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From Wowpedia
"Legion" redirects here. For other uses, see .
World of Warcraft: Legion is the sixth
for . It was announced at Gamescom on 6 August 2015 and released on 30 August 2016, selling 3.3 million copies by the end of launch day. The expansion's alpha went live on 23 November 2015, then concluded on 10 May 2016 in order for the
to start two days later. The pre-expansion patch, Patch 7.0.3, was released on 19 July 2016.
Legion comes in three versions: Standard Edition,
Kingdoms Will Burn
has been reopened, and the demons of the
pour into . Their full, terrifying might is fixed on summoning the Dark
to Azeroth-and they've already located the key to his return.
With the Alliance and Horde devastated, adventurers must take up legendary artifacts and weapons used by the heroes of old, scour the ancient
for relics of the Titans, and challenge the Burning Legion before Azeroth's last hope dies.
Steel yourself, champion. Extinction is imminent.
Following the events of , the 's
is expelled by his demonic masters into the original Azeroth with a special purpose - to reopen the
and the gateway to , commencing the , invasion even greater than the . Gul'dan also had to find and steal the body of the famous demon hunter .
After the defeat at the , the defenders of Azeroth found themselves exploring the long-forgotten
in search of the ,
relics which were used to shape the world - and which were Azeroth's only hope for closing the massive demonic portal at the heart of the Tomb. However, the Broken Isles - a land which 10,000 years ago was home to the then mighty night elf civilization - came with their own perils to overcome, from the demon lord
armies, to the 's , to the powerful
night elves, and the deadly
As part of this desperate search, the , now led by , moved the floating city of ttohe shores of this land, with the city serving as a central hub for the efforts of the world's heroes. The death knights of
wialsohtook eir floating necropolis to the Isles.
To defend their world against the onslaught of the , the heroes of Azeroth sought out legendary
weapons to wield in battle, but also found themselves embracing new and unexpected allies in the form of the , Illidan's elite disciples, freed in desperation by the
that guarded them to fight against the Legion in this hour of need.
Ongoing conflict between the
led to the formation of the , with exceptional commanders putting aside faction to lead their classes in the fight against the Legion.
Official wallpaper.
New continent: the
moving from Northrend to become the new capital city
- Home of the  , where the druids fight the
- Home of the , where
tested the order hall leaders
- Home of the  , where the order hall leaders saved
and fought the
- Home of the  , where the order hall leaders defeated the drogbar led by
- Home of the , where the
would rebel against
weapons - 36 to encompass all specializations, plus   for Fishing
Trees for further spell/ability customization
Appearance customization
Artifact forms for Feral and Guardian
for each class
New dungeons, raids, and world bosses
increased to 110
New PvP-only talent system
Removal of PvP gear
Significance of gear in PvP drastically reduced
Trinkets, set bonuses, enchantments, gems no longer active in PvP
Stats automatically adjusted to specialization-determined presets when entering PvP
Prestige ranks to earn
Character slots per
increased to 12
New social feature notifying you when friends join a queue, and allowing you to queue with them
Improved communication across groups
Older time limited
items, such as the
cape, became transmogable
Each profession has their own quest line along with some system changes, new functionality and improved UI
Players pre-purchasing Legion also received the following bonuses:
Early access to the
The Digital Deluxe and Collector Edition came with the following bonuses:
  felstalker
Bonuses for ,
available in those games
- demon hunter intro
Home of , inspired by
The , leader of the
vrykul, allied with the Legion
Home of , ancient night elf fortress in Val'sharah
maximum-security facility, from where alternate Gul'dan stole
Minions of
seeking to ravage the land
Insides of , where Malfurion was held captive
Capital of the
Opposite of the Halls of Valor, realm of
Catacombs of
 The largest mansion in the Noble District of
The Kirin Tor's prison re-openeed
in preventing the Legion from using Medivh's tower as a second major gateway to Azeroth
, twisted and shadowed
Pursue , face
A final confrontation with , ruler of
Built around the , center of 's power
Face off against
and Elisande
The expansion will see story-based modifications made to , including changes to the center (most notably Aegwynn's Tower) as well as the Underbelly, which saw a new free for all PvP area.
Customizing the
at the paladin .
Main article:
Artifacts are a special new type of weapon, and are the only weapons players will wield over the course of the expansion.
Players can acquire these new weapons early in the expansion's run, and the weapons will grow in power alongside players. Players will be able to earn Artifact Power through engaging in most types of play, and can spend this to unlock a unique tree of traits traced upon the form of their Artifacts, enhancing their abilities. Players can also obtain
from major content such as dungeons and raids, and use these to upgrade the Artifact itself. Artifacts also come with an extensive range of visual customization options.
