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赏金奇兵一共分为三部赏金奇兵西部通缉令即赏金奇兵赏金奇兵库珀的复仇赏金奇兵资料片赫多兰朵。在年初发布的汉化补丁,可能无法正常用于昨天的破解版及随之的硬盘版最初玩的是代,当时感觉是盟军的山寨,但玩了后发
进入游戏黑屏直接按回车即可。
赏金奇兵:西部通缉令 中文硬盘版
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标题: 赏金奇兵1西部通缉令简体中文完美版(百度网盘下载) by danch744
作者: danch744& & 时间:
标题: 赏金奇兵1西部通缉令简体中文完美版(百度网盘下载) by danch744 本帖最后由 danch744 于
17:13 编辑
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15:14 上传
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《赏金奇兵:西部通缉令》简体中文版
***方法:
1、***虚拟光驱DAEMON Tools Lite或PortableWinCDEmu-3.4,《虚拟光驱》目录下一个版本,大家自行***,可能要重启
2、用虚拟光驱虚拟“《赏金奇兵:西部通缉令》简体中文版.iso”,打开虚拟光驱目录下的Setup.exe程序进行游戏的***
& &(1、2步骤不想做的可以用WinRAR解压缩“《赏金奇兵:西部通缉令》简体中文版.iso”进行***,不推荐此方法。)
=========================================================================================================
& &此时已经可以直接进行游戏了,不过要开着虚拟光驱,不然会一直弹出没有动画之类的提示。
=========================================================================================================
3、让游戏支持硬盘版直接运行,不用虚拟光驱。实现方法:打开虚拟光驱里面的\Game\Data文件夹,将Cinematics文件夹复制到游戏的***目录的Game\Data文件夹下,(默认如:C:\Program Files\新天地互动多媒体技术有限公司\赏金奇兵中文版\Game\Data),然后将下载到的“赏金奇兵注册表修复.bat”文件复制到游戏***的\Game目录下,双击运行即可,现在可以退出虚拟光驱直接硬盘运行了。
4、游戏升级,***完的游戏为原版V1.00,如果想升级到V1.01,请运行“升级补丁”目录下的desperados_101.exe升级程序进行***,提示成功后再将game.exe文件复制到游戏***目录下的\game文件夹下覆盖未破解的主程序即可。
& &“升级补丁”目录下的“game.exe”为原版V1.00的主程序,因为还没有破解,如果哪个高手可以破解并汉化,请告知
赏金奇兵16关以后贴图和跳出补丁(不用打此补丁).rar,我这个版本没有出现什么贴图和跳出的问题,因为玩了这么多年一直很完美。万一真的有问题那可能才用得上。哈哈
可以看本人发的帖子,包含所有版本的赏金下载:
All by danch744
下载地址(此版本为新天地代理的官方汉化版本):
百度网盘共享地址:pan.删我baidu删我.com/s/1o6M71Vk
作者: danch744& & 时间:
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另外说一下,V1.01版本的更新了几个关卡文件,分别为:Level 10,14,17还有游戏的主程序,还有个屏幕保护之类的,不知道有什么用,V1.01没有汉化的主程序,只有英文破解的主程序,游戏运行后为英文。大家可以到这里下载相关附件:
V1.01的破解补丁:
作者: danch744& & 时间:
本帖最后由 danch744 于
09:42 编辑
另外还有一个“南方海洋科技”的所谓正版,此版本是用欧版,然后集合新天地的汉化文件重新压制的,***后的文件除了操作说明文档之类的,其他都一样,大家要的话可以留下邮箱,我通过QQ中转站发给你们。。。(不推荐此版本)
该版本的MD5验证码:
文件: D:\赏金奇兵中文正版.iso
修改时间: 日, 11:02:02
MD5: C4E9794ADB044CC8ED05AC
SHA1: 6B0EF945BEBADD6511CEE
CRC32: AD0EA216
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此界面跟楼主的第一张图片差别大了,虽然都是游戏***,运行之类的快捷向导。。。
12.PNG (17.01 KB, 下载次数: 11)
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此界面新天地的汉化版已全部汉化了。
13.JPG (110.01 KB, 下载次数: 8)
12:02 上传
此为游戏的英文说明文档。新天地的好像直接删除了,没这个文件的。。。
另外其镜像内有一个WPS格式的攻略文档(《赏金奇兵》.WPS),我用WPS2012打开后另存为DOC格式的,传上来给大家
《赏金奇兵之西部通缉令》详细攻略:
(72 KB, 下载次数: 222)
09:28 上传
点击文件名下载附件
作者: danch744& & 时间:
