0 ^SValue^N3.5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^Sn^N1 ^t^SGUID^STMW:icon:1JCU9HKZwaJ4 ^SFakeHidden^B ^SEnabled^B ^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SName^S狂野怒火 ^SShowTimerText^B ^SUnAlpha^N0.75 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N3^T ^SType^SAnimations ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S&= ^SLevel^N5 ^SName^S狂野怒火 ^t^Sn^N1 ^t^t^Sn^N3 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1JCTrDXaGxyz ^SFakeHidden^B ^SEnabled^B ^t^N18^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S野兽之心 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3.5 ^SEvent^SOnDuration ^t^Sn^N1 ^t^SGUID^STMW:icon:1JCTrDXfbj3T ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCDCOMP ^SName2^S凶暴野兽 ^SOperator^S&= ^SName^S飞刃 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1JCUv1lvzpjA ^N2^STMW:icon:1JCUwhJim12J ^t^SGUID^STMW:icon:1JCUrSBg8Ylx ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCDCOMP ^SName2^S凶暴野兽 ^SOperator^S& ^SName^S飞刃 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1JCUwhJim12J ^N2^STMW:icon:1JCUv1lvzpjA ^t^SGUID^STMW:icon:1JCUrSBl9tTH ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SShowTimer^B ^SType^Sbuff ^SName^S误导 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SThickness^N2.5 ^SDuration^N3 ^SValue^N3 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S&= ^t^Sn^N1 ^t^SGUID^STMW:icon:1JCVU53BqUZI ^SFakeHidden^B ^SEnabled^B ^t^N22^T ^SShowTimer^B ^SType^Sbuff ^SName^S误导 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N5 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^Sn^N1 ^t^SGUID^STMW:icon:1JCVU53HcJs0 ^SFakeHidden^B ^SEnabled^B ^t^N24^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SGUID^STMW:icon:1JCUv1lvzpjA ^SName^S飞刃 ^SUnAlpha^N0.85 ^SEnabled^B ^SRangeCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SManaCheck^B ^SFakeHidden^B ^t^N25^T ^SShowTimer^B ^SType^Scooldown ^SName^S凶暴野兽 ^SShowTimerText^B ^SUnAlpha^N0.85 ^SRangeCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1JCUwhJim12J ^SFakeHidden^B ^SEnabled^B ^t^N29^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S急速射击 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N4.5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N4.5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^N2^T ^Sr_anim^N0.98 ^SType^SAnimations ^Sb_anim^F5901 ^f-55^Sg_anim ^N1^SThickness ^N3^SDuration ^N15^SSize_anim ^N1^SAnimation ^SICONBORDER^SEvent ^SOnStart^t ^Sn^N2 ^t^SGUID^STMW:icon:1JDavo4hIBBe ^SEnabled^B ^SFakeHidden^B ^t^N30^T ^SShowTimer^B ^SType^Scooldown ^SName^S急速射击 ^SShowTimerText^B ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1JDavo4qscPM ^SFakeHidden^B ^SEnabled^B ^t^t^SOnlyInCombat^B ^SEnabled^b ^SColumns^N5 ^STree2^b ^STree3^b ^t^N2^T ^SGUID^STMW:group:1JDa_7D272Hi ^SPoint^T ^Sy^F4273 ^f-46^Sx ^F3243^f-45 ^t^SScale^F6927 ^f-52^SRows ^N6^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SShowTimerText^B ^SName^S毒蛇钉刺 ^SUnit^Starget ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N5 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SThickness^N2.5 ^SPeriod^N0.5 ^SValue^N1 ^SOperator^S&= ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SInfinite^B ^t^N3^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SShowTimerText^B ^SName^S黑箭 ^SUnit^Starget ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N5 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SThickness^N2.5 ^SPeriod^N0.5 ^SValue^N1 ^SOperator^S&= ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SInfinite^B ^t^N3^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SEnabled^B ^SOnlyMine^B ^t^N3^T ^SShowTimer^B ^SUnit^Spet ^SType^Scooldown ^SShowTimerText^B ^SName^S黑箭 ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^SManaCheck^B ^SOnlyMine^B ^SRangeCheck^B ^t^N4^T ^SConditionAlpha^N1 ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDa_7C_YS5G ^t^SEnabled^B ^t^N5^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDa_7D0akRM ^N2^STMW:icon:1JDa_7D0mGTp ^t^SEnabled^B ^t^N6^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDa_7D0Fl7S ^N2^STMW:icon:1JDa_7D0PnaN ^t^SEnabled^B ^t^N7^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDa_7D1JmzP ^N2^STMW:icon:1JDa_7D1Teov ^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S&= ^SLevel^N22 ^t^Sn^N1 ^t^SName^S杀戮射击 ^SShowTimerText^B ^SUnAlpha^N0.9 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S&= ^SLevel^N20 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S& ^SLevel^N20 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S53351 ^SEnabled^B ^SRangeCheck^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S群兽奔腾 ^SUnAlpha^N0.85 ^SEnabled^B ^SRangeCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^t^N10^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S兔妖之啮 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N5 ^SOperator^S&= ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^Sn^N1 ^t^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SName^S爆炸射击 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SManaCheck^B ^SEnabled^B ^SRangeCheck^B ^t^N12^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JDa_7C_LAZx ^N2^STMW:icon:1JDa_7C=_BXu ^t^SEnabled^B ^t^N13^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N55 ^t^Sn^N1 ^t^SName^S奥术射击 ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N70 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N45 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S3044 ^SGUID^STMW:icon:1JDa_7C=_BXu ^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N14^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N55 ^t^Sn^N1 ^t^SName^S眼镜蛇射击 ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N35 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N65 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S77767 ^SGUID^STMW:icon:1JDa_7C_LAZx ^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N15^T ^SShowTimer^B ^SType^Sbuff ^SName^S狩猎刺激 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S== ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N4 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S&= ^t^Sn^N2 ^t^SGUID^STMW:icon:1JDa_7C_YS5G ^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S时间扭曲;~`英勇;~`远古狂乱;~`暴怒之鼓 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N5 ^Sa_anim^N0 ^SValue^N5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SOperator^S&= ^t^Sn^N1 ^t^SEnabled^B ^t^N19^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCDCOMP ^SName2^S夺命黑鸦 ^SOperator^S&= ^SName^S飞刃 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1JDa_7D0wono ^N2^STMW:icon:1JDa_7D189dG ^t^SGUID^STMW:icon:1JDa_7D0Fl7S ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCDCOMP ^SName2^S夺命黑鸦 ^SOperator^S& ^SName^S飞刃 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1JDa_7D189dG ^N2^STMW:icon:1JDa_7D0wono ^t^SGUID^STMW:icon:1JDa_7D0PnaN ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SShowTimer^B ^SType^Sbuff ^SName^S误导 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SThickness^N2.5 ^SDuration^N3 ^SValue^N3 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S&= ^t^Sn^N1 ^t^SGUID^STMW:icon:1JDa_7D0akRM ^SFakeHidden^B ^SEnabled^B ^t^N22^T ^SShowTimer^B ^SType^Sbuff ^SName^S误导 ^SShowTimerText^B ^SEvents^T 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^SShowTimerText^B ^SName^S急速射击 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N4.5 ^Sa_anim^N0 ^SPeriod^N0.5 ^SValue^N4.5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^t^N2^T ^Sr_anim^F4166 ^f-54^SType ^SAnimations^Sb_anim ^F6578^f-55 ^Sg_anim^N1 ^SThickness^N3 ^SDuration^N15 ^SSize_anim^N1.1 ^SAnimation^SICONBORDER ^SEvent^SOnStart ^t^Sn^N2 ^t^SGUID^STMW:icon:1JDa_7D1JmzP ^SEnabled^B ^SFakeHidden^B ^t^N30^T ^SShowTimer^B ^SType^Scooldown ^SName^S急速射击 ^SShowTimerText^B ^SUnAlpha^N0.85 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1JDa_7D1Teov ^SFakeHidden^B ^SEnabled^B ^t^t^SOnlyInCombat^B ^SEnabled^b ^SColumns^N5 ^STree2^b ^STree1^b ^t^N3^T ^SPoint^T ^Sy^F-9929 ^f-46^Sx ^F3955^f-45 ^t^SScale^F0533 ^f-52^SRows ^N9^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhDOdQhsT9Z ^N2^STMW:icon:1KhGrN1LwGoF ^N3^STMW:icon:1KhGrN1c_dkV ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhDOdQdCIFr ^N2^STMW:icon:1KhH1ENeZZOp ^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S夺命黑鸦 ^t^Sn^N1 ^t^SName^S夺命黑鸦 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N3 ^SGUID^STMW:icon:1Kh8QiSi30A8 ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^Sn^N1 ^t^SShowTimerText^B ^SGUID^STMW:icon:1Kh8QiSp8drr ^SClockGCD^B ^SName^S爆炸射击 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S& ^SName^S荷***实弹 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^N2^T ^SType^STREE ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N2 ^t^SName^S奥术射击 ^SGUID^STMW:icon:1Kh8QiSy3WOa ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhDOdQl5dmY ^N2^STMW:icon:1KhGrN1Uwg8O ^N3^STMW:icon:1KhGrN1lD087 ^t^SEnabled^B ^t^N7^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhFCHv_9ELB ^N2^STMW:icon:1KhH1GRydnpa ^t^SEnabled^B ^t^N8^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S急速射击 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQMyMCz ^N2^STMW:icon:1KhDOdQ6XBlW ^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^N2^T ^SType^STREE ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N2 ^t^SShowTimerText^B ^SGUID^STMW:icon:1Kh8Rs5iqp2H ^SClockGCD^B ^SName^S眼镜蛇射击 ^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SGUID^STMW:icon:1Kh8Rs5a58vG ^SClockGCD^B ^SName^S弹幕射击 ^SEnabled^B ^SRangeCheck^B ^SShowWhen^N3 ^SManaCheck^B ^SFakeHidden^B ^t^N11^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S灵狐守护 ^SGUID^STMW:icon:1KhDOdQWXxIA ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SShowTimer^B ^SType^Scooldown ^SName^S冰霜陷阱 ^SShowTimerText^B ^SShowWhen^N3 ^SGUID^STMW:icon:1KhDOdQJgHaC ^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SName^S冰冻陷阱 ^SShowTimerText^B ^SShowWhen^N3 ^SGUID^STMW:icon:1KhDOdQ2_4p4 ^SFakeHidden^B ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S爆炸陷阱 ^SConditions^T ^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1KhDOdQZio5i ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S飞刃 ^t^Sn^N1 ^t^SName^S飞刃 ^SGUID^STMW:icon:1Kh8S0XECGEZ ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S灵狐守护 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S灵狐守护 ^t^Sn^N1 ^t^SShowWhen^N3 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^SGUID^STMW:icon:1Kh8QiSZ=8=x ^SClockGCD^B ^SName^S黑箭 ^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N20^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S强风射击 ^t^Sn^N1 ^t^SShowTimerText^B ^SGUID^STMW:icon:1KhDOdPxwzLP ^SClockGCD^B ^SName^S强风射击 ^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SName^S瞄准射击 ^SManaCheck^B ^SClockGCD^B ^SGUID^STMW:icon:1KhDOdP_I2i2 ^SRangeCheck^B ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SShowTimer^B ^SType^Scooldown ^SName^S稳固射击 ^SGUID^STMW:icon:1KhFCJpOmlec ^SClockGCD^B ^SManaCheck^B ^SRangeCheck^B ^SEnabled^B ^SFakeHidden^B ^t^N23^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SClockGCD^B ^SName^S夺命射击 ^SRangeCheck^B ^SGUID^STMW:icon:1KhFCUBjl5S= ^SFakeHidden^B ^SEnabled^B ^t^N24^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SClockGCD^B ^SName^S奇美拉射击 ^SRangeCheck^B ^SGUID^STMW:icon:1KhDOdQ9pssF ^SFakeHidden^B ^SEnabled^B ^t^N25^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S群兽奔腾 ^t^Sn^N1 ^t^SName^S群兽奔腾 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQDD9KI ^SRangeCheck^B ^SFakeHidden^B ^t^N26^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S急速射击 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S急速射击 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1KhFCTTkwd_l ^SFakeHidden^B ^SEnabled^B ^t^N27^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S急速射击 ^SShowTimerText^B ^SGUID^STMW:icon:1KhFCMgy3S1R ^SEnabled^B ^SFakeHidden^B ^t^N28^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhFCTTkwd_l ^N2^STMW:icon:1KhFCMgy3S1R ^t^SGUID^STMW:icon:1KhFCWF8y8C3 ^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S狙击训练 ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQQAjV_ ^SFakeHidden^B ^t^N30^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S168809 ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQTMHBY ^SFakeHidden^B ^t^N31^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhDOdQQAjV_ ^N2^STMW:icon:1KhDOdQTMHBY ^t^SGUID^STMW:icon:1KhDex0nqAnc ^SEnabled^B ^SFakeHidden^B ^t^N32^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SBurstHaste ^SEnabled^B ^SGUID^STMW:icon:1KhFCHv_9ELB ^SFakeHidden^B ^t^N33^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SDamageShield ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQdCIFr ^SFakeHidden^B ^t^N34^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SDefensiveBuffs ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQhsT9Z ^SFakeHidden^B ^t^N35^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SMiscHelpfulBuffs ^SEnabled^B ^SGUID^STMW:icon:1KhDOdQl5dmY ^SFakeHidden^B ^t^N36^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhFCWF8y8C3 ^t^SGUID^STMW:icon:1KhGrN1LwGoF ^SEnabled^B ^SFakeHidden^B ^t^N37^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhDex0nqAnc ^t^SGUID^STMW:icon:1KhGrN1Uwg8O ^SEnabled^B ^SFakeHidden^B ^t^N38^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQGQjJJ ^N2^STMW:icon:1KhDOdQWXxIA ^t^SGUID^STMW:icon:1KhGrN1c_dkV ^SEnabled^B ^SFakeHidden^B ^t^N39^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQ2_4p4 ^N2^STMW:icon:1KhDOdQJgHaC ^t^SGUID^STMW:icon:1KhGrN1lD087 ^SEnabled^B ^SFakeHidden^B ^t^N40^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N2 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQ2_4p4 ^N2^STMW:icon:1KhDOdQJgHaC ^t^SGUID^STMW:icon:1KhH1GRydnpa ^SEnabled^B ^SFakeHidden^B ^t^N41^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N2 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQGQjJJ ^N2^STMW:icon:1KhDOdQWXxIA ^t^SGUID^STMW:icon:1KhH1ENeZZOp ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1JSkS8GM3hJc ^STree1^b ^SName^S基础技能 ^t^N4^T ^SPoint^T ^Sy^F7659 ^f-49^Sx ^F6417^f-47 ^t^SScale^F2188 ^f-51^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhGYEeZMgZx ^N2^STMW:icon:1KhFyv6NXf5r ^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1Kh8XwcxnZrJ ^STree1^b ^SName^S眼睛 ^t^N5^T ^SPoint^T ^Sy^F-8106 ^f-48^Sx ^F-7401^f-46 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^N1.8 ^SRows^N5 ^SIcons^T ^N1^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N15 ^SPrtsBefore^N1 ^t^N2^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SName^S爆炸射击 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S& ^SAndOr^SOR ^SName^S荷***实弹 ^t^Sn^N3 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSp8drr ^t^SGUID^STMW:icon:1Kh8S0Xnvojs ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S黑箭 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N35 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSZ=8=x ^t^SGUID^STMW:icon:1Kh8S0XvdPlG ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N30 ^t^N2^T ^SType^SSPELLCD ^SName^S夺命黑鸦 ^t^N3^T ^SType^STALENTLEARNED ^SName^S夺命黑鸦 ^t^Sn^N3 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSi30A8 ^t^SGUID^STMW:icon:1Kh8S0Y4GEwX ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S毒蛇钉刺 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N35 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSy3WOa ^t^SGUID^STMW:icon:1Kh8S0YBn7JF ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N55 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S狩猎刺激 ^t^N3^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S& ^SLevel^N3.5 ^SName^S弹幕射击 ^t^N4^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N55 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SName^S狩猎刺激 ^t^Sn^N5 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSy3WOa ^t^SGUID^STMW:icon:1Kh941WzPrdz ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Kh8Rs5iqp2H ^t^SGUID^STMW:icon:1Kh9433SyorM ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S弹幕射击 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N60 ^t^N3^T ^SType^STALENTLEARNED ^SName^S弹幕射击 ^t^Sn^N3 ^t^SIcons^T ^N1^STMW:icon:1Kh8Rs5a58vG ^t^SGUID^STMW:icon:1Kh9433aT=U1 ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S飞刃 ^t^N2^T ^SType^STALENTLEARNED ^SName^S飞刃 ^t^N3^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N30 ^t^Sn^N3 ^t^SIcons^T ^N1^STMW:icon:1Kh8S0XECGEZ ^t^SGUID^STMW:icon:1Kh9433kJ5pi ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S& ^SName^S狩猎刺激 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S& ^SLevel^N15 ^t^N3^T ^SType^SSPELLCD ^SOperator^S& ^SName^S爆炸射击 ^t^N4^T ^SType^SSPELLCD ^SOperator^S&= ^SLevel^N2 ^SName^S黑箭 ^t^Sn^N4 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSy3WOa ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SGUID^STMW:icon:1Kh9433sTzrG ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S群兽奔腾 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQDD9KI ^t^SGUID^STMW:icon:1KhDOeUT9O9K ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S夺命射击 ^t^N2^T ^SType^SHEALTH ^SOperator^S& ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N3 ^t^SIcons^T ^N1^STMW:icon:1KhFCUBjl5S= ^t^SGUID^STMW:icon:1KhDOeUWb=I_ ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S奇美拉射击 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N35 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1KhDOdQ9pssF ^t^SGUID^STMW:icon:1KhDOeUZxZQg ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N85 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOdP_I2i2 ^t^SGUID^STMW:icon:1KhDOeUdFRW_ ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KhFCJpOmlec ^t^SGUID^STMW:icon:1KhDOeUh8C6G ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S夺命黑鸦 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N60 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1Kh8QiSi30A8 ^t^SGUID^STMW:icon:1KhDOeUogUJV ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S飞刃 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N50 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1Kh8S0XECGEZ ^t^SGUID^STMW:icon:1KhFyv64bDqV ^SEnabled^B ^SFakeHidden^B ^t^N17^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S强风射击 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N50 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1KhDOdPxwzLP ^t^SGUID^STMW:icon:1KhFyv6F78PI ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S& ^SName^S急速射击 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOeUWb=I_ ^N2^STMW:icon:1KhDOeUZxZQg ^N3^STMW:icon:1KhDOeUT9O9K ^N4^STMW:icon:1KhG2rAkXVJf ^N5^STMW:icon:1KhDOeUdFRW_ ^N6^STMW:icon:1KhDOeUh8C6G ^t^SGUID^STMW:icon:1KhDOeUvy1IW ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S& ^SUnit^Starget ^SLevel^N80 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S急速射击 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1KhDOeUZxZQg ^N2^STMW:icon:1KhDOeUT9O9K ^N3^STMW:icon:1KhDOeUogUJV ^N4^STMW:icon:1KhG2rAkXVJf ^N5^STMW:icon:1KhDOeUdFRW_ ^N6^STMW:icon:1KhDOeUh8C6G ^t^SGUID^STMW:icon:1KhDOeUzcFpQ ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S急速射击 ^t^N2^T ^SType^SHEALTH ^SOperator^S&= ^SUnit^Starget ^SLevel^N80 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1KhDOeUWb=I_ ^N2^STMW:icon:1KhDOeUZxZQg ^N3^STMW:icon:1KhDOeUogUJV ^N4^STMW:icon:1KhFyv64bDqV ^N5^STMW:icon:1KhFyv6F78PI ^N6^STMW:icon:1KhDOeUT9O9K ^N7^STMW:icon:1KhG2rAkXVJf ^N8^STMW:icon:1KhDOeUdFRW_ ^N9^STMW:icon:1KhDOeUh8C6G ^t^SGUID^STMW:icon:1KhDOeV0zElq ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S& ^SName^S狩猎刺激 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S&= ^SLevel^N65 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1KhDOdP_I2i2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SGUID^STMW:icon:1KhG2rAkXVJf ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N2 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1KhDOeUvy1IW ^N2^STMW:icon:1KhDOeUzcFpQ ^N3^STMW:icon:1KhDOeV0zElq ^t^SGUID^STMW:icon:1KhGYEeZMgZx ^SEnabled^B ^SFakeHidden^B ^t^N23^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:icon:1Kh8S0Xnvojs ^N2^STMW:icon:1Kh8S0XvdPlG ^N3^STMW:icon:1Kh8S0Y4GEwX ^N4^STMW:icon:1Kh8S0YBn7JF ^N5^STMW:icon:1Kh9433sTzrG ^N6^STMW:icon:1Kh9433aT=U1 ^N7^STMW:icon:1Kh9433kJ5pi ^N8^STMW:icon:1Kh941WzPrdz ^N9^STMW:icon:1Kh9433SyorM ^t^SGUID^STMW:icon:1KhFyv6NXf5r ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1Kh93lSnmXZ_ ^STree1^b ^SName^S优先级逻辑 ^t^t^SVersion^N72007 ^t^N72007^S~`~| ^Sprofile^S点点星辰~`-~`翡翠梦境 ^^精彩内容,尽在百度攻略:
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