真魂佛珠怎么修复抛光复

&;P0:品级 P1:修炼值 P2:升级所需修炼值 &P4:配合设定升级所需修炼值 P5:设置魂珠吸收经验倍数(与引擎经验倍率一致,目前300倍) 内容来自dedecms
[@魂珠升级]
CHECKUSEITEM 14
goto @升级hz
MOV P0 $ITEMINFO[$USEITEMMAKEINDEX(14)].value(12)
MOV P1 $ITEMINFO[$USEITEMMAKEINDEX(14)].ITEMEXT(72)
LARGE P0 9
;SENDMSG 5 当前魂珠已经达到最高品级10级了,不能进行升级了!
EQUAL P0 0
UPGRADEUSERITEM 14 12 = 1
UPGRADEUSERITEM 14 15 = 1
EQUAL $SOULBEAD 仙魂珠
MOV P4 2000
EQUAL $SOULBEAD 真魂珠
MOV P4 1000
SMALL P0 2
MOV P2 1000
LARGE P0 1
MOV P2 1000
LARGE P0 2
MOV P2 2000
LARGE P0 3
MOV P2 3000
LARGE P0 4
MOV P2 5000
LARGE P0 5
MOV P2 10000
LARGE P0 6
MOV P2 20000
LARGE P0 7
MOV P2 30000
LARGE P0 8
MOV P2 40000
LARGE P0 9
MOV P2 50000
MULT P2 $STR(P4)
SMALL P1 $STR(P2)
MOV P5 $PARAM(0)
MULT P5 $STR(0)
UPGRADEUSERITEM 14 72 + $STR(P5)
UPGRADEUSERITEM 14 12 + 1
UPGRADEUSERITEM 14 72 = 0
goto @属性hz
EQUAL $SOULBEAD 仙魂珠
goto @仙魂珠
EQUAL $SOULBEAD 真魂珠
goto @真魂珠
MOV P0 $ITEMINFO[$USEITEMMAKEINDEX(14)].VALUE(12)
EQUAL P0 1
UPGRADEUSERITEM 14 0 = 2
UPGRADEUSERITEM 14 1 = 2
UPGRADEUSERITEM 14 2 = 2
UPGRADEUSERITEM 14 3 = 2
UPGRADEUSERITEM 14 4 = 3
UPGRADEUSERITEM 14 5 = 3
UPGRADEUSERITEM 14 15 = 20
EQUAL P0 2
UPGRADEUSERITEM 14 0 = 3
UPGRADEUSERITEM 14 1 = 3
UPGRADEUSERITEM 14 2 = 3
UPGRADEUSERITEM 14 3 = 3
UPGRADEUSERITEM 14 4 = 4
UPGRADEUSERITEM 14 5 = 4
UPGRADEUSERITEM 14 15 = 30
EQUAL P0 3
UPGRADEUSERITEM 14 0 = 4
UPGRADEUSERITEM 14 1 = 4
UPGRADEUSERITEM 14 2 = 4
UPGRADEUSERITEM 14 3 = 4
UPGRADEUSERITEM 14 4 = 5
UPGRADEUSERITEM 14 5 = 5
UPGRADEUSERITEM 14 15 = 50
EQUAL P0 4
UPGRADEUSERITEM 14 0 = 5
UPGRADEUSERITEM 14 1 = 5
UPGRADEUSERITEM 14 2 = 5
UPGRADEUSERITEM 14 3 = 5
UPGRADEUSERITEM 14 4 = 6
UPGRADEUSERITEM 14 5 = 6
UPGRADEUSERITEM 14 15 = 70
EQUAL P0 5
UPGRADEUSERITEM 14 0 = 6
UPGRADEUSERITEM 14 1 = 6
UPGRADEUSERITEM 14 2 = 6
UPGRADEUSERITEM 14 3 = 6
UPGRADEUSERITEM 14 4 = 7
UPGRADEUSERITEM 14 5 = 7
UPGRADEUSERITEM 14 15 = 100
EQUAL P0 6
UPGRADEUSERITEM 14 0 = 7
UPGRADEUSERITEM 14 1 = 7
UPGRADEUSERITEM 14 2 = 7