WELCOME TO DESPERADOS - WANTED DEAD OR ALIVE
++++++++++++++++++++++++
TABLE OF CONTENTS
1. WHY H***E A README FILE?
2. FUNCTIONS WHICH H***E EITHER BEEN OMMITTED FROM THE MANUAL OR DESCRIBED IN INSUFFICIENT DETAIL
...2.1 MENU N***IGATION USING THE KEYBOARD
...2.2 FIRING A WEAPON WHEN IN SHADOW
...2.3 OUTLINES WHEN TARGETTING AN OPPONENT
...2.4 SHADOW AND DYNAMITE ZONES ON MINI-MAP
...2.5 EASY AIMING BY DRAG'N'CLICK
...2.6 DISABLING THE VIEWING RANGE
...2.7 JUMPING ONTO AN ALARMED OPPONENT
...2.8 THE PAUSE KEY
...2.9 FINAL SCREEN WHEN GAME OVER
3. TIPS, TRICKS, HINTS
4. GAME HELP
...4.1 TECHNICAL PROBLEMS
...4.2 FREQUENTLY ASKED QUESTIONS
5. ADDITIONAL CREDITS
6. WEB ADDRESSES OF REPUTABLE HARDWARE MANUFACTURERS
++++++++++++++++++++++++
1. WHY H***E A README FILE?
The nature of software development dictates that the manual is often printed while the game program is still in the final test phase - particularly if a software application, such as DESPERADOS - WANTED DEAD OR ALIVE, is being produced in six languages simultaneously! Therefore, final changes or improvements are inevitably made to program codes, which are not mentioned in the manual. This is why, in addition to the installation files, a so-called README file is often supplied on the disk, containing these last-minute changes.
++++++++++++++++++++++++
2. FUNCTIONS WHICH H***E EITHER BEEN OMMITTED FROM THE MANUAL OR DESCRIBED IN INSUFFICIENT DETAIL
2.1 MENU N***IGATION USING THE KEYBOARD
In addition to the methods described in the manual for selecting the individual menu options using the mouse, the keyboard may also be used to navigate the menu.
2.2 FIRING A WEAPON WHEN IN SHADOW
As long as you remain in shadow, you cannot be seen by your opponents, unless he or she also enters an area of shadow. However, if you fire a weapon, a brief flash occurs and opponents standing near the shadow area will see you and open fire!
2.3 OUTLINES WHEN TARGETTING AN OPPONENT
If you aim a weapon at an opponent, an illuminated outline of the opponent is visible, the colour of which depends on the na blue for civilians, red for enemies. So even in the heat of the moment, you can distinguish between friend and foe.
2.4 SHADOW AND DYNAMITE ZONES ON THE MINI-MAP
In addition to the information described in the manual, you will be shown two further special features on the mini- shadow zones in which you can hide appear on the mini- zones in which Sam can store a barrel of dynamite are marked in red.
2.5 EASY AIMING BY DRAG'N'CLICK
In order to simplify the aiming procedure, e.g. with Cooper's knife or when programming quick shot actions, we have developed the &Drag'n'Click& system. For example, if you wish to select Quick-Action + Weapon, hold down the left mouse button and drag the cursor over your target. As soon as the cursor touches the figure, the target is recognised as such and marked (or in the case of Cooper's knife, performs the action immediately). Note: this system does not, of course, function in normal shoot mode.
2.6 DISABLING THE VIEWING RANGE
By right-clicking on the relevant figure, or using the binoculars in the lower user menu bar, you can disable a viewing range at any time.
2.7 JUMPING ONTO AN ALARMED OPPONENT
To centre the image window on an alarmed opponent (very useful, if an alarm has been triggered but you do not know who has seen what and where), you can simply click on the viewing range in front of the binoculars icon on the lower user menu bar.
2.8 THE PAUSE KEY
At the request of most game testers, in addition to pausing the game by pressing [ESC] and skipping to the menu screen, we have introduced a conventional pause function. Just press [P] to stop the game whenever you wish.