There is an Artifact for each class , 36 in total. For example,
death knights will have different Artifacts. Obtaining each Artifact will involve a unique quest to seek out these powerful weapons.
Main article:
Class Orders represent the collective effort of each class to band together to face the threat posed by the return of the . With tensions between the Alliance and Horde preventing faction leaders from working closely, it is up to the classes themselves to unite to focus on this threat, and do what needs to be done.
After their success on Draenor, the player will be looked to as the leader for their entire class. The Class Order creation process will begin with the acquiring of an Artifact. With this serving to inspire the allegiance of the other member's of the player's class, the player will found their Class Hall.
The paladin Class Hall, in a hidden templar sanctum beneath .
Main article:
Class Orders will have their base of operations at unique , special locations with a strong connection to the class. These class-specific areas will only allow access to players of the corresponding class, and will serve as a center for coordinating the efforts of that class, including sending champions on missions.
Class Halls are in many ways Legion's counterpart to 's . They serve as a secondary hub for players outside of the main capital of , and allow players to command a team of champions to undertake special missions. A key difference to garrisons is that the Class Halls are realm-wide, and will be open to all characters of that class, including characters of both factions. Class Halls are also not intended to players' main residence during the expansions, but instead somewhere to travel to to send champions on missions, customize Artifacts, and pick up special quests, before likely returning to the capital of Dalaran.
The evolution of Warlords of Draenor's follower system, Class Halls will feature class champions, which the player will be able to send on missions.
In contrast to the follower system, which saw players recruiting a large number of miscellaneous characters, in Legion players will command a far small force of exceptional champions, with some fairly major lore characters such as Lady Liadrin for the Horde. As with followers, players will send their champions on missions, but these missions will be more integrated into the rest of the game experience, unlocking content and enabling the player in related zones. For example, missions may open new areas for questing, or grant special buffs to the player while in certain zones. Players are intended to work alongside and with their champions, rather than competing with them for rewards.
Main article:
A major theme of Legion will be the forging of clear and distinct identities not only for each class, but also for each . While some of this will be achieved through the
systems, the developers also plan on making significant changes to the concept, design and in some cases main functionalities of the existing specs. Some specs will be renamed.
Earning ranks in the new honor system.
Legion will see some of the biggest changes to the
experience in the history of World of Warcraft, with the removal of PvP gear, a dramatic reduction of gear significance in PvP, the disabling of trinkets, set bonuses, enchantments and gems in PvP, automatic adjustment of player stats while in PvP, and the introduction of the first true .
A major theme of Legion will be the separation of PvP and PvE, to an extent that has not been seen before. Long requested by some players, the division is intended to finally allow the designers to create two different versions of the classes, allowing for far better balance in both arenas.
Main article:
At the heart of the changes lies the . The new system will remove
, replacing them with a new PvP talent system, granting access to new abilities that will function only in PvP combat, representing the major division in abilities between PvP and PvE.
Players will also be able to earn "prestige ranks" for access to cosmetic rewards. The intention is that players who wish to focus purely on gameplay can quickly reach the maximum power for their character, and enjoy PvP without being at any disadvantage. Meanwhile, those players interested in cosmetic rewards, or simply attaining recognition for their achievements, can choose to pursue the prestige ranks, giving them more substantial goals to work toward over time.
The new honor system is also intended to heavily reduce the importance of player gear in PvP play. In the new system, the significance of gear will be heavily scaled down, with the best gear in the game providing perhaps a 7% advantage over a character who has just reached max level. This aims to still provide some satisfaction from acquiring new gear, but to for the most part remove the significance of gear from PvP, returning the focus to playing ability as well strategic options such as talent choices. It will also see the complete removal of PvP gear itself, along with PvP stats such as .
Besides the new honor system, Legion will see other major changes to PvP:
When entering a battleground or PvP area, the stats of each player will be adjusted automatically based on their . This is intended to allow the developers to balance each class and specialization for PvP specifically, without affecting PvE.
Trinkets, set bonuses, enchantments and gems will no longer activate in PvP. This again serves to separate the two types of play. Their removal is expected to dramatically reduce unpredictable burst damage, making sustained damage more important. The impact of these effects will be replaced by the PvP talent system. For example, the traditional
will be replaced by the very first PvP talent earned.
