POWA如何powa 监视 充能双狂暴的触发,别的都会,就是怎么powa 监视 充能两个...

如何用powa监视术士的恶魔之魂的持续时间 buff名称输入了恶魔之魂却无法实现监视 没有精确匹配名称_百度知道[分享] [伸手党福音]沉寂的监视王者,POWA的逆袭!附盗贼设置
[size=130%]参考了老的精华帖,修改成了国服可用,同时增加了新的技能如暗刃等的监视和特效 [collapse=原帖地址][url]http://bbs.ngacn.cc/read.php?tid=4497874[/url][/collapse]声明:本人是按自己的习惯做的监视,主要适用于刺杀和战斗专精,[/size][size=150%][b][color=orangered]不是我不爱敏锐...真的....[/color][/b][/size][size=130%]废话不多说 进入主题-------------------------------------------华丽的分割线-------------------------------------------[/size][size=130%]首先下载POWA [collapse=下载地址][url]/downloads/info8579-PowerAurasClassic.html[/url][/collapse]猛戳右上角的DOWNLOAD 亲测5.3可用,5.4PTR服务器可用[/size][size=130%]解压到魔兽目录下Interface里的Addons中,在角色选择界面勾上PowerAuras,进入游戏就可以用/powa呼出控制台了[/size][collapse=POWA全局][img]/3/month_89ee73cb38c7e.jpg[/img][/collapse][size=130%]鼠标点击分类1 再点击批量导入,复制以下代码进框内点击确定[/size][collapse=分类一目标debuff]Set=目标@Aura[1]=Version:4.23.29; target: buffname:偷袭; x:100; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:170; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[2]=Version:4.23.29; target: buffname:闷棍; x:150; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:170; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[3]=Version:4.23.29; target: buffname:肾击; x:200; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:170; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[4]=Version:4.23.29; target: buffname:锁喉; x:100; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:50; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[5]=Version:4.23.29; target: icon:Ability_Rogue_R buffname:割裂; x:150; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:50; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[6]=Version:4.23.29; target: icon:Ability_Warrior_S buffname:破甲; x:200; isAlive:0; bufftype:2; owntex: mine: inVehicle:0; y:50; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[7]=Version:4.23.29; b:0; target: icon:ability_rogue_ buffname:仇杀; x:7; bufftype:2; texture:79; torsion:1.19; g:0.0431; y:317; size:0.52; timer.enabled: timer.Transparent:true@[/collapse][size=130%]点击分类二 批量导入,同理[/size][collapse=分类2自身buff]Set=玩家@Aura[25]=Version:4.23.29; icon:Ability_Rogue_D buffname:毒伤; x:100; isAlive:0; owntex: mine: inVehicle:0; y:-70; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[26]=Version:4.23.29; icon:Ability_Rogue_SliceD buffname:切割; x:150; isAlive:0; owntex: mine: inVehicle:0; y:-70; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[27]=Version:4.23.29; icon:ability_rogue_ buffname:恢复; x:200; isAlive:0; owntex: mine: inVehicle:0; y:-70; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[28]=Version:4.23.29; icon:Spell_Shadow_ShadowW buffname:闪避; x:100; isAlive:0; owntex: mine: inVehicle:0; y:-190; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[29]=Version:4.23.29; icon:Spell_Shadow_NetherC buffname:暗影斗篷; x:150; isAlive:0; owntex: mine: inVehicle:0; y:-190; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[30]=Version:4.23.29; icon:ability_rogue_ buffname:备战就绪; x:200; isAlive:0; owntex: mine: inVehicle:0; y:-190; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[31]=Version:4.23.29; icon:Ability_Rogue_S buffname:疾跑; x:250; isAlive:0; owntex: mine: inVehicle:0; y:-190; size:0.2; ismounted:0; finish:0; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@Aura[32]=Version:4.23.29; anim1:2; icon:inv_knife_1h_grimbatolraid_d_03; buffname:暗影之刃; x:3; texture:239; alpha:0.84; mine: speed:0.22; rotate:90; y:-202; size:1.02@Aura[33]=Version:4.23.29; icon:Spell_Shadow_ShadowWordD