2.9 FINAL SCREEN WHEN GAME OVER
If, during the game, one of your heroes should die prematurely, or if a civilian is killed somewhere, the camera will pan to the relevant final death scene. As well as reading why the game ended, this also shows you what happened exactly and where it took place in the game.
++++++++++++++++++++++++
3. TIPS, TRICKS, HINTS
-& && && &It is not usually a good idea to leave defeated opponents lying around. Instead, have them carried into a building and placed down by Cooper or Sanchez (using the right mouse button). These opponents will then disappear forever and can never be discovered by any other opponent, even if they were to enter the house.
-& && && &Not all opponents some are immune to Kate's persuasive charms, others bravely resist alcohol. Observe your opponents and get to know their behaviour (Tip: an opponent type, who either reacts or fails to react to something, demonstrates the same behaviour at all levels and is consistent in their likes or dislikes).
- Buildings are generally good places to hide and plan your next move. Your chosen building, however, should be empty (always peek through the keyhole before you rush into the house). Also remember that alarmed opponents sometimes search through houses - so be careful if your opponent is panicking!
- In some scenes, Doc's balloon is difficult to hit, particularly in windy conditions. You may however, program the sniper function with the quick-action for a flying balloon. If you do, Doc must fire immediately rather than take time to sight the balloon when performing the quick-action.
- If you lie in wait behind a wall and have, say, programmed a knife to be thrown at an opponent who saunters around the corner using a quick-action, it is advisable to draw the knife in readiness (select function). This will save you valuable time when performing the quick-action, as Cooper will throw the knife as soon as you press the Space Bar.
- The only character who can wake up other unconscious comrades immediately is Doc, using his tubes of gas. Otherwise, you just have to wait until the stars circling above the figure disappear. And you can't put a figure into a water trough, even if Cooper demonstrates this with Sam in the credits for a certain level (accompanied by his angry snorting!). Luckily, few levels feature water troughs...
++++++++++++++++++++++++
4. GAME HELP
4.1 TECHNICAL PROBLEMS
PROBLEM: The game doesn't start properly, returns to the Windows interface when loading the levels or problems occur with the graphics (strange colours, outlines, distorted graphics) or the sound (stuttering, hall/echo).
SOLUTION: This could be down to a driver problem. Make sure that you have installed the latest drivers for your graphics and sound cards (you will find a list including the web addresses for reputable hardware manufacturers at the end of this README file). Otherwise, we would recommend that you install DirectX 8.
PROBLEM: The game will run, but the graphics aren't clear or the game suddenly slows down (especially if a viewing range is active).
SOLUTION: Depending on the efficiency of your hardware, i.e. available memory, graphics card, processor or hard disk speed, it may be advisable to switch off certain &Graphic Options&, such as transparent shadow, which will improve the flow of the game.
4.2 FREQUENTLY ASKED QUESTIONS
QUESTION: Opponents enter a house to find my heroes waiting. Instead of attacking me, the opponents suddenly disappear through the door. Why?
ANSWER: One of the heroes in the building is Sanchez. Provided that there are no more than three opponents in the building at the same time, Sanchez throws the opponents through the door, one after the other.
QUESTION: How can I wake up an unconscious hero? Why can't I stick his head in a trough?
ANSWER: See &3. TIPS, TRICKS, HINTS& - only Doc can wake up unconscious figures and our heroes are not willingly dumped into troughs!
QUESTION: Why does Cooper only have six shots in his Colt? How can I expect to overpower an opponent with this level of ammo?
ANSWER: You can reload the Colt at any time (as you can the standard weapons of any other figure) simply by clicking on the ammunition symbol next to the weapon.
QUESTION: I crept into an opponent's viewing range but he didn't see me - is he blind?
ANSWER: Not at all! Even if you creep and only just come within the viewing range, the opponent needs a certain amount of time before he sees you as a threat. If he has just looked in a different direction and only briefly in your direction, he'll simply miss you (watch the viewing angle as it slowly turns yellow).
QUESTION: Sometimes I don't hear an opponent outside my range of vision, if for example he's discovered a dead comrade and sounds the alarm.
ANSWER: Don't worry about the shouts from NPCs, since the further away they are, the quieter they are and you can then easily hear over them. A much more reliable indication that an opponent is armed is the change in the music, which reflects the situation. If the music suddenly increases in tempo, you should click on the viewing range in front of the binoculars, which centres the image window on the relevant alarmed opponent.
