psp啪啪模拟器psp插件下0.6 2126 哪里有下...

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[PSP]2126 - 夜行侦探 重制版(日)游戏名称:夜行侦探 重制版原文名称:burst error EVE The 1st.发行厂商:Kadokawa Shoten容量大小:855MB语言:日语游戏类型:***G发行版本:日推 荐 度:★★★游戏详情:
  本作是1995年在PC平台上大受欢迎的冒险类游戏《夜行侦探》的PSP重制版。在延续了作品的世界观的同时,剧本和人设,音乐都是焕然一新,系统方面也加入了新的要素。游戏故事是天城小次郎和法条玛丽娜被卷入一个埃尔迪亚王位继承权的经历。
游戏封面:
游戏截图:
提示:支持键盘“← →”键翻页俺妹PSP汉化版无法启动~模拟器是Jpcsp V0.6 2126【psp模拟器吧】_百度贴吧
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俺妹PSP汉化版无法启动~模拟器是Jpcsp V0.6 2126
Running Jpcsp 32bit...Exception in thread "GUI" java.lang.IllegalArgumentException&&&&&&&& at java.nio.Buffer.limit(Unknown Source)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUtilities.java:148)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBufferUtilities.java:161)&&&&&&&& at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngineLwjgl.java:1042)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(BufferManagerDefault.java:87)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:937)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1216)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)&&&&&&&& at sun.awt.RepaintArea.paintComponent(Unknown Source)&&&&&&&& at sun.awt.RepaintArea.paint(Unknown Source)&&&&&&&& at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)&&&&&&&& at java.awt.Component.dispatchEventImpl(Unknown Source)&&&&&&&& at java.awt.Component.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventQueue.dispatchEventImpl(Unknown Source)&&&&&&&& at java.awt.EventQueue.access$000(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)
&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.run(Unknown Source)Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException&&&&&&&& at java.nio.Buffer.limit(Unknown Source)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUtilities.java:148)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBufferUtilities.java:161)&&&&&&&& at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngineLwjgl.java:1042)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(BufferManagerDefault.java:87)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:937)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1216)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)&&&&&&&& at sun.awt.RepaintArea.updateComponent(Unknown Source)&&&&&&&& at sun.awt.RepaintArea.paint(Unknown Source)&&&&&&&& at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)&&&&&&&& at java.awt.Component.dispatchEventImpl(Unknown Source)
&&&&&&&& at java.awt.Component.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventQueue.dispatchEventImpl(Unknown Source)&&&&&&&& at java.awt.EventQueue.access$000(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.run(Unknown Source)Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException&&&&&&&& at java.nio.Buffer.limit(Unknown Source)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUtilities.java:148)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBufferUtilities.java:161)&&&&&&&& at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngineLwjgl.java:1042)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(BufferManagerDefault.java:87)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:937)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1216)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)&&&&&&&& at sun.awt.RepaintArea.updateComponent(Unknown Source)&&&&&&&& at sun.awt.RepaintArea.paint(Unknown Source)&&&&&&&& at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)&&&&&&&& at java.awt.Component.dispatchEventImpl(Unknown Source)&&&&&&&& at java.awt.Component.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventQueue.dispatchEventImpl(Unknown Source)&&&&&&&& at java.awt.EventQueue.access$000(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$1.run(Unknown Source)&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)&&&&&&&& at java.awt.EventQueue$2.run(Unknown Source)&&&&&&&& at java.security.AccessController.doPrivileged(Native Method)&&&&&&&& at java.security.AccessControlContext$1.doIntersectionPrivilege(UnknownSource)&&&&&&&& at java.awt.EventQueue.dispatchEvent(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)&&&&&&&& at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
&&&&&&&& at java.awt.EventDispatchThread.run(Unknown Source)Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException&&&&&&&& at java.nio.Buffer.limit(Unknown Source)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUtilities.java:148)&&&&&&&& at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBufferUtilities.java:161)&&&&&&&& at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngineLwjgl.java:1042)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRenderingEngineProxy.java:577)&&&&&&&& at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(BufferManagerDefault.java:87)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:937)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.loadGEToScreen(sceDisplay.java:874)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.hleDisplaySetGeBuf(sceDisplay.java:522)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.hleDisplaySetGeBuf(sceDisplay.java:502)&&&&&&&& at jpcsp.graphics.VideoEngine.updateGeBuf(VideoEngine.java:5730)&&&&&&&& at jpcsp.graphics.VideoEngine.executeCommandEND(VideoEngine.java:2467)&&&&&&&& at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1149)&&&&&&&& at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:805)&&&&&&&& at jpcsp.graphics.VideoEngine.update(VideoEngine.java:509)&&&&&&&& at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1167)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)&&&&&&&& at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
如题~无限重复~是内存不足的问题吗?
感觉像是你显卡的问题你什么显卡型号?更新显卡驱动试试
显卡驱动是最新的2009的
才2009说明LZ的显卡 太过老旧LZ什么显卡型号
这个问题 看到开头的信息
检查一下你的模拟器视频选项的第一项有没有打勾
如果有 那么取消掉它
之后重启模拟器【载入游戏之前修改设置不用重启】
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我关了开了全部弄过都进不去?
把模拟器旧文件全删除重新解压在进看看
不要直接覆盖直接覆盖旧模拟器文件很容易出问题
=。=模拟器是直接从官网下载的最新版那里来的旧模拟器
我也遇到了这个问题,不知道楼主解决了没。。。
删除模拟器文件夹下的Settings.properties文件 如图----
之后载入该游戏试试
这文件是什么=。=话说因为太久没人我都吧游戏删了还有模拟器虽然说从新下载也没多久半小时而已~
这问题很可能是 显卡的 问题LZ也不说说是什么显卡型号 模拟器是有最低配置要求的低于它 jpcsp就可能无法正常工作
最低配置要求是多少=。=话说我连显卡怎么看都不知道呢~
原来还在啊=。=
现在才发现家里是集显=。=我打开的时候无帧数
我已经把游戏和模拟器下载回来了但是还是无法打开还是我第一楼的问题~集显怎么运行??
如图一直都这样~
看看【16】
=。=这个我刚才就已经看了电脑也是32位的 显卡那里已经是最新的了而且JPCSP Launcher我刚才也在用但是还是出现无反应
那就没什么办法了试遍所有可能的方法无效后 只能放弃了
暴汗~~~~~~~~~~~~~~=。=
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