UPGRADEUSERITEM 14 3 = 7
UPGRADEUSERITEM 14 4 = 8
UPGRADEUSERITEM 14 5 = 8
UPGRADEUSERITEM 14 15 = 120
EQUAL P0 7
UPGRADEUSERITEM 14 0 = 8
UPGRADEUSERITEM 14 1 = 8
UPGRADEUSERITEM 14 2 = 8
UPGRADEUSERITEM 14 3 = 8
UPGRADEUSERITEM 14 4 = 9
UPGRADEUSERITEM 14 5 = 9
UPGRADEUSERITEM 14 15 = 150
EQUAL P0 8
UPGRADEUSERITEM 14 0 = 9
UPGRADEUSERITEM 14 1 = 9
UPGRADEUSERITEM 14 2 = 9
UPGRADEUSERITEM 14 3 = 9
UPGRADEUSERITEM 14 4 = 10
UPGRADEUSERITEM 14 5 = 10
UPGRADEUSERITEM 14 15 = 165
EQUAL P0 9
UPGRADEUSERITEM 14 0 = 10
UPGRADEUSERITEM 14 1 = 10
UPGRADEUSERITEM 14 2 = 10
UPGRADEUSERITEM 14 3 = 10
UPGRADEUSERITEM 14 4 = 11
UPGRADEUSERITEM 14 5 = 11
UPGRADEUSERITEM 14 15 = 180
EQUAL P0 10
UPGRADEUSERITEM 14 0 = 12
UPGRADEUSERITEM 14 1 = 12
UPGRADEUSERITEM 14 2 = 12
UPGRADEUSERITEM 14 3 = 12
UPGRADEUSERITEM 14 4 = 13
UPGRADEUSERITEM 14 5 = 13
UPGRADEUSERITEM 14 15 = 200
MOV P0 $ITEMINFO[$USEITEMMAKEINDEX(14)].VALUE(12)
EQUAL P0 1
UPGRADEUSERITEM 14 0 = 1
UPGRADEUSERITEM 14 1 = 1
UPGRADEUSERITEM 14 2 = 1
UPGRADEUSERITEM 14 3 = 1
UPGRADEUSERITEM 14 4 = 1
UPGRADEUSERITEM 14 5 = 1
UPGRADEUSERITEM 14 15 = 5
EQUAL P0 2
UPGRADEUSERITEM 14 0 = 2
UPGRADEUSERITEM 14 1 = 2
UPGRADEUSERITEM 14 2 = 2
UPGRADEUSERITEM 14 3 = 2
UPGRADEUSERITEM 14 4 = 1
UPGRADEUSERITEM 14 5 = 1
UPGRADEUSERITEM 14 15 = 10
EQUAL P0 3
UPGRADEUSERITEM 14 0 = 2
UPGRADEUSERITEM 14 1 = 2
UPGRADEUSERITEM 14 2 = 2
UPGRADEUSERITEM 14 3 = 2
UPGRADEUSERITEM 14 4 = 2
UPGRADEUSERITEM 14 5 = 2
UPGRADEUSERITEM 14 15 = 15
EQUAL P0 4
UPGRADEUSERITEM 14 0 = 4
UPGRADEUSERITEM 14 1 = 4
UPGRADEUSERITEM 14 2 = 4
UPGRADEUSERITEM 14 3 = 4
UPGRADEUSERITEM 14 4 = 2
UPGRADEUSERITEM 14 5 = 2
UPGRADEUSERITEM 14 15 = 25
EQUAL P0 5
UPGRADEUSERITEM 14 0 = 5
UPGRADEUSERITEM 14 1 = 5
UPGRADEUSERITEM 14 2 = 5
UPGRADEUSERITEM 14 3 = 5
UPGRADEUSERITEM 14 4 = 4
UPGRADEUSERITEM 14 5 = 4
UPGRADEUSERITEM 14 15 = 35
EQUAL P0 6
UPGRADEUSERITEM 14 0 = 6
UPGRADEUSERITEM 14 1 = 6
UPGRADEUSERITEM 14 2 = 6
UPGRADEUSERITEM 14 3 = 6