QUESTION: Speckles appear in the viewing ranges and/or the shadows are black and/or the graphics in the window have become &rigid& and/or I no longer see the bullets deflected by objects.
ANSWER: You have deactivated the relevant details from the graphic options.
QUESTION: Opponent XY does not react to Cooper's watch or Kate's garter or Sanchez's tequila bottle, or, or, or...
ANSWER: See &3. TIPS, TRICKS, HINTS& - not every opponent reacts to everything.
++++++++++++++++++++++++
5. ADDITIONAL CREDITS
We would very much like to thank Reinhard &Sp@wn& D?pfer, who was unfortunately left off the original credits.
++++++++++++++++++++++++
6. WEB ADDRESSES OF REPUTABLE HARDWARE MANUFACTURERS
Asus: &.tw&
ATI: &http://www.atitech.ca&
Acer: &.tw&
Aureal: &&
ACT Labs: &&
Aztech Labs: &&
Adaptec: &&
Creative Labs: &&
Cirrus Logic: &&
Compaq: &&
Daewoo: &http://www.daewoo-electronics.de&
Digital: &&
Diamond: &&
Eizo: &http://www.eizo.co.jp&
Ensoniq: &&
Fujitsu: &http://www.fujitsu.de&
Guillemot: &&
Genius: &http://www.genius.kye.de&
Gravis: &&
Hauppauge: &&
Hercules: &&
Hitachi: &http://www.&
Hewlett Packard: &&
Hyundai Electronics: &&
Iomega: &&
Iiyama: &http://www.iiyama.de&
Interact: &http://www.interact-europe.de&
Labtec: &&
Logitech: &&
Matrox: &&
Mitsumi: &&
Microsoft: &&
Mitsubishi: &http://www.&
Nvidia: &&
Orchid: &&
Panasonic: &&
Philips: &&
Paradise: &&
Pinnacle Micro: &&
Primax: &http://www.primax.nl&
Peacock: &http://www.peacock.de&
Pioneer: &http://www.pioneer.de&
Rendition: &&
Roland: &&
Saitek: &http://www.saitek.de&
Samsung: &http://www.samsung.de&
Thrustmaster: &&
Toshiba: &&
Terratec: &http://www.terratec.de&
Videologic: &&
Viewsonic: &&
Yakumo: &http://www.yakumo.de&
Yamaha: &&
作者: 木偶奇遇& & 时间:
请多多指教
作者: ug01hs& & 时间:
大大介?很??是款不可多得的精品
感?大大?私的 分享
作者: ysj001& & 时间:
支持,谢了。
作者: fddsa& & 时间:
提示: 作者被禁止或删除 内容自动屏蔽
作者: ltdmorgen& & 时间:
远古的记忆,不顶不行了
作者: ltdmorgen& & 时间:
远古的记忆,不顶不行了
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Powered by Discuz! X3.2|||||赏金奇兵:西部通缉令 中文版下载
您的位置:&&&赏金奇兵:西部通缉令 中文版
赏金奇兵:西部通缉令 中文版
游戏大小:247.81MB
游戏语言:简体中文
游戏类别:动作格斗
更新时间: 17:49:38
游戏授权:免费
运行环境:XP/Win7/Vista/Win8
中文名称: 赏金奇兵:西部通缉令英文名称: Desperados: Wanted Dead or Alive游戏类型:动作冒险游戏发行时间: 2001年05月制作发行: Spellbound&&&&&&&&& Infogrames地区: 大陆语言:简体中文
【游戏介绍】
&&&& 桌面快捷方式进入游戏,如出现黑屏无反应,点击鼠标左键几下就可以了&&& 《赏金奇兵:西部通缉令中文版》是一款即时战略游戏,游戏以19世纪中叶的美国西部为背景,描述了以John Cooper为首的6名赏金牛仔为证明自己的清白不惜面对匪徒团伙重重陷阱,从而纵横西部的惊险之旅。玩家将操控John Cooper和其他5位各自身怀绝技的西部镖客,在这只6人组成的队伍中,既有快***手、炸弹专家、医生,又有迷人的职业女牌手和带着宠物小猴的中国女孩。游戏围绕着这6名赏金猎人展开,转战西部的各个地方,印第安部落,西部小镇等使美丽的风景尽收眼底。喜欢这款游戏的玩家一定要尝试一下。。。
【游戏截图】
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