buffname:冲动; x:200; owntex: mine: size:0.2; timer.enabled: timer.Relative:BOTTOM; timer.Transparent:true@& &[/collapse][size=130%]最后是分类3[/size]& &[collapse=分类三连击点]Set=分類 1@Aura[49]=Version:4.23.29; target: icon:inv_sword_97; buffname:要害打击; x:-150; isAlive:0; bufftype:2; texture:35; owntex: mine: inVehicle:0; y:-20; size:0.2; texmode:2; ismounted:0; timer.enabled: timer.cents: timer.Relative:BOTTOM; timer.Transparent:true@Aura[50]=Version:4.23.29; b:0; icon:INV_Bijou_G buffname:初步洞悉/中等洞悉; r:0.2667; isAlive:0; texture:126; mine: inVehicle:0; y:-20; size:0.4; ismounted:0@Aura[51]=Version:4.23.29; b:0; icon:INV_Bijou_Y buffname:中等洞悉; isAlive:0; texture:127; mine: inVehicle:0; g:0.8314; y:-20; size:0.4; ismounted:0@Aura[52]=Version:4.23.29; b:0; anim1:12; icon:INV_Bijou_R buffname:深度洞悉; isAlive:0; texture:129; mine: inVehicle:0; g:0.0353; y:-20; size:0.4; ismounted:0@Aura[53]=Version:4.23.29; icon:inv_sword_48; buffname:1/2/3/4; isAlive:0; bufftype:6; texture:89; inVehicle:0; y:-20; size:0.6; ismounted:0@Aura[54]=Version:4.23.29; icon:inv_sword_48; buffname:2/3/4; isAlive:0; bufftype:6; texture:90; inVehicle:0; y:-20; size:0.6; ismounted:0@Aura[55]=Version:4.23.29; icon:inv_sword_48; buffname:3/4; isAlive:0; bufftype:6; texture:91; inVehicle:0; y:-20; size:0.6; ismounted:0@Aura[56]=Version:4.23.29; icon:inv_sword_48; buffname:4; isAlive:0; bufftype:6; texture:92; inVehicle:0; y:-20; size:0.6; ismounted:0@Aura[57]=Version:4.23.29; anim1:11; icon:inv_sword_48; buffname:5; isAlive:0; bufftype:6; texture:94; inVehicle:0; y:-20; size:0.6; ismounted:0@Aura[58]=Version:4.23.29; icon:Ability_Rogue_SlaughterfromtheS buffname:预感; stacks:1; texture:61; mine: multiids:115189; y:-22@Aura[59]=Version:4.23.29; icon:Ability_Rogue_SlaughterfromtheS buffname:预感; x:-20; stacks:2; texture:65; mine: multiids:115189; y:-45@Aura[60]=Version:4.23.29; icon:Ability_Rogue_SlaughterfromtheS buffname:预感; x:-2; stacks:3; texture:66; mine: multiids:115189; y:-54@Aura[61]=Version:4.23.29; icon:Ability_Rogue_SlaughterfromtheS buffname:预感; x:19; stacks:4; texture:67; mine: multiids:115189; y:-47@Aura[62]=Version:4.23.29; icon:Ability_Rogue_SlaughterfromtheS buffname:预感; begin:3; x:2; stacks:5; texture:62; mine: multiids:115189; y:-26@[/collapse][size=130%]各位可以根据自己的喜好调整位置,附图几张,收工[collapse=buff监视演示][/size][img]/3/month_fcc32bd37a971fb4d9.jpg[/img][/collapse][collapse=连击点预感战斗3灯][img]/3/month_aaa6a6818ffc1eedb95.jpg[/img][/collapse]
对了 各位可以根据自己的喜好选择是否添加斩杀线提醒代码如下,这个只用点导入不用点批量导入[collapse=35%血量提醒]Version:4.23.29; target: icon:inv_alchemy_elixir_05; begin:12; isAlive:0; bufftype:8; texture:19; inVehicle:0; threshold:35; randomcolor: y:170; size:0.3; texmode:1; ismounted:0; finish:2
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有个小问题想请教下LZ,POWA有检测饰品内置CD的设置么。
在用POWA5.0的路过,没有导入导出很蛋疼。
非常感谢!话说有时候powa在雷神王座下线会失效是为什么~~~
求你的界面配置及软件
用了POWA感觉电脑会卡…我一般是Lua监视自身BUFF 然后再放大敌对身上自己释放的DEBUFF
[b]Reply to [pid=65392,1]Reply[/pid] Post by 碧水孤鹜 ( 11:55)[/b]同样蛋疼中 [s:36]
求楼主教下怎么弄配置和界面...弄得一塌糊涂呀...兼容魔盒一起用..眼都花了..小白求教!!
正好求问LZ!POWA和TMW的占用谁大一点!
EUI里只下了DBM_core。。POWA& &冲突了无限报错,回家鼓捣了俩小时,搞不明白,蘑菇上下了个BETA的POWA,貌似很多功能都还没开启,比如批量导入,导入都没了。。期待完整的powa一定能给我们一个崭新的面貌
想知道卤煮的界面插件是什么。。
[quote][pid=65392,1]Reply[/pid] [b]Post by 坏坏的影子 ( 03:22):[/b]想知道卤煮的界面插件是什么。。[/quote]我也想知道
Filger就够用了
求楼主界面美化的整合包!万分感谢!
据我所知是木有的,推荐用ExtraCD
不清楚哦亲
我用 MUI 推荐你下载EUI,下载包里头有详细教程的POWA怎么监视饰品_百度知道推荐到广播
64724 人聚集在这个小组
(强大的肾上腺素)
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