UPGRADEUSERITEM 14 4 = 4
UPGRADEUSERITEM 14 5 = 4
UPGRADEUSERITEM 14 15 = 45
EQUAL P0 7
UPGRADEUSERITEM 14 0 = 7
UPGRADEUSERITEM 14 1 = 7
UPGRADEUSERITEM 14 2 = 7
UPGRADEUSERITEM 14 3 = 7
UPGRADEUSERITEM 14 4 = 5
UPGRADEUSERITEM 14 5 = 5
UPGRADEUSERITEM 14 15 = 55
EQUAL P0 8
UPGRADEUSERITEM 14 0 = 7
UPGRADEUSERITEM 14 1 = 7
UPGRADEUSERITEM 14 2 = 7
UPGRADEUSERITEM 14 3 = 7
UPGRADEUSERITEM 14 4 = 5
UPGRADEUSERITEM 14 5 = 5
UPGRADEUSERITEM 14 15 = 65
EQUAL P0 9
UPGRADEUSERITEM 14 0 = 8
UPGRADEUSERITEM 14 1 = 8
UPGRADEUSERITEM 14 2 = 8
UPGRADEUSERITEM 14 3 = 8
UPGRADEUSERITEM 14 4 = 5
UPGRADEUSERITEM 14 5 = 5
UPGRADEUSERITEM 14 15 = 85
EQUAL P0 10
UPGRADEUSERITEM 14 0 = 9
UPGRADEUSERITEM 14 1 = 9
UPGRADEUSERITEM 14 2 = 9
UPGRADEUSERITEM 14 3 = 9
UPGRADEUSERITEM 14 4 = 6
UPGRADEUSERITEM 14 5 = 6
UPGRADEUSERITEM 14 15 = 100
阅读本文的人还阅读过下面的文章
热门相关信息
推荐相关信息
最新相关信息传奇世界2真魂珠作用&属性&获得方法 详细介绍
13:42:56 来源:
编辑:编辑智勇 【】
  传奇世界2中真魂珠是什么?怎么获得?有什么作用?属性如何?等等一系列的问题,易game小编在这里将会为大家详细介绍。
  真魂珠是天绝魔域版本推出的道具,可以通过修炼获得特殊能力,例如额外经验获得、提升人物属性能。
  真魂珠可以通过完成每日王城诏令任务有机率获得,仙魂珠则可以通过真魂珠进化获得。
  真魂珠作用:
  1.装备在人物属性栏上,可获得额外属性加成;
  2.游戏中获得额外经验值加成,即使在天关和炼狱中同样有效。
  真魂珠:F10打开角色属性栏,将真魂珠拖到左侧首饰栏上方即可。
真魂珠(易GAME游戏网配图)
  真魂珠属性是什么?
  1级真魂珠属性:经验加成1%
  2级真魂珠属性:经验加成1%
  3级真魂珠属性:经验加成2%
  4级真魂珠属性:经验加成2%、防御/魔御0-1。
  5级真魂珠属性:经验加成3%、防御/魔御1-1。
  6级真魂珠属性:经验加成3%、防御/魔御1-2。
  7级真魂珠属性:经验加成4%、防御/魔御2-2。
  8级真魂珠属性:经验加成4%、防御/魔御2-3。
  9级真魂珠属性:经验加成5%、防御/魔御3-3。
  10级真魂珠的属性是:防御3-4,魔防3-4,经验加成5%。
  当真魂珠达到10级12亿经验的时候,可以在行会神工坊里使用30以上的木材有机率将真魂珠升级为仙魂珠,不管升级是否成功,真魂珠都还在。
  品级10真魂珠升级品级时,要求人物主体的等级达到:40级。
  魂珠的升级成长同主体的等级关联,如果主体等级没有达到指定要求,其魂珠不能再升级。
  真魂珠修炼方法:
  1.随本体或元神获得经验值增加修炼值;
  2.使用圣战级、神武级、战神级装备首饰和灵皓石至中州客栈玄玄老人修炼可增加修炼值;
  3.真魂珠达到10品级满经验,可以在神工坊进化成仙魂珠,需要品质30以上木材一个。
  为您精彩推荐:。
"传奇世界2,真魂珠,获得方法"相关阅读
游戏类型:角色扮演 竞技 3D 固定视角
开发公司:Riot Games
运营公司:腾讯
游戏官网: 专区:
测试时间:(公测)
[] [] [] []
共有条评论 网友评论
文明上网,理性发言
网友评论仅供其表达个人看法,并不表明本站同意其观点或证实其描述。
新闻评论(共有
Copyright &
All rights reserved.
Copyright &
All rights reserved.

参考资料

 

随机推荐