Main characters
Mechanical
Minimum System Requirements
Operating System
Windows(R) XP / Windows Vista(R) / Windows(R) 7 / Windows(R) 8 / Windows(R) 10 with latest service pack
OS(R) X 10.10 (latest version)
Intel(R) Core(TM) 2 Duo E8500 or AMD Phenom(TM) II X3 720
Intel(R) Core(TM) i5-750
NVIDIA(R) GeForce(R) 440 GT, AMD(TM) Radeon(TM) HD 5670 or Intel(R) HD Graphics 5000
NVIDIA(R) GeForce(R) GT 640M or ATI Radeon(TM) HD 4850 or Intel(R) HD Graphics 5000
Install Size
45 GB available hard drive space
45 GB available hard drive space
Broadcast internet connection
Broadcast internet connection
DVD-ROM drive
DVD-ROM drive
Keyboard and Mouse required. Other input devices are not supported.
Keyboard and Mouse required. Other input devices are not supported.
Resolution
1024 × 768 minimum display resolution
1024 × 768 minimum display resolution
Recommended System Requirements
Operating System
Windows(R) 10 64-bit with latest service pack
OS(R) X 10.11 (latest version)
Intel(R) Core(TM) i5-3330 or AMD(TM) FX-6300, or better
Intel(R) Core(TM) i5-4670 or better
NVIDIA(R) GeForce(R) GTX 750 Ti, AMD(TM) Radeon(TM) R7 260X or better
NVIDIA(R) GeForce(R) GT 775M or AMD Radeon(TM) R9 M290X or better
Multi-button mouse with scroll wheel
Multi-button mouse with scroll wheel
The internal alpha has already started. The alpha for Legion went live on the 11th anniversary of the release of the original World of Warcraft. Flying will not be available at launch, but will come later much like in .
It was stated that
would most likely have the "first playable tour of the world".
class has been considered since . They were added for this expansion because it finally fits into the story. Demon hunter was also considered for , but the developers were not ready to add another class at that time.
Legion has the most voice acting of any expansion to date.
It was decided that the intro cinematic feature a war-zone, but the "emotional hook" was decided upon later. Going into war tropes, the cinematics team settled on the idea of an individual writing letters home, and echoing the themes of "why do we fight?" and "what is worth fighting for?" Original concepts had these letters being written by an Alliance , and transitioning the sequence to an orc . The sequence would end with Varian writing a letter to Anduin. It was decided that while it was clear that the Alliance and Horde were on their way to fight the Burning Legion, they would be fighting the environment itself to some extent. The design of the airships was taken from 18th century frigates.
A female night elf demon hunter.
A male blood elf demon hunter.
Tomb of Sargeras.
Val'sharah.
Val'sharah.
Ashbringer.
Highmountain.
Highmountain.
Highmountain.
Highmountain.
Stormheim.
Stormheim.
Stormheim.
Stormheim.
Val'sharah.
Val'sharah.
Val'sharah.
Val'sharah.
Vault of the Wardens.
marching to battle.
Demon hunter.
Demon hunter.
Demon hunter.
Nightborne elf.
Legion technology.
Val'sharah.
Val'sharah.
Stormheim.
Stormheim.
Unidentified zone.
Unidentified zone.
Early art of the , before being reimagined.
Thunder Totem.
Black Rook Hold.
Halls of Valor.
Suramar City.
Tomb of Sargeras.
Illidan Stormrage
"The Burning Rage" by TamplierPainter.
"Light and Shadow" by Angju.
"The Dark Titan" by Joel Lagerwall.
"The Common Enemy" by Sunstrider.
"The Hatred of Ten Thousand Years" by Atilla Kaan.
"The Tomb of Sargeras" by Dmitry Vernygor.
"Eternal Conflict" by Frenone.
"Heralds of the Legon" by Genesisnx.
"Hotfiyah" by Gibbylicious.
"The Ashbringers" by Hagmann Art.
"WoW Legion" by Hanawaro Arts.
"Xavius, the First Satyr" by Irvast.
"Val'sharah" by Kasimova.
"Demon Hunter" by kennethhj86.
"The Return" by KoniArt.
"Demon Hunter" by KostanRyuk.
"Breakout" by Krysdecker.
"Ysera and the Emerald Dream" by Leslie Casilli.
"Stand United" by Lion Crowe.
"Demon Hunters" by Mad-Jill.
"Demon Hunter" by Max888.
"Duel" by Kirill Raskov.
"Demon Hunter by Szabados Zsolt.
"The Last Hope" by Zhadnost.
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. Wowhead News (). Retrieved on .
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